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Evolution of films as a genre
History of the film industry
History of filmmaking
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CINEMA AS A MEDIUM OF COMMUNICATION
Cinema can be taken to mean very different things at different times —a physical space (“I am going to the cinema.”), a medium of entertainment (“Casablanca is a cinema masterpiece!”), or even an entire industry with all the connections and entanglements that entails (“I am studying Bollywood cinema.”).
The question of when cinema began has both a simple and a complex answer. The “simple” answer often given is that cinema began in 1895, with the demonstration of an invention by two French brothers, the Lumières, of a machine that could both “capture” and project moving pictures.
Another way of looking at cinema is that it was the convergence of several long-term processes, such as: the appeal of visual stimulation for humans; an awareness of certain peculiarities of vision; a nineteenth-century interest in technology, machinery, and spectacle; and some financial acumen by specific individuals.
While some aspects of the precursors to cinema are fairly well acknowledged (for instance the relationship of photography to cinema), it is interesting also to think about what elements leading to the development of the cinema are overlooked. Generally speaking, there has been a lack of recognition of the role of the theatre in the early days of film, and that lack of recognition could be extended to other forms of entertainment. For millennia humans, more or less across the globe, have created visual stimuli — from drawings and paintings to shadow puppets to theatre and opera. The addition of technology in the form of photography and the various types of magic lantern shows expanded that repertoire of visual stimuli as much as they created new visual media.
The study of the cinema has benefits to offe...
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...gulated. However, Media critics remain captivated by the modernist myth of the new: they assume that digital technologies such as the World Wide Web, virtual reality, and computer graphics must divorce themselves from earlier media for a new set of aesthetic and cultural principles.
In a richly illustrated study, Jay David Bolter and Richard Grusin offer a theory of mediation for the digital age that challenges this assumption. They argue that new visual media achieve their cultural significance precisely by paying homage to, rivaling, and refashioning such earlier media as perspective painting, photography, film, and television. They call this process of refashioning "remediation," and they note that earlier media have also refashioned one another: photography remediated painting, film remediated stage production and photography, and television remediated film etc
Stanley, Robert H. The Movie Idiom: Film as a Popular Art Form. Illinois: Waveland Press, Inc. 2011. Print
Sparking debate over the nature of its viewing, film is now being questioned in social, political, and moral arenas for its potential impact on an audience. Critics claim that watching films is a passive activity in which the viewer becomes subconsciously absorbed, and creates a reliance or "addiction" to the medium, and thus can be influenced by any perpetual concepts or images. Advocates, however, argue that viewing such programs is an active process in which audience members are able to choose to what they are exposed to, and interpret messages based on their individual needs and background. Perhaps both views are too extreme? Film from the 1950s to present, as will be explored in this essay, is an extremely useful medium, often underestimated within the label of "entertainment".
Mise en scene is a French theatrical term meaning “placing on stage,” or more accurately, the arrangement of all visual elements of a theatrical production within a given playing area or stage. The exact area of a playing area or stage is contained by the proscenium arch, which encloses the stage in a picture frame of sorts. However, the acting area is more ambiguous and acts with more fluidity by reaching out into the auditorium and audience. Whatever the margins of the stage may be, mise en scene is a three dimensional continuation of the space an audience occupies consisting of depth, width, and height. No matter how hard one tries to create a separate dimension from the audience, it is in vain as the audience always relates itself to the staging area. Mise en scene in movies is slightly more complicated than that of an actual theater, as it is a compilation of the visual principles of live theater in the form of a painting, hence the term “motion picture.” A filmmaker arranges objects and people within a given three-dimensional area as a stage director would. However, once it is photographed, the three-dimensional planes arranged by the director are flattened to a two-dimensional image of the real thing. This eliminates the third dimension from the film while it is still occupied by the audience, giving a movie the semblance of an audience in an art gallery. This being so, mis en scene in movies is therefore analogous to the art of painting in that an image of formal patterns and shapes is presented on a flat surface and is enclosed within a frame with the addition of that image having the ability to move freely within its confines. A thorough mise en scene evaluation can be an analysis of the way things are place on stage in...
At the forefront of Sontag’s argument, lies a description of the first ever showing of moving pictures in 1895. The audience ducked and gasped in anticipation of the oncoming train footage, and cinephilia was born. Later, audiences went to the movies to be “kidnapped” and inspired. Today, the relationship between audiences and film remains quite similar. Movies of incredible value are recognized for being, “completely absorbing,” “moving,” and memorable (Tyler).
The concept of ‘cinema of attractions’ encompasses the development of early cinema, its technology, industry and cultural context. The explanation of how it is perceived by early cinema audiences is closely related to the effects of history at that time. How Gunning coined the term ‘cinema of attractions’ pertains to the history of the film industry at the turn of the 20th century and his interpretation of the audience and their reaction film technology. Single shots, the process of creating a moving picture and the juxtaposition of limited techniques, coupled with a new invention of showing a moving picture.
