Virtual Reality In Entertainment Essay

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Virtual Reality in Entertainment: Gaming Sector Muhamad Haziq Syazwan bin Salim, Second year Cognitive Sciences Program, Faculty of Cognitive Sciences and Human Development, Universiti Malaysia Sarawak (UNIMAS) Abstract—The rapid growth and development of new technologies has open a way for Virtual Reality to immerse into our world. This new technology has been use widely by different kind of sector. In this paper, our focus will be in application of Virtual Reality in entertainment fields. We will look on further on how Virtual Reality works in entertainment fields, the type of immersion use, devices that had been created for Virtual Reality that can be used for entertainment fields and examples of games that use Virtual Reality. We will …show more content…

The full definition of VR is an artificial environment which is experienced through sensory stimuli provided by a computer and in which one's actions partially determine what happens in the environment. Entertainment is something that give us pleasure, amusements, or diversion to our life. So, VR in entertainment is an artificial environment that affected by our response in the environment through our sensory stimuli to give us amusement, pleasure or diversion. (Virtual Reality: Merriam-Webster, n.d.) The application of VR in this sectors had been widely use and there are devices that had been developed for this purpose. II. BACKGROUND History of VR can be traced back to 360-degree murals (or panoramic paintings) from the nineteenth century. These paintings were intended to fill the viewer’s entire field of vision, making them feel present at some historical event or scene. The example of the 360-degree murals is Battle of Borodino, 181. (History Of Virtual Reality: Virtual Reality Society,

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