Childhood innocence contains curiosity, imagination and a carefree fragile mind that has not experienced the cruelty of the world. Orson Scott Card’s Ender’s Game expresses that general isolation causes the loss of childhood. In the novel, Ender’s isolation is caused by the hostile characters at the Battle School, the mind game and the removal of the monitor. All of these elements prevent him from getting close to others, resulting in isolation, also causing the loss of childhood. One of the elements of isolation that leads to the loss of childhood is the hostile characters at the battle school, particularly Graff and Bonzo. Graff stands behind the action and makes things happen, while Bonzo is too rigid to see opportunities in front of him. Isolation towards Ender starts in the shuttle before they reach the Battle School. To prove this, Graff says “’I’ll have him completely separated from the rest of the boys by the time we get to school’” (Card, page 27). Ender expects Graff to be tough and pick on him, but instead he sets him up as the best by continuously bragging about him. This causes hatred of the other soldiers to grow towards Ender. Graff means to do that to make Ender stand out from the others and to make him into the best soldier. Ender’s isolation does not stop there, but it continues as he finally begins to get along with the Launchies and make friends: “’So as soon as he can cope with a situation, you move him to one he can’t cope with,’” (Card, page 66) says General Levy when he finds out Graff is transferring Ender to Salamander Army. This declares that Graff does not want Ender to get used to where he is and that he wants Ender to be able to handle everything that is thrown at him, which is a form of isolation. I... ... middle of paper ... ...age 19) Referring to this quote, it proves that he was trying to take care of himself, but instead of asking a grown-up for help, he decided to do it independently. Asking a grown-up could lead to problems incompletely solved as well as looking vulnerable. The removal of his monitor causes his fear, ruthlessness, independence and loss of trust in others to appear, which causes isolation, leading to the loss of childhood. In brief, isolation in this novel is caused by the adverse characters in the Battle School, the mind game and the removal of Ender’s monitor. All these aspects somehow relate to the loss of childhood because they all prevent Ender from being who he really is: a kid. They keep him from playing with toys and having friends. Child innocence is the attitude of heart where one is untainted by pride, self-importance and has no ill will or evil intentions.
In this book, Ender is most particularly manipulated by Graff, the I.F. soldier who watches over him. Even though Graff is secretly Ender’s friend, Colonel Graff is the recipient of a lot of doubt and negativity coming from Ender. The constant belief that Graff is supposedly deceitful pushes Ender to perform better. Now away
Ender is selected to go to Battle School in space because of the actions he has displayed against a bully after a device known as a monitor, which allows the leaders of the I.F. to watch and hear everything Ender perceives. Although Ender’s conception was predetermined (in this time period, families are only allowed to have two children unless stated by the government which is why Ender is often called a “Third”), he had to display the correct characteristics to be selected. Ender’s siblings, Peter and Valentine also wore the monitor, but neither wore it as long nor was selected because Peter was too cruel and Valentine was too mild. Once Ender arrives, he makes a couple new friends from the other selected children, including a boy named Alai. When Ender is alone, he plays a mind game and progresses farther than anyone has before so out of the blue, Ender becomes promoted to a group called Salamander Army, where he befriends the only girl, Petra Arkanian, at Battle School. As Ender continues to display his brilliance, he is continuously being promot...
One event that has been started before Ender that he is expected to finish is the war between the humans on the planet, and the alien “Buggers.” Ender is expected to be able to end this war because his older siblings tested out impossibly in the governments way of determining aptitude, or ability to become a general in the army that is preparing for a fight with the Buggers. Rarely is a third child born, but in this exceptional case, Ender was permitted to be born because of his siblings test results. As soon as ender is born, a monitor is placed in the base of his neck to analyze his thoughts and senses to determine whether he is Battleschool material or not.
He uses a combination of Peter’s ruthlessness with Valentine’s compassion. “In the moment when I truly understand my enemy, understand him well enough to defeat him, then in that very moment I also love him. I think it’s impossible to really understand somebody, what they want, what they believe, and not love them the way they love themselves” (Card 238). Ender reveals this to Valentine because it is the main reason why he despises himself. Ender first uses his method against Stilson after getting his chip removed. He realizes that with the way Stilson is, the only way to stop him is to cause enough pain to deter retaliation. Learning from his enemies does not only occur on Earth. While being rejected in Salamander Army, Ender studies the good and bad techniques in the battle room. Given that, Ender ultimately beats Bonso once he is in command of his own army. He continues to do this with every person and battle he comes into contact with, making him the best commander at
...en-year-old girl”. She has now changed mentally into “someone much older”. The loss of her beloved brother means “nothing [will] ever be the same again, for her, for her family, for her brother”. She is losing her “happy” character, and now has a “viole[nt]” personality, that “[is] new to her”. A child losing its family causes a loss of innocence.
