Orson Scott Card’s novel, Ender’s Game, summons images of a dystopia, a futuristic yet, envisioned universal realm oppressed by means of corporal control, dehumanized expectations, excessive surveillance, contradictory propaganda, and criticized dissent. Nevertheless, characters throughout his novel condone egregious circumstances, endure restricted individuality, and adhere to homogenous presumptions. The setting oscillates from vexing paranoia on Earth to belligerent distress in outer space. When these parallels backdrops converge, readers also encounter a peculiar twist - a fixated identity most readers misconceive. Ender’s siblings, Valentine and Peter, write a regressive, yet, angst-filled column, which disguises bureaucratic rhetoric, in a prestigious newspaper. Valentine disguises herself as Demontheses, a philosopher, and eventually emerges as the most popular columnist; whereas, Peter disguises himself as Locke, another vital philosopher, and his popularity is second to Valentine. In the context of a dystopian society, what notion does Valentine’s perplex but idiosyncratic identity portray? What greater proposition does this pseudonym annex regarding Card’s text, which integrates atypical gender roles with a futuristic but, Machiavellian universe?
Perhaps most reputedly, the text’s unwinding of “reality
Card’s work examines elements of a dystopian universe by including rich connotations of the following concepts: deceptive reality, isolation, illusion, totalitarian mannerisms, and persuasive ornery. However, Card’s novel itself notes Valentine’s success as Demontheses in a universe, where the government encourages prominent failure, and she forsakes typically feminine stereotypes during the 1980’s. The author’s showcase of Valentine’s brazen pseudonym relies on societal perception with the institution of a contemporary but, panoramic
The Enders Game written by Orson Scott Card provides understanding of the characters and their relationships with others through indirect characterization and diction. Orson Scott Card uses literacy devices and specific word choice to let the reader draw conclusions about the characters and the relationships between Peter and Ender, the symbolism of the bugger mask/bugger-astronaut game, and the foreshadowing of Peter and Valentines death.
Like the Good Other Woman, the Evil Other Woman often spends much of her life hidden away in the castle, secret room, or whatever, a fact suggesting that even a virtuous woman’s lot is the same she would have merited had she been the worst of criminals. The heroine’s discovery of such Other Women is in the one case an encounter with women’s oppression-their confinement as wives, mothers, and daughters-and in the other with a related repression: the confinement of a Hidden Woman inside those genteel writers and readers who, in the idealization of the heroine’s virtues, displace their own rebellious
Destruction of individuality is an idea both authors explore to expose the broad social wrong of an oppressive society. Both Orwell and Niccol use their protagonists to demonstrate how dictatorial governments that destroy any semblance of individuality are inherently wrong. Orwell uses third person narration, which directly follows his protagonist as he fights to maintain his individuality in a society driven to eliminate the capability of “love, or friendship, or joy of living” by making him “hollow”. By employing the use third person narration Orwell portrays to the reader that even an individual with powerful intent to remain different can be broken down and made to believe that “2+2 = 5”. Similarly, Niccol uses extreme close up shots focusing on Vincent’s cleaning process and the motif of constant DNA checks to reinforce how authoritarian societies can demolish all sense of individuality. Vincent, an “in-valid” must take extreme measures to overcome the prejudices of soc...
Andrew Wiggin is the main character in the novel, Ender’s Game. His nickname is Ender. Andrew got his nickname from his older sister Valentine when he was born because Valentine was unable to say the name “Andrew”, so she called him Ender. It has specific meaning in the book because of the fact that Ender is expected to be able to ‘end’ events that someone else had started before him.
Ambiguity in literature after World War II reflects and explores issues of self and society. These two ideas often work against each other instead of coexisting to form a struggle-free existence. J. D. Salinger, Sylvia Plath, and Richard Heller illustrate this struggle with their works. These authors explore ambiguity through different characters that experience the world in different ways. Identity, while it is an easy concept, can be difficult to attain. These authors seek out ambiguity with the human experience, coming to different conclusions. Ambiguity becomes a vehicle through which we can attempt to define humanity. J. D. Salinger’s novel, Catcher in the Rye, Sylvia Plath’s novel, The Ball Jar, and Richard Heller’s novel, Catch 22 explore ambiguity experienced through an attempt to find self. Each experience is unique, incapable of fitting a generic mold created by society.
