Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
The history of video games essay
Introduction to the history of video games paper
The history of video games essay
Don’t take our word for it - see why 10 million students trust us with their essay needs.
Recommended: The history of video games essay
1. INTRODUCTION:
1. a What is Video Game?
Video game is an electronic game seeking human interaction through an engaging user interface that is being fetched by a video device. Traditionally the term video in video game is referred as a raster display device, but it now implies any type of display device [monitors, TV etc] that can produce two or three-dimensional images.
1. b How does it work?
The electronic systems used to play video games are referred to as platforms. The most famous platforms are personal computers and video game console while the platform ranges from large mainframe computers to small devices. The game utilizes a device referred as a game controller, which varies according to platform, to make the users play the games. The famous game controllers are joystick, keyboard and mouse. The game controller receives input from users [usually referred as gamers] and implements the commands in the game.
1. c What does this paper focus on?
From the explanation given above on the video games it is becoming evident that the paper focuses on conveying some aspect about video games. Yes it does. The paper details out the evolution of video games as a part of technological innovation. The 47 year old video game has got more than 70 different video game consoles till now. Let us see what were the technologies opted by the video game industries and the reason, impact behind this evolution.
2. VIDEO GAMES & CONSOLES:
2. a The interactive game:
The first video game was developed in 1947 by Thomas T. Goldsmith and Estle Ray Mann on a cathode ray tube. Having gained inspiration from World War 2 missiles, they created a missile simulator game. The birth of this video game keyed up the interest among several people to design d...
... middle of paper ...
...tion http://www.theesa.com/facts/pdfs/esa_ef_2013.pdf Report by National Geography on video games http://tvblogs.nationalgeographic.com/files/2013/04/NatGeo_VideoGames_FINAL_edits.fw_.png Information from Wikipedia http://en.wikipedia.org/wiki/Video_game_console http://en.wikipedia.org/wiki/PC_game http://en.wikipedia.org/wiki/Gamification 6. a Technical detail References:
[1] “Super NES” description by Sam Hart http://www.geekcomix.com/vgh/fifth/snes.shtml
[2] “VGA” description by Wikipedia http://en.wikipedia.org/wiki/Video_Graphics_Array
[3] Description of “Dithering” by about.com http://graphicssoft.about.com/od/glossary/l/bldithering.htm
[4] “A version of Peril-Sensitive Sunglasses” by Douglas Adams http://hackaday.io/project/580-Peril-Sensitive-Sunglasses
[5] Description of AI by Wikipedia http://en.wikipedia.org/wiki/Artificial_intelligence_(video_games)
An examination of videogames in popular culture is a complicated one. There is a large debate as to what is the very first video game. The supposed earliest known video game was created by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube in 1947. The game was a missile simulator similar to radar displays from World War II, and overlaid sheets of paper were used for targets since graphics were unknown at this time. On May 5, 1951, the NIMROD computer was presented in Britain. It used a panel of lights for its display and was used to play a game called “NIM”. Later, in 1952, Alexander S. Douglas made the first compu...
Kent, S. (2001). The Ultimate History of Video Games. New York City, New York: Three Rivers Press.
The future is a mystery that human beings can’t figure out because of the mindset ideal of the future. A step closer to the future has been the revolution of technology. It has changed society individually and mentally for the reality of the future. However, technology has changed entertainment in the manner of video games. Development to create games has been phenomenal.
“The objective of video games are to entertain people by surprising them with new experience” (Shigeru Miyamoto).Video games have been a leisure activity for many people around the world but for some people it has become a way of life. Video games help us escape everyday life and bring us to a land of imagination. That is why many people play video games because it is a great way to relieve stress. Video games have many benefits than just being fun. Not only are video games shown to have positive effects on the individual if used in the right manner, but it also helps to connect people with common interest; bring a sense of community. It is also a resourceful way to find a career path. The components
Video Games have been around for over thirty years now. A lot have changed in the way programs work. When they first came out Video Games weren't that powerful because the hardware couldn't support it. Now the possibilities are almost endless. Games have changed so much. From Games like Asteroids that was made in 1979. With Asteroids being only a small program with some computations going on.
