Graphical user interface (GUI) is likely to be one of the most significant features of technology. According to (Arora et al 2005; Marcus, 1997; Barker & Lamont 1994), GUI is symbols, formats, images, games, labels and menus appear on screens which are used to reduce the system errors, improve its performance to be more appropriate for users, avoid the complex procedures and accomplish their aims of applications accurately. GUI also means how the system can make an environment to let users able to create interactive multimedia. Users are gain style of interaction easily which lead them to communicate the system. Moreover, GUI tends to allow users to control the curser on screen and it follows them. According to Arora et al (2005), In the past when DOS was the latest invention, people used codes to achieve their works. They wrote the command which want to execute. After that, GUI was invented to presented a new way of interaction which uses graphics, buttons and menus. Marcus (1997) demonstrates that, in 1984, Apple Macintosh introduced the first release of the GUI within the computers and after almost one year they are issued by Microsoft Windows as they become part of the personal computer software. There are many principles of GUI should be considered ,such as communication with users, colours and consistency, to be a good programme In terms of design, performance and directing. This essay will discuss some of these principles and what makes a good GUI.
According to Marcus (1997), one of the most important principles is “know the user, and you are not the user”. Programmers must consider that not all computer users have fully informed way to run programs or manage these programmes in a great technique. Some users want an eas...
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...ers should consider the principles above to introduce a good GUI programme and try to keep it as simple as possible. It has been suggested by (Hura2008, Barker & Lamont 1994 )that GUI will not stop in this level of development. Designers try to prove the GUI performance by using language. That means they may find a new way to communicate users and applications by speech bedside user's interfaces. For example, when the user want to delete a file, it can be said 'delete' and the application receive that and understand the request and execute it. On the other hand, it seems clear that developers can face many difficulties such as the language, using formal or informal word, clear voice, the answer message from the system and the range of speech language does the system have.
Works Cited
Hura (2008)
Barker & Lamont (1994 )
Marcus (1997)
Arora et al (2005)
Let us now examine a number of perspectives that should be considered when designing software solutions. In most cases, these perspectives will have direct consequences to the design of the user interface.
Different application types require the use of various development techniques for a number of reasons. The below are a few such reasons:
The computer industry’s dependency on new programs and innovative software has led to the protection of intellectual property becoming a topic of fierce debate in the field. In the late 1980’s and early 1990’s, this issue spurred numerous lawsuits, thereby forcing the courts to set precedent and guidelines about how to prove copyright infringement of software. Many of these cases were in regards to copyright infringement of graphic user interfaces, or GUIs; which consist of the visual cues and representations seen through a particular program or software. GUIs, in essence, determine the “look and feel” of a program. The dilemma that the computer industry faced was how similar one interface has to be to another to constitute copyright infringement. The response to this dilemma would also serve as the response to other issues faced by the industry at the time: Should computers, similarly to automobiles, have a standard “dashboard” (a.k.a. GUI) to enable computers to be more efficiently used (Markoff)? What is the balance between the sharing of information that promotes innovation and the protection of intellectual property?
If you ask people to name one of the most important technologies of the twentieth century, one of the answers would most certainly be the computer. A computer, however, is not a technology all to itself. Many other technologies went into the modern home computers of today, including the mouse. Douglas C. Engelbart, a worker at the SRI (Stanford Research Institute), invented the mouse in 1964. However, the process of the invention of the mouse was not instantaneous and without effect on the realm of computing and society. In this paper I will be examining the problems that had to be overcome and the technologies that had to be invented for the mouse to become a reality. It also analyzes the impacts it has had on society and the computer industry.
...to 300 Mb (Osiris, 1). WORKS CITED Benson, Alex. Client/Server Architecture. Gainesville: U P of Florida, 1992. Comelford, Richard. "Operating Systems go Head to Head", IEEE Spectrum. Dec 1993, pp 23-25. Flynn, Ida M., and Ann M. McHoes. Understanding Operating Systems. Second ed. Boston: PWS, 1997. Greenfield, Larry. UNIX: The User's Guide. University of Deuselldorf. [Accessed 3 September 1998]. *http://www. Theochem.uni-duesseldorf.de/docu/user-guide* Introduction to UNIX. University of Guadalajara. [Accessed 3 September 1998]. http://osiris.staff.udg.mx/man/ingles/introduccion.html " Microsoft Corporation" Brittanica Online [Accessed 20 September 1998]. *http://www.eb.com:180/cgi-bin/g?DocF=micro/711/22.html* Operating Systems Introduction, v 3.2. Central Institute of Technology. [Accessed 5 September 1998]. *http://www.cit.ac.nz/smac/os100/unix01.html* Randall,
Computer graphic is one essential part of the information technology (IT) field. There are three key elements that support the computer graphics such as data base, graphics algorithm and programming language (Yuwaldi, 2000). The use of computer graphics is beneficial in terms of fast drawing, better designing of a product, no repetition of the drawing work and quickly and efficiently transformation for object manipulation operations. Examples of graphical object manipulation are the scaling, translation, rotation and reflection (Riza and Yuwaldi, 2002). Object manipulation in computer graphics is also known as geometric transformation.
