The Queen Of Spades Alexander Pushkin Summary

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This literary analysis will define the power of literary illusion of the three possible options of supernatural intervention in the Countess Fedotovna’s card trick in “The queen of Spades” by Alexander Pushkin. In the card game, Hermann attempts to understand the card trick the Countess uses to win a game of cards against the Duke of Orleans. Pushkin presents the three options of (1) chance, (2) literary illusion, and (3) counting cards as the possible methods of debating the Duke. However, the overriding use of literary illusion in Pushkin’s story defines the “fairy tale” aspects of the Countess’s death, her ghostly image, and the request for the Count St. Germain (a supernatural agent) to give her the secret knowledge to win the card game. The overarching supernatural methods of winning the card game …show more content…

Hermann is against gambling, but the magical tory of the Countess and the Duke of Orleans inspires him to play. During the card game, Prince Paul Tomsk, the grandson of the Countess, narrates the Countess revenge on the Duke of Orleans for taking her husband’s money at a card. This magical story defines the Countess’s method of learning a card trick from Count St. Germaine, a card player with supernatural gifts, that inspires a three fold answer to her way of winning. During their conversation a guest replies that the Countess wins by “Mere chance!”; while Hermann disbelieving ounces “A tale!”; and finally, another guest replies: “Perhaps they were marked cards!” (Pushkin 3). All of this answers define the principle of luck, a fairy tale, and the expertise of “counting cards” that allows the player to correctly assume the opponents weaknesses. However, the overarching aspects of supernatural storytelling became part of the “literary illusion”, which describes the magical premise of the story as a powerful force in the card

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