Shing07luvsic

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Introduction
Based on theoretical analysis on connecting video game proficiency with that of general expertise, this paper attempts to define the professional video gamer as an expert in the field of video games as well as reveal the growing community revolved around it. The main focus discussed is the differences in novice and expert as presented by the professional gamer known as “Shing07luvsic”. Additionally, using his terminology this paper looks to link the expertise characteristic as specified by the research literature, “Experts notice features and patterns.”, with that of Shing07luvsic’s competitive play.
Background
It needs to be noted first that the professional video game scene is real and has grown exponentially over the last decade. …show more content…

As is was referred to on a couple of occasions, Shingo emphasized the ability to recognize features and patterns. When considering the 8 characteristics of expertise, this refers to the very first one. In a high paced fighting game such as SFV, it is pertinent that an expert possess this ability, otherwise it will lead to quick defeat. Chunking patterns of the opponent allows for proper reaction, which leads to a higher success rate (winning). This is not the only characteristic that revealed itself while interviewing Shingo. It is arguably best to state that all 8 of the expertise characteristics were described by Shingo in his description of differences between novices and experts. An example of the second characteristic, “Experts have more knowledge…” was given by Shingo when asked, “Are there things that you can see, or notice, that a novice might miss?” His reply, “Novices tend to forget how much (health) meter they got. So I tend to have a better monitor on that.” This points to the fact that the expert will keep their knowledge organized around the big picture ideas, which in this case is the probability of winning the

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