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The most dangerous game analysis
The most dangerous game analisis
The most dangerous game analysis
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The characters in “The Most Dangerous Game” symbolize those of the figures of the underworld in Greek mythology. General Zaroff said, “Ivan once had the honor of serving as official knouter to the Great White Czar, and he has his own ideas of sport.” A knouter is almost like a punisher, it is a person that whips criminals or captives with a leather whip, or knout. Ivan symbolizes the Roman god Thanatos. Thanatos represents death. He takes orders from the gods to kill certain mortals or even gods. Ivan symbolizes Thanatos because Ivan is assigned to kill and carry out orders. General Zaroff’s hounds also symbolize a figure in the underworld. “I eventually had to use the dogs.” Said General Zaroff. “...and Rainsford could see moving …show more content…
about there a dozen or so huge black shapes; as they turned toward him, their eyes glittered greenly.” He also stated, “They are let out at seven every night.
If anyone should try to get into my house-or out of it-something extremely regrettable would occur to him.” These hounds of General Zaroff symbolize the hellhounds of Greek mythology. Hellhounds are said to protect the supernatural. For example, they may hunt down wandering ghosts, or even protect a supernatural treasure. The hounds in “The Most Dangerous Game” are very ferocious and are relentless, just like the hellhounds of the underworld. The hounds in the story are used for when General Zaroff can not find the prey. When they are being hunted and are almost to the point of winning the game, that is when the hounds come out and hunt down the prey. Both types of hounds hunt down the lost souls that are trying to escape, or the ones running for their lives. The sea and jungle are major forms of symbolism in the story. “This island is called Ship Trap.” General Zaroff stated. He also said, “They indicate a channel, where there’s none; giant rocks with razor edges crouch like a sea monster with wide-open jaws. They can crush a ship as easily as I crush this nut.” The sea, the dangerous-fear breeding-nerve racking-obstacle for sailors all over the world, has brought great danger and pleasure to Ship Trap …show more content…
Island and its residents. The sea symbolizes the Greek god Deimos. Deimos is the god of fear, terror, and dread.
General Zaroff uses the sea to his advantage to trap the prey for his hunts. He uses light to indicate a channel that is non-existent. The sea brings a great deal of fear and terror for most people that use it. The sea is the first place where people feel fear as they are being trapped. The jungle symbolizes the Greek god Phobos, the god of panic and flee. “...spurred on by the sharp rowers of something like panic.” The jungle provokes the panic in Rainsford as well as the feeling of being hunted. “When the general, nursing his bruised shoulder, had gone, Rainsford took up his flight again. It was flight now, a desperate, hopeless flight, that carried him on for some hours.” The jungle has provoked the feeling of panic and flight. This is where the feeling of flee and panic grows most strong. Being hunted by a psychopathic general and being forced into the jungle causes emotions to flood into Rainsford’s mind. Finally, General Zaroff symbolizes the ruler of the underworld, Hades. “...his smile showed red lips and pointed teeth.” These characteristics symbolize the evil in General Zaroff. General Zaroff said, “So I bought this island built this house, and here I do my hunting.” General Zaroff is the owner and
ruler of this island and the house. The island represents the underworld, and the house represents The House of Hades. The House of Hades is the dwelling place of the ruler of the underworld, Hades. General Zaroff owns all of it which includes Ivan, the hounds, and the jungle and sea. He rules and looks out for all of it, just like Hades in the underworld. General Zaroff brings great evil to this island also. Clearly, the characters in “The Most Dangerous Game” symbolize the figures of the underworld in Greek mythology.
A man, once curious, thought highly of and condoning cold blooded murder. Has no found a new love of killing people. A murderer, loving to see people in pain from the suffering of dying or getting injured, creating a hole with sharps stakes for people to fall into, and feeding a powerful person to hounds. He is no more obsessed with hunting animals, but hunting humans. This man is now the general of Ship Trap Island. Rainsford becomes the next general of Ship Trap Island. He becomes the next general of the island because he has a similar outlook on life as General Zaroff , and he has changed from not wanting to hunt humans to wanting to hunt humans.