So, what’s the history behind the video gaming phenomenon? Video games were first presented as a patent in 1948, starting with the Cathode- Ray tube amusement device. This sparked interest among inventors of the time, even though it was not a very successful innovation (“History of Video Games”). Through the next few years, many creations came out, but none were ever really popular. In 1961, MIT students created Spacewar!. It is considered the first widely available and influential computer game. Then, in 1972, Atari was founded. They had their first widespread success with Pong the same year. This success snowballed into the arcade age, where many arcade games such as Pac-Man, Asteroids, and Space Invaders were seen in malls, movie theaters, and even grocery stores (“History of Video Games”). In 1980, Mattel created the Intellivision system. It was not very popular (Herz 16). Then, in 1982, the Colecovision debuted but still wasn’t very popular (Herz 18). Many more consoles were produced, but none were very well known, and most people preferred to just play the arcade games as opposed to buying a home console anyway. This persisted until the third generation of video game consoles. In 1985, Nintendo came out with the Nintendo Entertainment System (NES). It was bundled with Super Mario Bros and quickly became a huge success(Herz 20). During the 1980's, the video-game market became more and more popular, and the budget for the creation of video games increased as well, as more and more publishers and fans bought into the craze. Then in 1989, Sega came out with the Sega Genesis, and Nintendo responded with the Super Nintendo Entertainment System. Next came the Sega Saturn, and the Sony PlayStation in 1994 and 1995. Then came the Nintendo 64, in 1996 selling more than 1.
Video games started as arcade machines with simple graphics and even simpler stories, soon evolving into home gaming with The Magnavox Odyssey, the world’s first home-gaming console. It invaded living rooms in 1972, selling 300,000 units. Since then there has been many consoles and games released, some have been huge commercial successes which
Video games have come a long way. They have evolved from the simple game of Pong into a complex, multi-platform, multi-genre, multi-billion dollar industry.
3. “Video Games” by Chris Jozefowics. Published by Gareth Stevens Publishing 2010. Pleasantville, NY 10570-70000 USA. Produced by Editorials Directions Inc.
Video games have been around about 50 years and they contribute a big part of the U.S. economy. People interact with video games every day throughout different ways, such as cell phone devices, computers, consoles or whatever which has a screen on it. In fact, it has always affected people’s lives. However, not so many people understand the benefits of video games. With video games, people can not only relieve themselves from stress and suffering, but it also improves people’s social experiences while they are exchanging and absorbing knowledge with other people; more than that, people can learn many other things from video games which can help them to achieve great things in lives.
Video games first appeared in the early 1970's. It all started with a simple white ball bouncing back and forth on the screen. In 1986, Nintendo introduced its first line of home video game consoles. With the Nintendo Entertainment System (NES) on the market, the home video gaming industry surged and immediately became popular among children. Since then, not only have video games increased in popularity, but there have been vast improvements in graphics, game play, and forms of gaming.
Presently, video games aren’t merely toys that negatively influence the youth. They have become an alternative means for people to learn and train for work. Games teach values and essential information, and motivate its players to achieve goals. Soldiers and doctors benefit from video games as well. The collaboration of game developers and educators helps improve the quality of educational games. At present, as technology progresses, one can truly see that video games have become an important factor in learning.
Video games are electronic sports which involves user interface and user interactivity. They generate a visual response which helps to provide excitement and entertainment. Video games are played on computers, televisions, or any kind of device with a display screen. People play video games for fun and also because some games are more productive and useful. With growth in technology video games have become very popular in children. Those games can be informative and a brain-builder for children but at the same time it may be so violent that they not only become the reason for the children to be destructive but also vigorously increase anti-social behavior.
A video game is a specific type of software that runs on hardware, a computer or video game console, and today's video games are increasingly realistic and technologically advanced. Social networking has even made its way into the video game industry with online gaming. Video games, especially those that contain violence, are becoming increasingly popular with college students. They are often considered a bellwether of Internet use, but the Internet is not the only technology they have incorporated into everyday life. They are also using other technologies like cell phones, mp3 players and other devices to entertain themselves wherever they may be but still, they are more interested on videogames that internet offers. With the increasing amount of time that students are spending on video games, one is left to wonder what effects video games have on the people who play them.
One of the very first video games to have been developed was a simple graphical computer application used to resemble virtual Tic-Tac-Toe (Bellis). Although the game was simple in nature and basic in control, it was one of the first few innovative designs that would eventually lead to establishment of other well known video games (Bellis).... ... middle of paper ... ...