The movie, Scott Pilgrim vs. The World, by Edgar Wright illustrates the plight of Scott Pilgrim on his game-like adventure to win the right to become Ramona Flower’s boyfriend. To win, Scott Pilgrim must duel against Ramona’s seven evil exes, but that endeavor is not so simple when those exes don’t always readily reveal themselves. To pack a visual punch, Edgar Wright utilizes a blend of animated effects and sound clips modeled after fighting video games as a mechanism to deliver the story. Part of what makes the movie, Scott Pilgrim vs The World, so excellent is its heavy use of game culture references and quick paced action sequences which fit the overall narrative of a young love stricken boy on his journey to defeat his opponents.
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plot was carried out in a way that kept the story from ever getting dull. Although, the start is relatively calm with Scott being quite chaste in his relationship with Knives, it suddenly picks up when Ramona enters the story. Right after Scott’s love interest, Ramona Flower’s reveal Scott seems to lose interest in Knives, and this is when tension and friction builds up between the characters: Knives, Scott, and Ramona. Knives competes for Scott’s attention while simultaneously cursing Ramona for taking Scott’s attention away from her. If there was ever a dull moment, it was masked by either awkward moments like with Scott gets caught between the two at the Battle of the Bands. During the same scene, the movie then nonchalantly throws Scott Pilgrim into his streak of fights with the seven evil exes starting with Matthew Patel. It is later revealed that Ramona has seven evil exes Scott must defeat and when he does do so, it is played off quite humorously. Viewers are then in for a wild ride with an evil ex showing up in the most unexpected places frequently. One of the movie’s tendencies is that it doesn’t keep a serious air about it during the heat of battle which the movie has many of. After an evil ex reveals themselves, Scott must then duel the opponent in a superhuman, mortal combat style fight with the opponent always being the losing side and turning into a pile of coins. Even when fights get serious, they still maintain a light-hearted mood. Scott’s first fight with Matthew Patel was played off at first as being critical but was interrupted with a comical moment of Scott not having expected a fight with Matthew. This was due to Scott originally discarding Matthew’s declaration of war without taking it seriously which later infuriates Matthew. Even after Scott defeats Matthew, Scott doesn’t react to the fact he just defeated his first ex, and instead his interest is immediately attracted by the pile of coins he obtained from what was left of Matthew’s disintegrated body. The fights that Scott gets into also have random turn of events or end in a manner anyone would least expect it to end as. The progression of events of the movie doesn’t follow typical norms and situations end in an unexpected manner, sometimes even anticlimactic.
What ended Scott’s fight with the second evil ex, Lucas Lee, wasn’t another KO like with the first evil ex, but was because of Lucas Lee ending up in a horrible accident. This was a result from Scott taking advantage of Lucas Lee's inherent big ego by goading Lucas to grind his skateboard on ramshackle rails to his own death while Scott watched from afar. Another iconic moment of unexpected outcomes was Scott’s encounter with evil Scott Pilgrim, who was portrayed to be menacing at first, but walked out of the nightclub together with normal Scott as casual friends. Scott Pilgrim later remarked that evil Scott Pilgrim was actually a nice guy once you got to know him. This is a prime example of the metaphorical phrase: “don’t judge a book by it’s …show more content…
cover.” While the movie was generally frank with it’s reveals of major plot points and plot devices, it also hinted at an underlying element.
