Magical Realism in The Garden of Forking Paths
While there may be some debate as to whether the Argentinian Jorge Luis Borges was technically a Magical Realist, some may feel that his works definitely do have some of the characteristics of what is considered Magical Realistic literature. Among his various types of works are poetry, essays, fantasies, and short fictions. Often referred to in essays that discuss the history and theory of Magical Realism, "The Garden of Forking Paths" is probably Borges' most popular short story. Published in 1964 in a collection of Borges works entitled Labyrinths: Selected Stories & Other Writings, his short story "The Garden of Forking Paths" appears to have several of the elements of Magical Realism.
At a glance, the main plot of "The Garden of Forking Paths" may seem fairly simple and very real. In this story the main character, Yu Tsun, is a German spy who knows the name of the British artillery park. Yu Tsun wants to tell his chief about this British artillery park so that the Germans can destroy it. However, Yu Tsun is afraid that Captain Richard Madden, who is on the British side, will shoot him before he is able to get the word out in time. Therefore, Yu Tsun comes up with the plan to go to a Dr. Stephen Albert's house and shoot him. By shooting Stephen Albert, Yu Tsun relays the message to his chief in Berlin that Albert is the city where the British artillery park is located (Wiehe 980). A reader can see that the realist elements in "The Garden of Forking Paths" are that the story is taking place during World War I, that the story involves real people who are spies, and that the story is based on a fairly logical plot.
The term "fairly logical plot" is us...
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...mmunity. Ed. Lois Parkinson Zamora and Wendy B. Faris. Durham, N.C.: Duke UP, 1995: 163-186.
Flores, Angel. "Magical Realism in Spanish American Fiction." Magical Realism. Theory, History, Community. Ed. Lois Parkinson Zamora and Wendy B. Faris. Durham, N.C.: Duke UP, 1995: 109-116.
Roh, Franz. "Magic Realism: Post-Expressionism." Magical Realism. Theory, History, Community. Ed. Lois Parkinson Zamora and Wendy B. Faris. Durham, N.C.: Duke UP, 1995: 15-30.
Simpkins, Scott. "Sources of Magic Realism/Supplements to Realism in Contemporary Latin American Literature." Magical Realism. Theory, History, Community. Ed. Lois Parkinson Zamora and Wendy B. Faris. Durham, N.C.: Duke UP, 1995: 145-157.
Wiehe, Roger E. "Jorge Luis Borges." Critical Survey of Short Fiction. Vol 3. Ed. Frank N. Magill. Englewood Cliffs, N.J.: Salem Press, 1981: 977-982.
Gioia, Dana. "Gabriel García Márquez and Magic Realism." Essays by Dana Gioia. Dana Gioia, 2009. Web. 05 Dec. 2013.
...story telling traditions. All storytellers are children of the ones, which came before them and stand on the shoulders of those who have told the tales in the past. Marquez and Anaya did not hesitate to make liberal use of magical realism, both as a way to create tension in their stories and to contact the deeper hearing of their audience. Magical realism was just another tool in their literary boxes, to be used with skill and discretion for the greater benefit of the tale being told. It worked well for the cantadora, sitting in the doorway weaving her basket as she wove her tale and it works equally well today as we pause from our lives, quiet our souls, and prepare to listen as the story unfolds.
Faris, Wendy B. Ordinary Enchantments: Magical Realism and the Remystification of Narrative. Nashville: Vanderbilt UP, 2004. 24 Sept. 2012. Web. 15 Mar. 2014. 21
Giants and Angels roam the pages of Gabriel Garcia Marquez’s stories, “A Very Old Man With Enormous Wings”, and “The Handsomest Drowned Man In The World”, creating the perfect scene for magical realism. Many of the elements within these stories coincide with each other; this has everything to do with the overall component of magical realism, which binds together similarities and sets apart differences. The theme of each story can be found within the other and can stand by itself to represent the story it belongs to, the settings are similar in location and the ability to change but different in their downsides and the writing style is so similar it is complicated to find any differences. Marquez is a master story-teller whose works of art can only be compared with each other.
Some people consider a book to be magical realism based on the author or the part of the world it was written in. Just because an author has written a book that is magical realism does not mean that all of the books that author writes will be magical realism. Though most magical realism stories are written by Latin American authors, a story is not necessarily magical realism if the author came from that region. Julio Cortazar is an Argentine writer who has published many short stories and novels. In 1956, he wrote a short story called "Axolotl". A careful reading of this work will reveal that it is not an example of magical realism.
Faris, Wendy B. "Scherazade's Children: Magical Realism and Postmodern Fiction." Magical Realism: Theory, History, Community. Ed. Lois Parkinson Zamora and Wendy B. Faris. Durham; N.C.: Duke UP, 1995.
Richard Wright introduces the main character in his novel, “Native Sun”, as a poor black man, named Bigger Thomas, living in the ghetto. In book 1 “fear”, I analyzed how Bigger lived and learned who his true character was. I also learned how he felt towards himself, family, and his friends. Bigger Thomas’ character is a very angry and violent person towards anyone who makes him feel afraid or out of place. Richard Wright uses imagery, sentence syntax, and symbolism to express how Bigger Thomas truly thinks.
