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Impact of technology on social interaction
Impact of technology on social interaction
Impact of technology on social interaction
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In this week’s reading, we were introduced to many ways that Pokemon Go can be used by certain individuals for their own good. We were also informed about how Pokemon GO can “capture” our physical selves into doing stuff that we usually don’t. Such as going into dangerous areas and going into businesses we would otherwise never try ourselves. All of the articles from the readings all have one common theme: How Pokemon Go is controlling our body to achieve their own goals. I usually consider those claims as conspiracy craps from overly paranoid people (One of the articles literally has “Conspiracy” as its title) because those are no news to me. I mean, from the old Orwellian novel to the whole PRISM chaos (I wonder how many people still remember it), people never stop thinking about these, and in the end, it will just die and they will move on to a new platform and repeat the same process over and over again. However, some of these articles did bring up some interesting side of this “Pokemon Hot” phenomenon, and it’s good to look at them in another angle. …show more content…
Feinberg described how spawning pokemons within an desired area will lure in players to take pictures of the area’s view willingly. This data will then be transferred to agencies such as CIA for investigation. Yuhas brought up the topic of Pokemon Go robbers that used the game to lure players into secluded areas then commit the crime. Tynan had focused on a business point of view and explained how Pokemon Go had brought new costumers into the local business (However, there are also negative feedback about the Pokemon GO players). In all three cases, rather than merely virtual attentions such as Facebook or Twitter, players were physically “captured” into those areas by another individuals. And therefore emphasized the power that Pokemon Go has to influence our daily
Although they can be easily tracked, people overlook the invasion of privacy possibility because of the convenience they bring to every day life. Systems like OnStar installed in cars have made the tracking of stolen cars practically effortless. Similar tools are being used by law enforcement, Penenberg stated “cell phones have become the digital equivalent of Hansel and Gretel’s bread crumbs” (472). He then goes on to discuss how in Britain in 1996, authorities installed 300 cameras in East London. Although this didn’t affect the terrorism, it did affect the crime rate which fell 30 percent after the cameras were put into place. Penenberg closes his essay by mentioning that the surveillance is not only used to watch the citizens but also for citizens to keep an eye on the government. Through his organization, relevant information, and professional tone, Penenberg creates an effective
As Twenge continues her argument she compares it back to her own experiences which ties up this argument in the successfulness of it. She uses these comparisons to help emphasize important parts of her argument. Beginning with “they think we like our phones more than we like actual people.” This state of unhappiness around teens forms her bigger argument that this is a main reason smartphones have destroyed a generation, “It was exactly the moment where the proportion of Americans who owned a smartphone surpassed 50%”. The owning of smartphones “placed in the young people’s hands are having profound effect on their lives -- and making them seriously unhappy.” Their social interactions decrease and their screen time increases as the years go
Pokémon Go has been the most popular game talked about since it came out in June of this past summer. The game was designed by Nintendo to get gamers outside to experience their surroundings while finding Pokémon at geo-located sites. Two profound writers shared personal outlooks on the game in articles featured in the New York Times: Room for Debate. The first article “Resisting the Call of the Virtual” written by Louv gives citations from scientific research to target his intended audience by appealing to logos. The second article “Pokemon Go Connects Us to Our Cities and Neighbors” by Jeong uses heavy amounts of pathos to hook the audience into believing her claim that the game is full of good. Jeong accomplishes her rhetorical purpose more successfully than Louv because of the commanding appeal to pathos she creates as well as her ethos supported by first-hand game and research experience.
As technology continues to grow and expand, the questions brought up by Krauss and Mann will only continue to fuel debate. The newest public space being investigated through art is the Internet. Privacy comes into question more and more often with the advent of Facebook, Youtube and Chat Roulette. Artist like the Lonely Girl 15 and “Merton the Chat Roulette Piano Guy” continue to explore this new public space.