There is an irony to Scott Pilgrim’s whole journey to defeating Ramona’s evil exes if one element is considered. That element is that Scott Pilgrim is suggested to be an evil ex himself. All of the evil exes he fights appear to have some affinity towards the number assigned to them which is visibly established on a piece of paper during the movie. Examples include Matthew Patel pointing only one finger and having one visible eye, Lucas Lee points with two fingers and has a number two tattooed on his neck, Todd Ingram has a three piece band and wears a three on his shirt, etc. As for Scott Pilgrim, he is hinted to have an affinity for the number zero evident by Scott often seen wearing the number zero on his shirt, often drink Coca-Cola zero, and the fact that there is no evil ex numbered zero yet. This hidden element regarding Scott makes the movie feel more dynamic and makes it so there is something to always look out for when analyzing the
movie. One of the central strong points of this movie is it’s visuals as it is frequently incorporating post production animated effects into it’s scenes. Fights are often panned out and even choreographed to be a Player versus Player styled structure (PvP) complete with health bars, level ups, power ups, weapon upgrades, coin rewards, stat increases, and on screen visual sound effects. This keeps the fights entertaining and stylish and is especially popular with those familiar with the video game culture. There are also text boxes sprinkled into the noncombat scenes that introduce characters or items. Even the intro credits of the movie is heavily stylized, and its presented with the band, Sex Bob-omb. When the band plays the main cast recedes away and the foreground grows longer, it is sprinkled with the credits and then the intro cuts to flashing color-switching screen. With the visual effects and overall layout of how scenes play out visually unique to this movie, it’s one of those elements that sets Scott Pilgrim vs. The World out from the mainstream. Scott Pilgrim vs. The World is a perfect example when visual effects based on video game references and a quick paced plot collides to portray a story of a boy on a quest to win over his love. The story throws the viewers in for a ride ever since the start of the movie and sometimes even throws plot curve balls. Even fights which the movie is heavily based on would be expected to have a serious air about it; however they are rather light hearted enough to even be awkward or comedic. These contributing factors give the movie it’s quirky yet charming air but the movie wouldn’t be as great as it is without the visual effects that really captivates the viewers. Although Scott Pilgrim vs. The World may not be a huge ground breaker in the film industry or set a new kind of trope, it still comes out as one of a kind with its many charms.
"HER ORIGINAL NAME was Patricia Neal"(Reynolds1), but the author of Fried Green Tomatoes is better known under the alias: Fannie Flagg. In the novel Fried Green Tomatoes she uniquely compares the modern day world to the world in the early and the middle 1900’s. As the novel shifts from the 1930’s to the 1980’s the significance of life is seen through two of the main characters, Mrs. Cleo Threadgoode and Evelyn Couch, as life ends and begins. Fannie Flagg shows that living life to its fullest indeed has its consequences, but is the only way to live a happy life without regrets.
The film Citizen Kane, directed by Orson Welles, is a great example of how a man can be corrupted by wealth. Through the characters in the film we can observe how Charles Foster Kane, an idealistic man with principles, can be changed and misguided by wealth and what accompanies wealth. The film takes places during the late 19th century and early 20th century, a time in American history when the world is changing and wealth is a great power to change it with. Through the story telling of Kane’s life we are able to see how wealth changes, not only Kane’s ideals, but his actions and how he perceives the world.
The plot of the movie “Blade Runner” becomes unrevealed till the end of the movie. Many assumptions about the plot and the final of the movie appear in the spectator’s mind, but not one of these assumptions lasts long. Numerous deceptions in the plot grip the interest of the audience and contribute for the continuing interest to the movie eighteen years after its creation. The main character in the movie is Deckard- the Blade Runner. He is called for a special mission after his retirement, to “air up” four replicants who have shown flaws and have killed people. There are many arguments and deceptions in the plot that reveal the possibility Deckard to be a replicant. Roy is the other leading character of the movie. He appears to be the leader of the replicants- the strongest and the smartest. Roy kills his creator Tyrell. The effect of his actions fulfils the expectation of the spectator for a ruthless machine.
Orson Welles is a legend in itself. He is a dedicated director, actor, and artist. An artist in the sense he directed, produced, and was the star in the film Citizen Kane.' The film won an award for best screenplay that was co-written by Welles. Citizen Kane' brings into light many social problems between countries, relationships, and also between competing newspaper companies. The film was a big controversy when it was first released on a delay (because of personal conditions with W.R. Hearst). It brings into light how a newspaper should react and also brings the corruption of politics. War was breaking out in Europe and throughout the entire film Kane states there will be no war. He ignores the fact people are being killed, tortured, and rounded up like livestock because of Adolf Hitler. The film was released on May 1, 1941 a few days before Joseph Stalin becomes premier of Russia, a day before Nazis took over Netherlands, and eight days before the English army breaks the German codes.
Throughout the film "Apocalypse Now " by F.F. Coppola, there is a parallel between the Indian wars and the Vietnamese war. We can compare the Vietnamese with the Indians and the American soldiers with the cowboys.
Book of Genesis in the Old Testament or from the Hebrew Torah. What may be less familiar to
Frank Darabont (writer-director-producer) in 1999, returned to the director’s chair for the first time in five years. Darabont, who not only directed Shawshank Redemption, but adapted it from a Stephen King story, followed the exact same path with The Green Mile. The film was released by Warner Bros. Pictures, and Produced by Castle Rock Entertainment, Darkwoods Productions, and Warner Bros. David Valdes is the producer, David Tattersall, B.S.C. is the director of photography, Terence Marsh is the production designer, and Richard Francis-Bruce is the film editor.
