Throughout the years, the Juvenile detention has suffered from an identity crisis so severe that it seems to be relinquishing its ability to help youth. The United States still puts more children and teenagers in juvenile detention than any other developed nations in the world. As it turns out, it seems to be hurting our youth more than helping them become better for society. The juvenile detention is a really unfavorable strategy for many youths under the age of 19. Not only does throwing a kid in detention often reduce the chance that he or she will graduate high school, but it also raises the chance that the youth will commit more crimes later on in life. After all, the youths who commit crimes and get tossed in detention in the first place …show more content…
Being placed in a juvenile facility does not seem to be as helpful as some perceive it to be. The question is why? why are tenagers being sent straight to juvenile detention?. There are other ways to help an adolescent, but some just decide to put them in a facility. Juvenile facilities will not work for most teenagers because, a troubled teen is only being mixed with other troubled teens, who will eventually make influence them with more negativity. Compared with other teens with the same background of disorder, teenagers that enter the juvenile-justice system were seven times more likely to be arrested for crimes as adults than teenagers. As much as we want to trust our children, we cannot place our trust in the unknown, that is, those who take advantage of and exploit our children. Gangs, drugs, violence, reckless sexual practices and predators are real and present dangers. It is up to parents not only to observe and intervene at the first sign of a problem, but also to create a loving, communicative environment where our children develop the self-confidence and strength to withstand such destructive enticements. Violent video game playing is correlated with aggression, but its relation to antisocial behavior in correctional and juvenile justice samples is largely unknown. Based on a data from a sample of institutionalized juvenile delinquents, behavioral and attitudinal measures relating to violent video game playing were associated with a composite measure of delinquency and a more specific measure of violent delinquency after controlling for the effects of screen time, years playing video games, age, sex, race, delinquency history, and psychopathic personality traits. Violent video games are associated with antisociality even in a clinical sample, and these effects withstand the robust influences of multiple correlates of juvenile delinquency and youth violence most notably
Jenson, Jeffrey and Howard, Matthew. "Youth Crime, Public Policy, and Practice in the Juvenile Justice System: Recent Trends and Needed Reforms." Social Work 43 (1998): 324-32
The quagmire of placing juveniles in adult facilities is the risk factors juveniles may experience while incarcerated. Being that juveniles are young and smaller to the adult offenders, they may be seen as a prey or easy target for rape, assault, mental issues which eventually leads to suicide. We must keep in mind that juveniles are youth meaning they are still a child, not an adult and should not be exposed to adult incarceration environment. Although it is cost saving to place juveniles and adults under one facility, it is unethical because they are not built and yet mentally ready and prepared to experience adult facilities. Alternative strategies are available to assist juvenile detainees such as healthcare, education, recreation, and work experience. The Juvenile Court Act of 1899 gave leniency to youth under the age of 16. Placing youth detainees with adult offenders will result in the reduction of rehabilitation services for youth, while increasing the rate of being a victim as a potential prey o...
Using pertinent theories of juvenile delinquency, this policy proposal will first highlight areas in the Illinois Juvenile Justice system that are in need of updates and modifications and secondly identify specific changes to be made in the current system. Through the application of rational choice, social control and strain theories along with an analysis of current research in the field, the submitted proposal will present one key policy change that may further reduce the number of juvenile delinquents both now and in the future. The suggested change will include the creation of the Department of Juvenile Outreach, an extension of the city's ongoing efforts at rehabilitation of juvenile offenders. This policy proposal will take into consideration social disorganization and subculture theories to explain juvenile delinquency further. The creation of the Department will coordinate and facilitate community programs and social services aimed at targeting juveniles at-risk of offending or even re-offending. For the purposes of implementation, this policy will also include budget and personnel requirements as well as different measures to evaluate the effectiveness of the suggested changes in reducing criminal activity among juveniles in Illinois and possibly even the United States.
Juvenile Justice: A Guide to Theory, Policy, and Practice Eighth Edition (2013), Steven Cox, Jennifer Allen, Robert Hanser and John Conrad, Chapter 1, Sage
Thompson, W, & Bynum, J. (1991). Juvenile delinquency. Needham Heights, MA: Allyn and Bacon A Division of Simon & Schuster, Inc.