In the game, General Zaroff arms everyone on that crew with a knife and a pack of food and each and gives them a three-hour head start. When three hours has passed, General Zaroff hunts them down with a pistol of the smallest bullet size and range, and if someone who is being hunted stays alive for three days, they win. If a person who is supposed to be hunted refuses to play, they are whipped. If they are close to winning, General Zaroff brings out his pack of vicious and ruthless dogs, and because of the general’s unfair method of this cruel game, he has not lost one game after playing this for countless years. When General Zaroff explains to Rainsford that he will hunt again the next day and he wants Rainsford to hunt alongside him, Rainsford cannot bring himself to participate. Since Rainsford is not hunting, he ends up being hunted, and he wins. This short story applies to the first interpretation of “Character is what you are in the
In both film and story, Rainsford expresses his lack of sympathy for his prey. Similar to the story, Rainsford meets Ivan first and can’t get through to him and then, he’s greeted by Zaroff. In the film, Zaroff knows that Rainsford is a famous hunter and has read his books, just like in the story. Moreover, Zaroff reveals that a cape buffalo gave him the scar on his head. In the same manner, Zaroff tells Rainsford how he stocks his island with human prey. Just as the film showed Zaroff has a room filled with human heads, and that’s also mentioned in the story. Furthermore, Rainsford uses the same traps (Malay Mancatcher, Burmese Tiger Pit, and a native Uganda Trick) in the film as he did in the story. In addition, Rainsford kills Ivan with the same native Uganda trick. Both film and movie, unveils that Rainsford kills
After falling off his ship and forced to swim to a mysterious island, Rainsford is faced with a challenge. General Zaroff traps him in a “game” that requires Rainsford to use his skills to survive. He is hunted for three days; where he was chased, tracked down, and shot at. General Zaroff led the hunt to try to kill Rainsford. General was equipped with more firepower and help from his henchman and dogs. But even with his much greater opponent, he was able to survive. Rainsford used his many skills to defeat and kill his enemy. He used quick wit to make traps that would slow Zaroff and kill his dogs and henchman. Then he used his intelligence to escape Zaroff by swimming away, but sneaking back into his own mansion.
If one were to put another character in Rainsford’s position such as Whitney, it is likely that the story would not have ended the way it did. A main reason as to why Rainsford is the dynamic character he is, and can survive such a harsh game, is because he is very self-assured. While passing Ship-Trap Island, all the sailors, aside from Rainsford, are a little anxious because of rumors heard about the island. Rainsford believes that, “one superstitious sailor can taint the whole ships company with his fear,” (page 56). During a firm discussion with Whitney about hunting, Rainsford boldly argues how jaguars are just here to be hunted. Ironically, by the end of the story he thinks just the opposite. The first time he encounters General Zaroff, Rainsford earns the General’s trust instantly because he shows his independence and confidence to him. As he hears about the game, Rainsford does not express obvious fear toward General Zaroff. Being self-assured helps Rainsford to be the strong hunter he is.
In the beginning of the story, main character and protagonist, Rainsford, ends up on an island by the name of “Ship-Trap Island”. As the story progresses, the reader learns about General Zaroff, the cunning antagonist. Various traits can be identified in his character that lead the reader to foreshadow the dreadful events that later occur in this seemingly well-developed society. One character trait identified in Zaroff’s character consists of his cruel behavior and actions. For example, Zaroff states “where there’s none; giant rocks with
In “ The Most Dangerous Game,” Connell portrays several instances in the text indicating that Zaroff is indeed evil. Close to the beginning of the story Connell writes, "I want to show you my new collection of heads. Will you come with me to the library?"” (76). In this quote Zaroff is boasting about his collection of human Heads, this instance in the story shows that Zaroff collecting ...
Rainsford headed off and had spent two hours making his way across a bush all the while repeating the phrase, “I must keep my nerve” (Connell 11). Rainsford tried to keep calm in a terrifying situation because he wanted to live. He was being motivated by the idea of living so he kept persevering. Rainsford had jumped into the sea to get away from the General and it had worked because later that night Rainsford snuck into the General's room and challenged him. Rainsford ultimately won the game and won the privilege of sleeping Zaroff's excellent bed, because we can infer that Rainsford killed him (Connell 15). Rainsford took a chance and jumped into the sea because he knew he wasn’t going to give up without a fight. When Rainsford showed up in his room he knew the general would not let him leave so he challenged him in order for him to stay alive, again taking a chance in order to live. Throughout the story Rainsford had changed, leading up to this moment when he won the game, stayed alive, and killed the general. In the beginning Rainsford was motivated by the great sport of hunting, but then near the end Rainford's only motivation was to stay
The author uses diction in the passages to signify the effect of the author¡¯s meaning in story and often sway readers to interpret ideas in one way or another. The man in the story arrives to a ¡°[dry] desert¡± where he accosts an animal with ¡°long-range attack¡± and ¡°powerful fangs.¡± The author creates a perilous scene between the human and animal in order to show that satisfaction does not come from taking lives. With instincts of silence and distrust, both of them freeze in stillness like ¡°live wire.¡± In addition, the man is brought to the point where animal¡¯s ¡°tail twitched,¡± and ¡°the little tocsin sounded¡± and also he hears the ¡°little song of death.¡± With violence ready to occur, the man tries to protect himself and others with a hoe, for his and their safety from the Rattler. The author criticizes how humans should be ¡°obliged not to kill¡±, at least himself, as a human. The author portrays the story with diction and other important techniques, such as imagery, in order to influence the readers with his significant lesson.