Willett, Edward. Orson Scott Card: Architect of Alternate Worlds. Berkeley Heights, NJ: Enslow, 2006. Print.
Monsters under the bed, drowning, and property damage are topics many people have nightmares about; nightmares about a dystopian future, on the other hand, are less common. Despite this, Ray Bradbury’s Fahrenheit 451 and George Orwell’s 1984 display a nightmarish vision about a dystopian society in the near future. Fahrenheit 451 tells of Guy Montag’s experience in a society where books have become illegal and the population has become addicted to television. Meanwhile, 1984 deals with Winston Smith’s affairs in Oceania, a state controlled by the totalitarian regime known as the Party. This regime is supposedly headed by a man named Big Brother. By examining the dehumanized settings, as well as the themes of individuality and manipulation, it becomes clear that novels successfully warn of a nightmarish future.
The future entails breakthrough technology and unknown leadership. The harsh rules of the government in, Harrison Bergeron, causes the protagonist, Harrison Bergeron, to come up with the dangerous idea to overthrow the government which leads to the violent behavior of the antagonist Diana Moon Glampers. The author, Kurt Vonnegut Jr., uses character development to show the theme of the harsh government through the eyes of the protagonist, antagonist, and the foil characters Hazel and George Bergeron in this futuristic society.
The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he? Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. In this novel Ender’s Game the main theme is life is a game. Three characters that best prove this are Ender, Peter, and Bonzo.
The book starts off with Ender getting his monitor off. A monitor is something that they but on the back of these peoples necks to see if they are a good candidate to be a general to fight the buggers. The buggers are aliens. Well, since he is not monitored anymore people who have always wanted to fight him can now fight them. He ends up winning all of the fights and he goes home. As it turns out taking off his monitor was a test to see how he would handle people that fight him.
Ender's Game by Orson Scott Card. When the novel starts, Ender Wiggin is a six-year-old genius. He has a brother, Peter, and a sister, Valentine, whom is the only person Ender truly loves. Ender is the third born in the Wiggin family, which is rare, because the limited number of children per family is two.
Afghanistan, United States of America, and Iraq are all various places where violence takes place due to various obstacles people face in their lives. People often choose the path of violence because they lack the choice to choose other options thus forming violence as a priority. In Ender’s Game by Orson Scott, Ender Wiggins, a boy who is known as a different child since he was a third, was put through various scenarios where he is impacted by the lack of options in order to face everyday problems. Therefore, Ender realizes that the obstacles he faces pushes him to express his emotions in a violent form due to the lack of options.
1984, a book by George Orwell, offers an alternate reality for what the future could have been. The concept of a totalitarian society is but a far off, if not long dead, ideal. In the past totalitarianism was not just an ideal but an actual living, breathing menace to people of the late 1940s. Totalitarian governments would go to horrific lengths in order to sustain and increase their power. In the novels 1984, by George Orwell, and Anthem, by Ayn Rand, propaganda, class distinction, and naivety are explored in fictional societies. Orwell’s and Rand’s stories are based on dystopias and the individuals of those societies who dare to stand out. George Orwell uses Winston Smith, the timidly rebellious protagonist; The Party, the ruling government; and Big Brother, the face of The Party; and Ayn Rand utilizes Martyrdom, the sacrificing of oneself; Naming, a process using words and numbers as a means of identification; and Collectivism, everyone is the same and refers to themselves as we, to illustrate how dangerous a naïve working class, spin and propaganda, and an unacknowledged class distinction can be in a society.
Sedgwick, Eve Kosofsky. "Paranoid Reading and Reparative Reading; Or, You're So Paranoid, You Probably Think This Introduction is About You." Novel Gazing: Queer Readings in Fiction. Ed. Eve Kosofsky Sedgwick. Durham: Duke UP, 1997. 1-37.
As a result of the horror installed in the Marquis’s masculine dominance, the narrator objectified herself to discover her personal identity. The transition from being a child into a married woman allows the narrator to be curious and gain knowledge that she may not have had before. The knowledge that the narrator gains challenges the masculine dominance that her husband has restricted on her. Through this lens, the intention that Carter may have is to deconstruct gender norms. In “The Bloody Chamber,” masculine dominance was the end for some individuals, but just the beginning for others to