Multimedia is an integration of diverse media of text, image, graphics, audio, video & animation. Multimedia Information System allows you for creation, processing, storage, management, retrieval, transf...
...introduced to all these facts, it is clearly visible that graphical user interfaces played a major role in the development of modern society, and its relations with computing, and IT. Introducing the GUI in the early 1980s did in fact make computers and digital devices more accessible to people, often with no knowledge of computers, and revolutionized the way, in which media and information function today. The GUI has further made the abstract Information Technology more friendly towards a regular user, by allowing user customization of the work environment, and hence, made computers an integrated part of our lifestyle, work and leisure. Finally, because GUI is an inseparable of the most common computer work environments, it has become an element of our compulsory education, which just concretes its role as both facilitator, and prompter of social and life changes.
Information Retrieval (IR) is to represent, retrieve from storage and organise the information. The information should be easily access. User will be more interested with easy access information. Information retrieval process is the skills of searching for documents, for information within documents and for metadata about documents, as well as that of searching relational databases and the World Wide Web. According to (Shing Ping Tucker, 2008), E-commerce is rapidly a growing segment in the internet.
I have read the Journal „SPECIAL ISSUE ON DESIGNING FOR AESTHETICS OF INTERACTION’ and attempt to provide an overview of current research in the Aesthetics of Interaction.
“Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program.” Said by Linus Torvalds, the chief architect of the Linux kernel, these words fill a computer programmer’s mind with both the intention and reason for why they chose the job. With the increase in the creation of computers and hardware products on the market, the need for computer programmers has grown greatly over the past couple of years. A computer systems programmer’s main job is to upgrade old systems or design a new system to meet the needs of a business company (“Computer Systems Programmer/ Analysts). They also write application programs to solve problems in businesses (Henderson, Harry). It is true that a computer programmer can receive huge amounts of payment, however, a real computer programmer would choose computer programming simply because “it is fun to program.” In this impression, computer programming is one of the most favorable careers in the modern world today. However, some people do not consider computer programming as a viable and worthwhile career. Some people consider computer programming to be frustrating since the tiniest error can cause major system disorders. Computer programming is very detailed work and programmers have to be on call at any time of the day to address problems from companies. Therefore, computer systems programmers have huge loads of stress and responsibility to carry on their backs. However, even with huge amounts of stress, computer programmers feel honored and they take pride in their work. Computer programming is very detailed and difficult work that no ordinary person can do. That’s why computer programmers feel honored and it is these feelings...
Computers lacked the power to operate on a GUI, or graphical user interface, system. A GUI is a windows and icons system, where the user clicks on icons to operate the computer. Computers of the time ran text interfaces requiring the user to understand commands and communicate with the computer through text prompts. This was not ideal for the average user because it took time to learn how to operate the device. Processes are individual piece...
This essay will discuss the evolution and revolution of the mouse and keyboard as known today, and whether touch screen technology and other peripherals will replace them as a superior. It will highlight the issues of both using a combination of the keyboard and the mouse and using a touchscreen to input data into computers. It will also briefly discuss the evolution of the mouse and the keyboard and how and when they were born into the world of computing.
Computer Graphics is the bond between humans and computers. Computer graphics is a large field that branches into almost all fields of computer science; however its roots are young. Computer graphics has massively grown over the past 40 years and is now our primary means of communication with computer applications. Do to technological limitations in the 1950s, computer graphics began as a small, specialized field. The Whirlwind project at the Massachusetts Institute of Technology is marked as the origin of computer graphics (Machover 14).
...of input device. As I read and reflect on the vast and varieties of input devices, I now realised its importance of mankind as it brings enormous advantages to us. As a conclusion, input device is a part of computer hardware. It allows users to enter and give instruction to be able in process into the computer system. An input device has improved so much with time. It is substantial to say that people of this generation cannot live without those input device. Input device have not only made our life easier but it also helps in easing our financial and time. For example, the innovation of recent popular application, Wechat. This application is designed for those who are illiterate. People can just touch the ‘hold to talk’ button and says the word out. Then, release the button, the device will record down your voice and sent it out. This will be much easier for them.