In “The Most Dangerous Game,”Richard Connell uses the dangerous environment of the Island to show suspense while also using a flip between man and animal to convey irony in the story.
General Zaroff used hunting tactics when they were eating “the last supper” at Zaroff’s house. Every time Rainsford looked up, he said, “he found him studying him, appraising him narrowly” (Connell 66). By this, the reader can tell that Zaroff is trying to notice Rainsford’s tendencies. Knowing these can make hunting him easier. Also at dinner, Zaroff explains to Rainsford that “God made him a hunter” and how his father believed that “his hand was made for the trigger” since he was ten (Connell 85). Zaroff sharing this with Rainsford is proof that this man is a talented hunter and has been for a long time. Rainsford is quite the hunter himself. So much so, that Zaroff knew who he was when he arrived. The General stated, “It is a very great pleasure and honor to welcome Mr. Sanger Rainsford, the celebrated hunter, to my home” (Connell 52). Also during the hunt when Rainsford set up the Burmese tiger pit and claiming one of Zaroff’s dogs, Zaroff tells him, “You’ve done well, Rainsford” (Connell 194). If his enemy believes that he is a great hunter, then he must be. Especially because Zaroff thinks so highly of himself. Going back to when Rainsford was
G. Zaroff is a cruel person because instead of hunting animals, he hunts humans and does not care for the value of life. He displays this quality when he tells Rainsford “I refuse to believe that so modern and civilized a young man as you seem to be harbors romantic ideas about value of human life. In this quote he shows his cruelness because he doesn’t care about humans but himself. He also doesn’t care for the value of human life.
Dante’s Inferno is a narrative poem, with a very complicated rhyme scheme, originally written in Italian. It documents the author’s, Dante, trip through hell, where he learns how hell is organized and the way in which sinners are punished. Dante is guided by the great poet Virgil, who leads him throughout hell. The Odyssey, is an epic authored by the Greek, Homer. The epics centers on Odysseus’ protracted journey home. The protagonist, Odysseus, visits the underworld for a very short amount of time. The two literary works contain many common elements, such as characters being punished, the protagonists interacting with those in the underworld, repeating characters, and the misery of the underworlds. There are also differences between the two works including the types of interactions between the protagonists and those they encounter, the reasons for each protagonists visit to the underworlds, and how the underworld operates. These differences and similarities can be attributed the Dante’s and Homer’s religion, the time period and culture in which they wrote their respective works, and the purpose for the visits to the underworlds in each work. Although there are many similarities between the underworlds in Dante’s Inferno and The Odyssey, the two works ultimately offer two different visions of the underworld due to the authors’ different religious beliefs and culture, as well as the role of the underworld in each literary work.
A major symbol are the sharks that encircle Louis and his fellow crew mates while they were stuck on a raft at sea. The sharks symbolize the many dangers that surround Louis and his crew mates during the war. They also appear to be the cruel monsters that Louis encounters during the movie. Little did he know that at the Japanese Prisoner of War camp he would face a much bigger monster. Mutsuhiro “The Bird” Watanabe was a Japanese POW commander that singled Zamperini out from all the other war prisoners. He would torture and abuse Zamperini every day. Watanabe made Zamperini clean out a pig sty with his bare hands. He also forced Louis to hold a heavy beam over his head for forty-five minutes. If Louis failed Watanabe said that he would kill him. Watanabe punched Louis in the face constantly while he held the beam. However, because Louis was in excellent shape from his track career he miraculously was able to hold on and survive. This also impressive because Louis lost tons of weight because of the conditions and the limited food he was given. Wantanabe symbolized evil and cruelty. He represents a human’s top capacity of maliciousness. The prisoners nicknamed Watanabe “The Bird”. This name resembled the freedom and rights he had that were taken from his prisoners. It also symbolizes the freedom he had to torture and do whatever he wanted to his
In the novel Heart of Darkness, there are several themes including Good versus Evil, Power, Femininity, and Fate. Two themes are further prevalent and significant. These themes are restraint and identity. They are the two most noteworthy themes in the book because both capitalize on the complexity and flaws of human nature.