Jorge Luis Borges possesses writing styles unlike others of his time. Through his series of works, he has acquired the title of "the greatest living writer in the Spanish language." The particular example of work that I read, titled "Ficciones," was a definite portrayal of his culture. The book was not merely a list of facts from his birth country; instead the real cultural knowledge came from his writing style. The book consisted of two parts; each part was broken up into stories. Each one, despite being fiction, is a painting of his experiences, and the cultures of Buenos Aires. Among his themes are myths passed down through the families in his country. I thought that the stories that were contained in this collection were very educational. When finally taking a minute to analyze, and find deeper meaning to the tales, I discovered that they all posses what he has known in his life. He is easily distinguishable in his works. Now that I have thoroughly made it clear of his uniqueness, it will be easier for me to explain my next opinion. I thought that the writing style of Jorge Luis Borges was extremely exciting. He possesses the ability to capture his readers by fully utilizing the writing style known as irony. I found that irony is a large part of his works. He makes sure that the climax of the particular piece is not revealed until the conclusion of the story. A strong example of this was in a piece entitled "The Garden of Forking Paths." Bo...
The controversy surrounding Magical Realism makes the classification of what is and what is not Magical Realism very difficult. Gabriel Garcia Marquez, a famous Latin American author, has written many pieces of what is generally conceived to be Magical Realism. Marqez's "A Very Old Man with Enormous Wings" fulfills every characteristic of Magical Realism..
Interestingly, the term "Magical Realism" was first used in 1925 by a German art critic, Franz Roh. In his essay, "Magic Realism: Post-Expressionism," Roh used the term "Magical Realism" to actually characterize a style of painting instead of a style of literature (15). However, there are still at least two different viewpoints as to where and when Magical Realism truly had its start. In Angel Flores' essay, "Magical Realism in Spanish America," he claims that Magical Realism had its basis in the works of Franz Kafka. Furthermore, Flores thinks that the year 1935 was the year that Magical Realism had its beginning in Latin America because this was the year that Jorge Luis Borges' work, A Universal History of Infamy, appeared in Buenos Aires. After the appearance of Borges' works, several other writers began to follow his style, giving Magical Realism its rise in popularity in the years of 1940 to 1950 (Flores 113).
Magical Realism evolved only in the last century. Franz Roh was the first to use the term to describe paintings and the new style that had come about after the expressionistic era (7, p.15), however it was Alejo Carpentier who used it to describe Latin America's fanatastical writing styles (3, p.373). He felt that magical realism expounded upon reality and "was able to elude realism's insufficiency, in its inablility to describe an ex-centric experience"(3, p.373). Latin America, though perhaps the first to name the new writing phenomena, was not the only country to use it. In the course of this paper I will compare and contrast several different novels from female authors who evoked magical realism into their writing styles. These authors come from Latin America, Africa, and the Caribbean, showing the wide range of history and environments. Feeling that the Caribbean alone may prove to narrow a topic for a style that has taken the world by storm, I felt it only fitting that other countries should be included the theme of women in the paper. Also, I selected Africa and parts of Latin America to compare to Caribbean writings because these two continents play a pivotal role in shaping what the Caribbean has become today.
This is a very important topic to me because I myself used to be absorbed in video games, and through those hours wasted I have accomplished nothing. I am hoping that through this project I may be able to open the stubborn eyes of the public and possibly convert just one person into finding an alternative to their excessive gaming. What I really wanted to learn through this research project is some of the specific neurological and psychological impacts of playing videogames, for both an instantaneous amount of time and a prolonged amount of time. I also wanted to discover whether or not video gaming could cause any physical impacts. I already know a great deal about video games because I have always been quite the connoisseur of Nintendo licensed products. I have played a wide range of genres of videogames, from Halo to Mario Kart to Pokémon to Grand Theft Auto. They are very entertaining and it is easy to get lost in them for hours. Some of the questions I wanted answered are as follows: are video games addictive? Do video games have the capability to have deep psychological impacts? Can someone actually die from playing video games? These are only a few of the questions I had buzzing ...
Magical realism is clearly present throughout Gabriel-Garcia Marquez's novel Chronicle of a Death Foretold. Magical realism is the juxtaposition of realism with fantastic, mythic, and magical elements. A secondary trait was the characteristic attitude of narrators toward the subject matter: they frequently appeared to accept events contrary to the usual operating laws of the universe as natural, even unremarkable. Though the tellers of astonishing tales, they themselves expressed little or no surprise.
'The formal technique of "magic realism,"' Linda Hutcheon writes, '(with its characteristic mixing of the fantastic and the realist) has been singled out by many critics as one of the points of conjunction of post-modernism and post-colonialism' (131). Her tracing the origins of magic realism as a literary style to Latin America and Third World countries is accompanied by a definition of a post-modern text as signifying a change from 'modernism's ahistorical burden of the past': it is a text that 'self-consciously reconstruct[s] its relationship to what came before' (131). The post-modern is linked by magic realism to 'post-colonial literatures [which] are also negotiating....the same tyrannical weight of colonial history in conjunction with the past' (131).
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.