Many of the research presented in the field of mobile phone-based interaction techniques that have been developed so far fall into three main classes according to Sas & Dix [21]. In some research, the personal device effectively acts as an extended input device for text editing or pointing task. In others, the phone is used to upload and download media using standard content and protocols. The third class is where the mobile phone is a more integral part of the interaction, typically using the display of the device in concert with the public display. Ballagas et al [7] present a survey of the existed interaction techniques that use mobile phones as pointing device. Alongside with the survey, they present an analysis on these techniques based on the following taxonomy: position, orient, select, path, quantify, and text .The study concludes that the mobile phone is suitable devise for positioning tasks in various ways especially when interacting with public display in pervasive environment. Bellow we present some studies based on Sas & Dix classification [21]. Mobile phone as pointing devise: As a research area, several studies use image processing and visual recognition as a base in there interaction technique, since that most of the smart phones and handheld devices are equipped with digital camera. Jiang et al [1] attempted to take advantage of this fact by proposing a study to interact with display through mobile device camera. There method uses the position of the cursor on the display as the basic input source. The presented systems depend on a closed-loop of feedback between the handheld device and the display to provide continuous-visual feedback. This closed-loop starts with presenting the cursor on the display. Then, th... ... middle of paper ... ...sts of three units: the Symbian client application running on the mobile phone. The role of this unit is to enable users to select a track from the presented list on the phone screen. The second unit is the server application running on a PC which counts the votes from all client unit users. The last one is a large public display which acts as the main user interface showing the track list and their votes. Kaviani et al [13] propose new user interface concept that take advantage of the input and output capability of large public display and mobile phone. They call this mode of interface as “dual display”, which allows users to execute multimedia user interfaces across both large and small display types. By shifting parts of a user interface down to a personal mobile device number of problems originating from limitations in large display real estate can be solved.
In this Journal there was a study performed on early childhood students and their reaction to touch screen computers. The results were more negative rather than positive proving that it was more productive to use the mouse and keyboard for young children.
Since ages, objects and things in the spaces where we live and work have been nothing more than inanimate things. We see objects around us as entities meant to be used for specific purpose. These entities are kept idle most of the time, they are put into service only when required. What if we could change this state of affairs by defining a purpose to everything around us and keep them engaged. Can we make walls around us sense our presence? Can objects around us sense when we touch them? Gestural systems and vision based systems have been developed to achieve the prior goal. However these systems lack ubiquity and wider acceptance. They are not a part of our everyday life. Motivated by this fact, I want to establish a new paradigm to make wider audience embrace “Ubiquitous Computing”.
After a few minutes observing in the Union, Jaynie and I noticed a young man who was tabling for local apartment complexes. Accompanied by three women, this man was supposed to be soliciting participation in an activity where they attempted to unlock a door by selecting the right key from a bowl, getting their contact information, and distributing a free T-Shirt. While his female counterparts were hard at work greeting potential participants, the subject was on his phone. Jaynie and I decided to observe his on-phone behavior, as defined as “phone is in his hand, eyes and head oriented towards phone (for example, taking a selfie, texting, scrolling, looking at phone); a glance of one second or less does not count.” With this behavior, Jaynie and I sat two separate tables (so as to obtain the most independent observations as possible). Surreptitiously, we sat across the Union from so we had a
Throughout the years, it has become increasingly more efficient to access the media as more innovative and interactive mechanical devices are introduced. In fact, new technology has yet to be presented, further
Ring ring! All the people in a 20-foot-radius are thinking it is them that are
Social relationships are essential for one to function properly within today’s society. Cell phones have affected social relationships by changing them from social conduct to contacting someone through a text message. Research in human interaction using communication technologies like text messages and phone calls could deepen an understanding of how society manages their everyday life” (Rippen). Cell phones have become such a necessity in everyday life that cell phone users rely on a device to manage their everyday social relationships. Cell phone users can manage their social relationships with the touch of a screen.