Barbara Sher is quoted saying, “Isolation is a dream killer” which is a perfect summation of Ender’s lonely journey through an isolated childhood. Ender’s Game is a science fiction novel by Orson Scott Card about a young boy named Ender Wiggin who is taken from his family at the age of six for rigorous training that ultimately leads the entire human space fleet against the alien race, the Buggers, that threatens to destroy all of mankind. Card makes it clear from the very beginning Ender is alone in all this. It is precisely this that is needed for the transformation Ender must undergo to carry the weight of an entire race on his shoulders. Isolation becomes the primary element that contributes to Ender’s success as a leader because it instills self-reliance, strength, and above all else, empathy. He realized that no one is there to help him, no one is coming to his rescue, and only he can be the one to save them all.
...t and only try to defeat the I.F. Just as important as knowing that they hurt Ender was knowing why. After talking with Bean he realized that he was becoming everything he wanted to avoid. A commander that pushed around his soldiers and put them down. But he knew why. He thought, “Graff had isolated [me] to make [me] struggle” (Card 167). He was beginning to be like the people he hated because of his own isolation. He was supposed to struggle so he didn’t feel like anyone would help him but that only made his situation worse. Once again, knowing who the real enemy was was a key step to defeating the real enemy. Truly knowing your enemy can help a lot when trying to defeat them.
Marita Bonner starts her short essay by describing the joys and innocence of youth. She depicts the carefree fancies of a cheerful and intelligent child. She compares the feelings of such abandonment and gaiety to that of a kitten in a field of catnip. Where the future is opened to endless opportunities and filled with all the dream and promises that only a youth can know. There are so many things in the world to see, learn, and experience that your mind in split into many directions of interest. This is a memorable time in life filled with bliss and lack of hardships.
Loss of Innocence is a classic theme in literature. Protagonists are forced into situations where they must sacrifice their goodness/what they believe. It is a theme that runs through both “ Young Goodman Brown” and “ The Most Dangerous Game”, though each of them happen in a different way.
Loss of innocence can happen in many ways. Some losses are enormous and hugely impactful, like killing, while others are small and subtle like growing up. Innocence is lost in the most innocuous ways, most of which aren’t noticeable, which brings this paper to a closing question, something implied through both of these works; something to think about. Is every loss of innocence bad, or are they just stepping stones on the path to becoming an adult?
‘Some idea of a child or childhood motivates writers and determines both the form and content of what they write.’ -- Hunt The above statement is incomplete, as Hunt not only states that the writer has an idea of a child but in the concluding part, he states that the reader also has their own assumptions and perceptions of a child and childhood. Therefore, in order to consider Hunt’s statement, this essay will look at the different ideologies surrounding the concept of a child and childhood, the form and content in which writers inform the reader about their ideas of childhood concluding with what the selected set books state about childhood in particular gender. The set books used are Voices In The Park by Browne, Mortal Engines by Reeve and Little Women by Alcott to illustrate different formats, authorial craft and concepts about childhood. For clarity, the page numbers used in Voices In The Park are ordinal (1-30) starting at Voice 1.
Innocence is usually associated with being pure. That being said, children are innocent because they perceive the world as benevolent and fair. They do not know the good or bad, or at least that’s what adults think. They were born pure and free from sin, which shifts as they gain experience. Philip Pullman’s novel “The Golden Compass” centers
The idea of childhood innocence is one that could be interpreted in many different ways. Yusef Komunyakaa’s “English”, Kurt Vonnegut’s “Harrison Bergeron”, Peter Tait’s “Too much information destroys childhood innocence”, and Cormac McCarthy’s The Road are all pieces that demonstrate how childhood innocence is preserved. In “English”, Komunyakaa describes a boy who sees an airstrike during a war and thinks it is a celebration because no one has ever explained the concept of war to him. “Harrison Bergeron” demonstrates a society that is very conservative about the knowledge they allow its civilians to obtain. Peter Tait’s article on preserving childhood innocence exposes the truths about social media and the easy access kids
The story provides many sources for the boy's animosity. Beginning with his home and overall environment, and reaching all the way to the adults that surround him. However, it is clear that all of these causes of the boy's isolation have something in common, he has control over none of these factors. While many of these circumstances no one can expect to have control over, it is the culmination of all these elements that lead to the boy’s undeniable feeling of lack of control.
In this essay I will be discussing my concept of childhood and how it compares to my understanding of the theories and concepts of John Locke and John Wesley. I have chosen to look at these two theorists as although they lived in similar times their theories and concepts on children were influenced by very different factors and so differ greatly from each other and in most respects differ from my own concepts. My concept of childhood is influenced by personal experience and the views of my parent.