Amy Gahran, a media consultant exploring communication in the technology era, writes about how cell phones are significant. She feels that cell phones have changed our lives by providing “…vital services and human connections…offer new hope, even through simple broadcast text messages” (Gahran). Gahran is insisting that cell phones allow us to learn news quickly, connect with safety, and can even fight crime through video recordings (Gahran). In addition, she feels that the overall benefits of owning a cell phone outweigh any negatives. This somewhat challenges the ideas presented by Rosen because it points out more benefits of cell phones. In “Our Cell Phones, Ourselves” Rosen mentions that although cell phones indeed connect us with safety, they can often lead to a sense of paranoia. To expand, she writes that parents who give children a cell phone for security purposes, develop a paranoid sense of their community and lose trust in “social institutions” (Rosen). In making this comment, Rosen argues that although cell phones may be beneficial, they can change the way we view our world. Without a cell phone, many individuals feel vulnerable, as if their phone protects them from all possible dangers that they may encounter. In fact, a Rutgers University professor challenged his students to power off their phones for 48 hours and report back with their experience (Rosen). Many felt almost lost without it and one young women described the feeling “…like I was going to get raped if I didn’t have my cell phone in my hand” (Rosen). In reality, having a cell phone will not save a person’s life in all situations. Although many, including Gahran, feel a phone is a vital tool, it has changed how we feel about the world around us and how vulnerable we feel without a phone in
I think the advertisement, about Monsters University, did show a great perception about the school. The advertisement stated all the good things about the university. Personally, I would consider going to this university. Although this university is for monsters only, I would highly consider going there. If I were to be going to college next year, I would want many things. Most of the things are already included in the university. All in all way, I think that the advertisement represents the university in a positive way, not a negative
In my paper, I will take a look at one particular negative result of this unintentional public showcasing of private information in new media: Stalking. What is the natural place to stalk? With more than half a million users using Facebook to share phot...
Born and raised in a society in this world where technology is all around me, I happen to be prone to it. A society where I can walk upon a street with numerous of people who appear to be face planted into their cellular devices. Some use their phone to speak to a voice control. By easily pressing a button, their words are then molded into questions that are answered by an anonymous voice. Another half may be placing an order for an Uber or Lyft transportation service to take them to a certain destination. And then there are some who are luring to find the best restaurants in the area so they have the possibility to ask an app like Yelp, which focuses on reviewing businesses and sharing information about them(Fuller). One that
Raise your hand if you’re one of 44% of Americans that sleep next to their phones at every night. It’s true, so many of us are dependent on our mobile devices, that psychologists are now calling it the “Invisible Addiction”! Since its invention critics have debated every inch of the cell phone. From its usefulness and size, to its effects on health after prolonged usage. The conversation has since shifted. The cell phone market today is flooded with a plethora devices to choose from, sporting top of the line materials and industry leading software, but this just scratches the surface. With over 968 million worldwide smartphone sales in 2013, consumers are feeding into the latest technology that the market has to offer. Though they may become
Quickly earning the title “most popular mobile game in history” Pokemon Go was the most popular game this summer. Fortune reported that Pokemon Go surpassed Candy Crush Saga, the previous most popular game in the U.S., within the first 24 hours of the game having been released. The game allows players to walk around their towns while attempting to find, capture and train Pokemon characters which are placed in the real world.
Since its recent release, Pokemon Go has been sweeping the country as the new rage in gaming. You can find trainers searching for new and rare Pokemon all over, from parks and movie theaters to shopping malls and restaurants.
That’s My Tracker.”, written by Peter Maass and Megha Rajagopalan, indicates that the, “...tracking device that happens to make calls...” are exploiting our identities far more than we know (Maass and Rajagopalan,P.129). It was shared that cellphone carriers disclosed and “...responded 1.3 million times last year to law enforcement requests for call data...” without warrants (Maass and Rajagopalan,P.129). These reporters enlighten that all the “explosion of GPS technology and smartphone apps...” as well as “...frictionless sharing...”or “...surveillance has caught our attention so much so that it blinded us from the ugly truth (Maass and Rajagopalan,P.129). In actuality, modern technology such as cellphones and surveillance cameras allow the government to know of it 's citizens location, conversations, and actions—“...treasured by police departments and online advertisers...”(Maass and Rajagopalan,P.130). The mania of technology and “...these invasive services have proved irresistible to consumers…” writes Paul Ohm (Maass and Rajagopalan,P.129). He states that the overly advertised technology is like a magnet to consumers because it continues to be bought and sold regardless of the facts
Bedard (2015) takes an interesting approach to understanding motivation; she talks about gamification, which refers to the use of game elements in contexts other than entertainment. Businesses, she says, are increasingly “bringing game elements into the work place to motivate employees to engage in numerous kinds of efforts, from learning to creative idea generation to quality improvement” (Bedard, 2015, p. 43). It makes sense that games can serve as illustrations of motivation: people are drawn to playing games for a reason, and that reason is –often- to seek new challenges and become winners. Bedard (2015) uses the game Candy Crush Saga to analyze the different factors that motivate people; candy crush saga is a game that consists of a board
To begin with, the smartphone allows for its user to detach him/herself from society. Nowadays if a conversation do...
The advent of the cell phone and internet has offered ways of cheating that as little as ten years would have been unimaginable. Technology is on the rise, and most people don’t know the real capabilities of the new technological advances. The younger generation has been brought up