V for Vendetta is a rather graphic novel written by Alan Moore in the late 1980's. The novel takes place in an alternate-reality; one in which Britain is ruled by a fascist government rules over Britain, and the rest of the world is believed to be in ruins due to nuclear war. The main protagonist/villain, depending on your viewpoint, of the story is a man simply called "V", He is a mysterious man and a self-described anarchist who survived a government experiment of a compound called Batch 5. Although his face is never shown in the book, V still draws the reader’s attention by being such a dark presence.
this one letter in a circle can now sum up his life, that people just
The Kite Runner focuses on the relationship between two Afghan boys Amir and Hassan. Amir is a Pashtun and Sunni Muslim, while Hassan is a Hazara and a Shi’a. Despite their ethnic and religious differences, Amir and Hassan grow to be friends, although Amir is troubled by Hassan, and his relationship with his companion, one year his junior, is complex. Amir and Hassan seem to have a "best friend" type relationship. The two boys, Hassan and Amir, are main characters in the book titled, The Kite Runner. The two boys have a relationship that is significantly different compared to most. There are many different facets that distinguish the relationship the boys possess. The boys do write their names in a pomegranate tree as the "sultans of Kabul" (Kite Runner 27) but, their friendship is not strong and it is one sided. Hassan has love for Amir. He loves him like a brother. Hassan is exceedingly loyal to Amir. The relationship between the two boys is emotionally wearing and rather gloomy for the most part. The main reason for their complicated relationship is the fact that Amir is Pashtun, and Hassan is Hazara. The Afghan society places Hassan lower than Amir. Hassan is Amir's servant. The placement of Hassan in the Afghan society disenables Amir from becoming Hassan's true friend. Amir sees Hassan as lower than human. Amir ruins the chance for friendship between himself and Hassan because he is jealous of Hassan, he thinks of Hassan as a lower human, and because Amir possesses such extreme guilt for what he has done to Hassan. Amir is an unforgivable person overall.
New York City that is depicted in Taxi Driver seems to be too real to be true. It is a place where violence runs rampant, drugs are cheap, and sex is easy. This world may be all too familiar to many that live in major metropolitan areas. But, in the film there is something interesting, and vibrant about the streets that Travis Bickle drives alone, despite the amount of danger and turmoil that overshadows everything in the nights of the city. In the film “Taxi Driver” director Martin Scorsese and writer Paul Schrader find and express a trial that many people face, the search for belonging and acceptance.
As implied by the title, kites play a major role in the novel The Kite Runner by Khaled Hosseini. They appear numerous times within the text and prove to be surprisingly versatile in their literary function. They provide common ground for characters whose interests do not normally intersect. They are also present as a very powerful symbol, which adds an extra dimension to this already literary rich novel. Reversing the roles transcending generations, it shows itself to be a multifaceted medium.
I spent a lot of time considering what movie I would watch to write this essay. I listed off the movies that I would like to watch again, and then I decided on The Notebook. I didn’t really think I could write about adolescence or children, so I thought that, maybe, I could write about the elderly. The love story that The Notebook tells is truly amazing. I love watching this movie, although I cry every time I watch it. The Notebook is about an elderly man that tells the story of his life with the one he loves the most, his wife. He is telling the story to his wife, who has Alzheimer’s Disease, which is a degenerative disease that affects a person’s memory. She has no recollection of him or their life together, or even her own children. She wrote the story of their love herself, so that when he read the story to her, she would come back to him. There are three things that I would like to discuss about this movie. First, I would like to discuss their stage of life and the theory that I believe describes their stage of life the best. Second, I would like to discuss Alzheimer’s DIsease and its affect on the main character who has it and her family. Third, I would like to discuss how at the end of the movie, they died together. I know it is a movie, but I do know that it is known that elderly people who have been together for a long time, usually die not to far apart from one another.
Video games began modestly, in a primitive age that had a littile yellow dot scour a maze "eating" little white dots. Since then, video games have expanded exponentially. These games even spand genres, including action, adventure, sports, etc. In their progression, many video games have attempted to simualte really, emersing the gamer into this puesdo-reality. Although some attempts were unsuccessful in fully depicting reality, one game managed to bring this vision to fruition. The Grand Theft Auto series not only succeeded in producing this realistic, yet simualted environment, it changed the landscape of video games forever. Particularly, the Vice City installemnt, absorbs the visual and aural aspects of cinema, while drawing source material from an array of films to produce a simulated reality that emerses the gamer and accentuate the overall experience.