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History of music technology
History of digital technologies in music
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When it comes to recording in a modern day environment DAW’s (digital audio workstation) are an essential piece of equipment if professional standard results are desired. Although DAW’s are considered a modern technological advancement the first attempt at a DAW was in 1977 and it came from Dr. Tom Stockham’s Soundstream (See references for full description) digital system. It had very powerful editing capabilities and for its time a very advanced crossfader but was still primitive compared to today’s standard. At this moment there are 100’s of DAW’s on the market but arguably there some obvious leaders. Avid’s Pro Tools has been the go to DAW for any professional studio for the past 20 years and although there have been rumors of Avid going out of business and the features in Pro Tools becoming dated, Pro Tools is still a viable option for studios worldwide. Logic Pro has risen to the fore-front of the industry in recent years due to its easy to use interface that is possible of producing professional results. Ableton Live strays away from a hardware instrument music environment to cater for electronic music users. Audio to MIDI is a main focus along with the critically acclaimed Max for Live used for live performances by many current EDM artists. Each individual DAW has its own pros and cons and comparing these can highlight which DAW is the best for what task. One of the most important things a DAW has to offer to be considered an industry standard is a accessible interface. Opening a DAW for the first time can be very daunting if the interface is not user friendly. This can be measured by counting how many clicks are needed to reach a certain feature of said DAW. Logic Pro is renowned for its conventional easy to learn, har... ... middle of paper ... ... Works Cited http://mixonline.com/TECnology-Hall-of-Fame/thomas-stockham-soundstream-090106/ http://www.musicradar.com/tuition/tech/the-16-best-daw-software-apps-in-the-world-today-238905/8 http://en.wikipedia.org/wiki/Digital_audio_workstation#Commercial_Sequencers http://www.soundonsound.com/sos/sep07/articles/cubasetech_0907.htm http://documentation.apple.com/en/logicpro/usermanual/index.html#chapter=16%26section=0%26tasks=true http://theproaudiofiles.com/sound-synthesis-basics/ http://en.audiofanzine.com/virtual-electric-piano/apple/evp88/user_reviews/r.13075.html http://documentation.apple.com/en/logicstudio/instruments/index.html#chapter=9%26section=5 http://www.ibiblio.org/pub/multimedia/emusic/info-docs-FAQs/buying1st.html http://beausievers.com/synth/synthbasics/#sawtooth http://www.musicradar.com/tuition/tech/the-ultimate-guide-to-effects-reverb-461487
This is a written report where my partner on the topic and I presented a ten minute oral summary of our chosen research topic on Technicolor. We chose Technicolor as we felt it had most to say to us, threw the progression of the technology the problems threw out the years of perfecting the technology, to the ultimate glory of the Technicolor experience.
The pioneers of the blues normally used guitars to play their music. Blues music is currently accompanied by both traditional instruments and pre-designed digital sounds unlike in the past. This has be...
Phillis Wheatley, a poet of early modern poetry discloses a sonnet to Scipio Moorhead labeled To S.M., a Young African Painter, on Seeing His Works. The start of Wheatley life was being purchased by a white family and shipped off to Boston. She was an extremely intelligent child that was beginning to learn how to read, write and how to strongly connect to the Bible. When knowing the background of this poet, we realize first-hand how her childhood impacted her poetry. This piece of poetry was in the point of view of first person. Many poets use a type of sound devices or figurative language to enhance their message within. Wheatley introduces a sound device known as end rhyme as a way of intensifying the experience to the reader. The poet stated, “When first thy pencil did those beauties give, and breathing figures learnt from thee to live” (409) uses end rhyme to give connection between those two lines. My outsight on these two lines would be summarized as the poet trying to interpret the beautiful people the artist has drawn in her own words. Also, Wheatley communicates figurative language into this poem by using the several metaphors to put emphasis on her writing. The metaphor heavily absorbed by me would be, “Whose twice six gates on radiant hinges ring: Celestial Salem blooms in endless spring” (410) creating an image of Heaven.
Steven Connor delves into the mixing and creating of sound by computerisation, as well as the habits of sound; it’s immersion, pathos and objectivity.
The Use of Electronic Technology in 20th and 21st Century Music In this essay, I have examined the use of electronic technology within 20th and 21st Century music. This has involved analysis of the development and continuing refinement of the computer in today’s music industry, as well as the theory of the synthesiser and the various pioneers of electronic technology, including Dr. Robert Moog and Les Paul. Also within the essay, I have discussed the increasing use of computers in the recording studio. The computer has become an indispensable tool in ensuring that both recording and playback sound quality is kept at the maximum possible level. Many positive ideas have come from the continued onslaught of computerisation.
