The Difference Between Adventure Stories, And Video Games

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1) The difference between adventure stories, and video games Hilliard states is that video games cannot draw in depth story development, or character development. Unlike stories that draw a reader’s attention to a characters emotions or personalities, a video game is concentrated more on illusions of action, adventure, and not so imaginable situations. Another major difference is that video games use short clips, and demonstrations to try and build a story line. A novel uses the entire length of the book to build the development of characters and the plot. The author is trying to draw the reader’s attention to the difference a video game has to books. Although video games can take an adventure books place, overall the video game cannot …show more content…

He relates plot lines, and dimensional situations in the video games to novels such as Alice in Wonderland, Lord of the Rings, and The Ethics of Computer Games to back up his arguments. He compares these directly to the games. For example he states “In Alice in Wonderland, it started as little more than a dreary day; but, as the story progressed and down the rabbit hole we traveled, solving riddles, drinking potions, and avoiding the wrath of a head hunting queen all became part of Alice’s crisis before the day was out.” Hilliard uses this example by showing a book develops throughout the duration while a video game uses a small base to develop action scenes. Players then miss the actual story line or emotions before and after the actual action scenes they are playing. While comparing the findings in The Ethics of Computer Games, the author backs up his argument with the finds from this book. It was found that although video games can curve the players craving of adventure and action, it struggles to teach the player the real world morals for the player. In reality a player could choose the wrong decision in a game, but not face serve consequences because developers do not want to lose a player due to the difficulty of a game. Compare this to reality the morals a player would learn in a book by showing cruel punishments for wrong choices and decisions is not found within most video

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