The Two Perceptions of Computer Use in Architecture

1120 Words3 Pages

This paper reviews the two perceptions of computer in architecture. Some criticize computer use because computers—by their nature mechanistic and algorithmic—support only uncreative thinking and production. However, some increasingly view computers as valuable tools of creative production. Educational research indicates that there is no single "effect" of the computer on creativity; technology can support either uncreative drill or creative production.

In recent years, contemporary architecture has been changed by the evolution of digital technologies not only as production process and design techniques but also as the way of thinking. Computer is an exciting new graphic medium and a research instrument that permits rapid visualization of design but it is unable to explore design, theory and systematic methods. Professionals use digital technology to improve the effectiveness in practice and for better performance of design/build process. Technology affects architects on two planes – first at skill level, second at level of work processes and professional culture.(1). Architects are bound to perform creative, imaginative , intuitive acts, but are forced to do many things that are non-creative and done by some kind of slave i.e. the computer.

Talking to a computer as apparent human being with an intelligence that will accept our remarks, interpret them, understand them and take appropriate action in accordance with our commands is what we are up to. The man and the machine can do engineering ,arrange spaces and forms and design formats but will not play the passive role of pencil and paper. Instead it will be an active partner congenial and helpful, it will anticipate in some ways you wish, will and extent.

Herman Hertzber...

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...ign. For Gehry, technology offers a way of regaining the architects control over the design and construction process that was lost to industrialization. ‘It’s the old image of the architect as master builder’ (3.)as he puts it. The idea of bringing the computer into the office was to introduce it in a way that it did not change Frank’s design process.(4)

The computer program must offer new possibilities rather than simply aping existing ones. The program must be in hands of an artist who can be creative in the medium.

References-

1.Stephen A. Coons, Computer, Art & Architecture, Art Education
Vol. 19, No. 5 (May, 1966), pp. 9-11

2.H.Hertzberger, Lessons for Students of Architecture (Rotterdam,
The Netherlands 010,1991).

3.Friedman, M.ed (1999), p.18

4.Zehra, A. (1995). Information technology at Frank O. Gehry & Associates.
El Croquis,74-75, p.152.

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