All types of art have been around for many years, starting from 10,000 B.C. The meaning of art is a way for someone to express feelings, thoughts and sometimes used for entertainment. The oldest forms of art were commonly recognized in the form of drawings, paintings and sculptures. There have been discoveries of drawings in caves from the ice age era and inscriptions and paintings of legends in pyramids in Egypt. Other forms of art came with the discovery of music and plays. It wasn’t until later that another form of art came into the making from Europe. This form of art was known as magic lanterns, which was a number of various images placed in front of a light or flame. The light would cast a shadow of the image for the use of entertainment. After the invention of the camera a man named Eadweard put together an experiment to place 12 cameras around a horse race track. The cameras were placed at different locations closely together and snapped pictures as the horses ran by. The results were twelve different photos in sequence and by quickly moving the photographs it appeared like the horse was running. This was called motion photography. Like the magic lantern, the motion photography had the same concept when the images were projected on a large screen for an audience, thus, bringing us our first movies. Movies became a form of art because like a play, movies were a way for someone to express passion, love, humor and mystery for entertainment.
" Cinema and the Nation. Ed. Mette Hjort and Scott Mackenzie. New York City, NY: Routledge, 2000. 260-277.
Most of the fantasy stories that were produced made use of film as a tool to expose the shows. Study proved that the world of film has a various capacity in persuading and changing the perspectives of a viewer. A film functions as an int...
Even though the still picture and the theatrical play also give the spectator either a visual or an aural image, a motion picture is the one that stimulates the spectator’s senses with its story, color, sound, acting, filming, and editing. Based on Munsterberg’s film theory, what makes a motion picture so distinct from other mediums is that it has several characteristic processes of attention, memory, imagination, emotion, and unity. In the book The Major Film Theories, he says that “Munsterburg had a hierarchic notion of the mind; that is, he felt it was comprised of several levels. Each level evolves chaos of undistinguished stimuli by a veritable act, virtually creating the world of objects, events, and emotions that each of us live in” (Andrew 18).... ...
As time and people are continually changing, so is knowledge and information; and in the film industry there are inevitable technological advances necessary to keep the attraction of the public. It is through graphic effects, sounds and visual recordings that all individuals see how we have evolved to present day digital technology; and it is because of the efforts and ideas of the first and latest great innovators of the twentieth century that we have advanced in film and computers.
Boggs, J. & Petrie, J. (2008). The Art of Watching Films. New York, NY: The McGraw-Hill Companies. p. 2-463.
Many people don’t think about it so much, but movies (or just film in general) have become such a big part of our lives that we don’t think much of it because it just feels like a usual part of living. But have you ever wondered why this is, and how far back film started? Movies and film have been around for a long time, have developed in big ways throughout time, and has advanced in such a big and new way to this day.
In Hamlet on the Holodeck, Janet Murray argues that we live in an age of electronic incubabula. Noting that it took fifty years after the invention of the printing press to establish the conventions of the printed book, she writes, "The garish videogames and tangled Web sites of the current digital environment are part of a similar period of technical evolution, part of a similar struggle for the conventions of coherent communication" (28). Although I disagree in various ways with her vision of where electronic narrative is going, it does seem likely that in twenty years, or fifty, certain things will be obvious about electronic narrative that those of us who are working in the field today simply do not see. Alongside the obvious drawbacks--forget marble and gilded monuments, it would be nice for a work to outlast the average Yugo--are some advantages, not the least of which is what Michael Joyce calls "the momentary advantage of our awkwardness": we have an opportunity to see our interactions with electronic media before they become as transparent as our interactions with print media have become. The particular interaction I want to look at today is the interaction of technology and imagination. If computer media do nothing else, they surely offer the imagination new opportunities; indeed, the past ten years of electronic writing has been an era of extraordinary technical innovation. Yet this is also, again, an age of incubabula, of awkwardness. My question today is, what can we say about this awkwardness, insofar as it pertains to the interaction of technology and the imagination?
‘Then came the films’; writes the German cultural theorist Walter Benjamin, evoking the arrival of a powerful new art form at the end of 19th century. By this statement, he tried to explain that films were not just another visual medium, but it has a clear differentiation from all previous mediums of visual culture.
What we understand determines what we see. In the published essay Remediation, Bolter and Grusin define remediation and its double logic, its course in digital media within our culture, immediacy and hypermedia, and its paradox. Looking back the last decade's technology gave us access for experiencing the world to more than rather looking out a window. With this, our experiences have shifted with digital media. Photography has been greatly technologically enhanced throughout its course of history and the course of remediation, hypermediacy, and immediacy. During my visit to the San Jose Art Museum for This is Not a Selfie I chose Ilse Bing’s work. I found it to be reflective in terms of remediation and her use of photography.