The allegation that videogames cause violent behavior in children has been present as long as videogames themselves. Some researchers said that the Sandy Hook shooter, Adam Lanza, was one intense gamer. “Seung-Hui Cho, the Virginia Tech Shooter was seen by his roomates as odd because he never joined them in video games.”(Beresin) This debate will continue to go on in this country as long as there are horrific crimes that occur. There is much written in the research regarding this issue, and many differing views. The research that is presented in the next few paragraphs supports the theory that it is not the graphic video games that produce aggressive behavior, but other factors in a child’s life that create violent actions.
There has always been controversies as to whether juvenile criminals should be tried as adults or not. Over the years more and more teenagers have been involved in committing crimes. In some cases the juries have been too rough on the teens. Trying teens as adults can have a both positive and negative views. For example, teens that are detained can provide information about other crimes, can have an impact in social conditions, and serve as experience; however, it can be negative because teens are still not mature enough for that experience, they are exposed to adult criminals; and they will lose out on getting an education.
The adjustment from incarceration to society causes a series of problems, making rehabilitation difficult. When the juvenile’s leave home to be detained, all ties with society, the support systems they had, the gangs they associated with, school they attending are no longer in close proximity, which is essential for successful rehabilitation (James, Stams, Asscher, Katrien De Roo & van der Laan 2012). Another problem association with the reintegration is that juveniles are in a particularly fragile state in that they are not only transitioning from society to detention, but from adolescence to adulthood, both of which are overwhelming adjustments. Research has shown, however, that if youths stay out of trouble within the first few months
...ing with young minds and punishing them in juvenile courts may be of advantage to the young people and at the same time reduce propagating them into developing a violent future in criminal activities. Correctional facilities that address and cater for the juveniles are the way forward to streamlining the youths (Kristin, page4).
Cox, S. M., Allen, J. M., Hanser, R. D., & Conrad, J. J. (2014). Juvenile Justice A Guide to Theory, Policy and Practice (8th ed.). Sage publications Inc.
The dilemma of juvenile incarceration is a problem that thankfully has been declining, but still continues to be an ethical issue. The de-incarceration trend has coincided with a decrease in crime. It is hopeful that our nation is changing the approach to the treatment of juveniles in the criminal justice system. It means we know what to do and what is working, now just to follow through and continue the change to creating a juvenile justice system that is truly rehabilitative and gives youth tools to be able to be positive members of
Hundreds of youth under the age of 16 are incarcerated at the Department of Juvenile Justice in New York City. The majority of these young people locked up do not pose a threat to society because they are convicted of non-violent, low-level offenses. If these are low-level offenses, why are these young individuals being sent to juvenile centers? Well, rather than employing traditional disciplinary measures for minor discretions such as detention or counseling, faculty members are instead using drastic methods such as suspension, expulsion and law enforcement to punish the youth. This funneling of students out of school and into the streets and the juvenile correction system is known as the “School-to-Prison-Pipeline.” This cycle deprives the youth who are in poverty, of meaningful opportunities such as an education and a future.
Although violent video games are thought to encourage real world violence, they actually help to prevent it. I am focusing on violent video games and how they affect juveniles because I feel that this issue needs to be looked at in the criminal justice community. It is an unnecessary distraction to blame the actions of a disturbed youth on a form of entertainment that has been used by millions of people without incident. A review article published in The Psychiatric Quarterly found that many studies which claim to indicate an increase in aggression due to video games are, in fact, biased! Once the bias is taken into account, the studies no longer find any correlation between youths who play violent video games and youths who demonstrate aggression and violent behavior.
Willoughby, T., Adachi, P. C., & Good, M. (2012). A longitudinal study of the association between violent video game play and aggression among adolescents. Developmental Psychology, 48(4), 1044-1057. doi:10.1037/a0026046
Bridges, K. M. Banham . "Factors Contributing to Juvenile Delinquency." Journal of Criminal Law and Criminology 17.4 (1927): 531-76. scholarlycommons.law.northwestern.edu. Web. 15 Mar. 2014.