Polyphonic is operating on a “shoestring budget” of $150,000. The company is not helped by initial discussions about HSS with potential customers, which have resulted in cold receptions, at best, about the product’s potential application to the music processes despite its multiple strengths.
In Lev Manovich’s What is Digital Cinema, he states that “traditional film technology is universally being replaced by digital technology.” (Manovich, 178) This is indeed true. Digital technology is changing video games as well. Both films and video games depend on each other. Film studios and video game developers remediate each other’s product to maximize profits. Filmmakers, cinematographers, directors, actors and composers often work on video games. The two industries use the same technology. Both medias tell interrelated stories in both narrative worlds, which Jenkins calls it, transmedia storytelling. Transmedia storytelling is an approach that reconfigures the entire media experience. Video games that are based on films allow the players to interact with the characters that are seen in the film by manipulating the console’s controller.
In High Fidelity, Rob, the protagonist and narrator, says “I find myself worrying away at that stuff about pop music again, whether I like it because I’m unhappy, or whether I’m unhappy because I like it” (168). It is obvious to the reader that Rob has a very strong relationship to pop music but also that this relationship is not as simple as the either-or dichotomy he describes it as. At first, it is an obsession that is almost pathological; by the end, it is an aid to his relationships and his idea of who he is. Rob’s relationship to music helps us understand Rob as a character through the different ways he uses it to interact in his environment – either as a crutch inhibiting his growth or as a way to aid his self-development.
34 years ago the MIDI was created and changed the world of music. MIDI stands for “Musical Instrument Digital Interface” and has completely changed how we make music today. The MIDI also lead to people being able to have their own home studio and work on music from home. With this technology you no longer have to have to pay a lot of money to record your song in a full studio. You can do it all from home and save a lot of money. No longer do you need a piano and a drumset or even guitars, strings. None of that. You can do it all from a MIDI board. In fact you can write a whole song just with one MIDI board. MIDI revolutionized the music industry and will remain a huge part in writing music for a long time. (Bateman, Tom)
Computer hardware engineers research, develop, and test computer systems and components such as processors, circuit boards, memory devices, and many more (Bureau of Labor Statistics). They design new computer hardware, create blueprints of computer equipment to be built. Test the completed models of the computer hardware that they design. Update existing equipment so that it will work will new software. Oversee the manufacturing process for the computer hardware. Maintain knowledge of computer engineering trends and new technology(Bureau of Labor Statistics).
Most of the applications in terms of speech and audio compression may seem obvious at first, but what most do not realize is the scale at which it is used. Some of the more common examples include: telephone communications, compact disc players in the form of digital audio coding, stereo sound systems, speech recognition and playback, noise reduction/filtering after voice recognition and speech synthesis [1]. The uses of DSP for speech and audio compression is certainly not limited to these examples, but just these alone are examples that the general public use through various devices on a daily basis often without realizing the function of the systems and processes that go into their operation.
Development in computer technology has also made a big impression on music. Many things within these fields have enabled artists to connect with their fans in ways they couldn’t before, and on a lower budget. In this paper, the discussion will be about all of these topics, and about the factors that help transform the music industry into something altogether easier for new people to contribute to. History: Back in the early 1980’s, record labels controlled what people could hear through airplay, record distribution and manufacturing, and selective promotion of music based on their judgement of their audience.
Live and recorded music have many differences that make each unique and enjoyable. Live music may be more costly and time consuming, but it is more energetic and interesting than recorded music. Live music can be dangerous and cause hearing problems, yet concerts are still selling out. Recorded music is cheaper and can be accessed almost anywhere, but it is not as exciting. Even through these differences, both types of music have the same basic structure, and is served as entertainment purposes that many individuals
We all use output devices in our normal day to day life, most of us use them a lot more than we may realize now that we are in school. An output device is any processing equipment used to communicate the results of data carried out by a computer or other processing devices which turns information into an easier form for us to read. (Wikipedia).
I do not know much what an input device is even I have been using computer for many years. I thought that an input device is just a component inside the computer. I also did not know the role of input device play. I am among those people who do not care much about the component inside the computer. Now as I reflect, seems like I have ignored the importance of an input device.