The iPhone, a 4.5 by 2.4inch hand held phone, iPod, and web browser, allows users to switch from one application to another effortlessly. All its functions can be accessed with just the touch of a finger, making the iPhone the most advanced portable device ever; the iPhone has a glass widescreen with touch controls that let the user browse their content, including music, audio books, videos, TV shows, and movies on the largest phone display to date. Users can make a call by simply tapping a name or number in the address book, a favorites list, or a call log. It also automatically syncs all of the users’ contacts from a PC, Mac, or Internet service. Additionally, the iPhone enables users to select and listen to voicemail messages in any order, just like email, a feature exc...
When searching for the latest device you have a choice between apple, and android. These two are similar but very different. Infact these both have two different operating systems. For instance Apple uses IOS 9, apple phones can use this software. On android the software 5.0 is used. All these phones run different programs, you need to make sure that is the right phone for you. There are many different features and styles of phones you can get. Also these all come at a price. This paper will talk about all these topics to make sure you have an idea on what device you would like to buy.
Now is the technology era for in the world, many people live with technologies in their daily life. In general, technology meant knowledge of tools improve a pre-existing solution to a problem. There were so many habits of using technologies, like using computer to do documentation works, using social network to chat with friend in other country, until now using mobile devices to view web sites. Growth in mobile devices and smartphones had eased many people access Web pages. Normally, we use the computer or desktop to open a browser and visit to some websites. The content of websites is same when you use personal computer and desktop to visits it, caused by the size of screen is almost same. To build a more user friendly website that allow user to view the exactly same content of the Web pages regardless of the device’s screen size, a web pages with responsive web design is introduced. Responsive web design is ways to design web pages that work consistently across different screen size, platform, and user interface by using the same codebase (Pilon, 2013). The issues we always focus is the elements, pros, and cons. Hence, this report will discuss about the main components, advantages, and disadvantages of responsive web design.
Hand Held Devises a small LCD screen can easily and effectively provide a convient output. Just like having a Computer Monitor but smaller and lighter.
...introduced to all these facts, it is clearly visible that graphical user interfaces played a major role in the development of modern society, and its relations with computing, and IT. Introducing the GUI in the early 1980s did in fact make computers and digital devices more accessible to people, often with no knowledge of computers, and revolutionized the way, in which media and information function today. The GUI has further made the abstract Information Technology more friendly towards a regular user, by allowing user customization of the work environment, and hence, made computers an integrated part of our lifestyle, work and leisure. Finally, because GUI is an inseparable of the most common computer work environments, it has become an element of our compulsory education, which just concretes its role as both facilitator, and prompter of social and life changes.
Have you ever asked yourself, what the world would be like if there weren’t any mobile applications. Society is impacted by the new development in technology daily. Someone is always claiming that their inventions will revolutionize the world, but no invention has had more success over the years, in the cellular world than mobile applications. People all around the world use millions to billions of applications daily for personal and business uses. For example, social networking which is use by all generations of people. It has an influence the way we purchase cell phones, in order to have the capability. With the creation of different smartphones and tablets, comes the demand for more mobile applications. This causes competition among application builders. Mobile applications are designed to its user making their experience less complicated. Mobile applications have their advantages and disadvantages, depending on its design and designer. They can be created to be very simple or complex, depending on its intended function. Has society benefited from the usages of mobile applications or is it just a distraction. What impact do mobile applications have on society.
Consider the impact of digital technologies on your daily life. The cell phone is one of many digital devices that have drastically changed people’s lives in a level of connectivity and productivity. You probably use your phone throughout the day to communicate with friends and business associates, look up information on the Web, check your friends’ Facebook statuses, snap photos and post them online, send e-mails, plan your evening, play games, watch movies, and listen to music.
...dvances in technology, the smartphone manages to stay stationary as one of the more popular devices of modern day culture.
The laptop and cell phone are two pieces of technology used worldwide that offer a variety of employments. Along with communication, these two similar devices share many of the same qualities such as gaming, conducting research, and easy accessibility; nonetheless, they do not share all similar qualities.