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Explain revenge as a theme in literature
Explain revenge as a theme in literature
How video games affect humans
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What lengths will someone go to in order to get revenge on someone that did them wrong? It becomes clear, in Erebos, that, in this particular case, people would go to extreme lengths to get revenge on someone who did something unpleasant to them. Larry McVay, Adrian's father, was extremely angry at Ortolan, who had done wrong to McVay. He was accused of copying and other charges alike this. So, Erebos was created. Erebos was just a means of getting revenge, and since Mcvay was blinded by his urge to get revenge, he was willing to manipulate and trick people, namely kids, and get them to do horrible things. Larry was willing to let kids kill people, get in lots of trouble, and do things that they would never to do if they weren't under Mcvay's …show more content…
terrible, bad influence. Before he killed himself, he created Erebos, a high tech, life like game.
Furthermore, it was created in order to destroy Ortolan, and it was created before Larry had killed himself. This reminds me of countless stories, but real life as well. If someone does something bad to you, it's natural to feel a thirst for revenge. However, making a video game designed to have its sole purpose to kill a man who had committed few crimes, is way over the top. Nevertheless, Ortolan did commit a few crimes, and they were done at the expense of Larry McVay. This mainly reminds me of books like Percy Jackson. In Percy Jackson, a demigod named Luke turns against everyone on the 'good' side because he is angry at his father, an Olympian God. Moreover, he is seeking revenge, and tries everything he can to bring Olympus crumbling down, and also tries to kill everyone that opposes him. Countless stories are like this; it's a common theme in books. It seems like so many problems are created in stories when someone does something to someone, and it makes them turn evil, and they want revenge. Common theme. Furthermore, I think that all of the things that the people playing the game were made to do were actually tests. They were tests of
loyalty. Therefore, the messenger and, in extent, the dead man that created the game, Larry Mcvay, could 'weed' out any players that would not do anything that they were asked to do. Furthermore, for example, Nick was asked to ask Brynne out, poison his teacher, spy on people, copy the game, etc. Others were asked to do things like write graffiti on a garage, make Jamie have a bicycle accident that I suppose was supposed to kill him, put a pills bottle in the garbage, spy on people, make rude and scary phone calls, etc. Moreover, I believe that this was Larry McVay's way of testing who would follow his instructions to kill Ortolan, and who would draw the line at murdering someone. In other words, people who were not completely brainwashed and still had a bit of common sense. Those people were kicked out; they served no further purpose to McVay's revenge plan. Emily, for example, refused to do what was asked of her, so she got kicked out. She proved herself not trustworthy enough to be able to be part of the 'revenge group'. However, at first, Emily wanted to take no part in Erebos. She flat out refused to accept the game when offered it near the start of the book; then suddenly, she changed her mind. I think it's a bit odd for anyone to change their mind like that; to have one very distinct opinion, and then a little while later, have the opposite opinion. However, there was a lot of excitement about Erebos; even though they were not allowed to speak about it, everyone knew about it. The excitement most likely caught up to her, and she probably just thought that she should try the game out, see what the big fuss was about. Emily didn't meet McVay's requirements, though, because, like said before, she refused a task.Therefore, she realized how horrible the whole revenge plan was. Talking about McVay's revenge plan, Helen had a huge part in it. She nearly killed Ortolan, she shot him, and almost become a murderer. I think that she attacked Ortolan because she felt accepted by Erebos. What I mean is that at the school, most people ignored her, made rude comments about her, or, overall, made her seem like a joke to everyone. Therefore, she was never really accepted by anyone. Nick may have been the exception, but even he didn't really try his hardest to get her to be a friend of his. So when she got this game that seemed like a real person, that acted like a real person, it accepted her in a way. Nevertheless, she was being manipulated, but still it appeared to accept her, to like her. Therefore, when asked to do something very crazy, she didn't question Erebos's motives because she felt like she was accepted. She didn't want to lose the one thing that might actually like her, and she would be kicked out of the game had she not done what Erebos wanted her to do, so she shot Ortolan. Ortolan had copied Larry McVay, and ruined a lot of things for him. McVay ended up killing himself, but, before he did, he made this super high tech, life like game called Erebos. It was created as a means for revenge; the people playing it were all put through tasks that seemed strange at times. However, like I said, I think it was to test people's loyalty and to see who would really fall through with the final task;killing the man who had done the creator wrong.
Why is it that we as human beings feel the need to blame someone for every negative situation, which occurs? If we really look at the situation with any great depth, we may discover that an almost endless amount of things may be 'blamed' for the tragedy blaming an individual is pointless - only fate can really be blamed.
We have all wanted to get revenge on someone. Revenge is a very common feeling. It originates with hate or jealousy. Revenge can make our lives miserable and make us do things that hurt other people. We shouldn’t try to get revenge on anyone. If someone did something bad to us, we should think more deeply about that situation before taking any action that could cause some legal problems. Some people can get the point of killing just to get their revenge and some people leave this decision due to some circumstances, just like in the story we just read, “He Becomes Deeply and Famously Drunk” by Brady Udall. This story deals with the concept of revenge. Archie, is a handsome, loud and blunt seventeen-year-old who has spent much of his recent life
Evil exists naturally in the world, and there are many acts that are considered evil. As a result, evil is often a theme in literature. “The Tragedy of Hamlet, Prince of Denmark” by William Shakespeare, and “The Cask of Amontillado” by Edgar Allan Poe each rely heavily on evil to portray a message. Out of all of the evil acts that exist, exacting revenge is the evilest act that a person can make, for a person’s rash decision to exact revenge will ruin their sense of morality. The characters of Hamlet and Laertes in “Hamlet” each commit terrible acts of revenge, as does Montresor in “The Cask of Amontillado.”
experiences with revenge what his actions caused. It shows that getting revenge is never the
People only look at a man like this and see all the damage that he has caused, but if you look at the situation with a symbolic interaction perspective, you begin to understand that the man most likely grew up in poor conditions. For example, the man most likely grew up in a poor household where he was mentally or physically abused by his parents. This sort of thinking is not an excuse for beating your wife, or committing a murder, but when you look at the world with a sociological imagination, it opens up your eyes to the different interactions a person like Hernando has experienced throughout his life and his crime makes more sense. Now that our eyes are open as students to sociological reasoning, how is a child’s development and education affected by the videogames he or she
This exemplifies a truly content Edmond Dantès, who like before, is able to appreciate the little things in life. His experiences of ultimate despair allow him to value happiness that much more. For example, “Only a man who has felt ultimate despair is capable of feeling ultimate bliss” (Dumas, 531). As soon as Edmond is able to accept and remorse his hypocritical actions, he returns back to his original state, that of a good man who is content with the simple joys of life. In conclusion, a hypocritical action, such as revenge, cannot possibly bring about happiness.
Revenge is best served cold or so says the well-known expression. This idea of revenge that they seek is usually to restore balance and take an “eye for an eye” as the Bible says. Revenge, if by chance everyone were in Plato’s perfect utopia, would be in a perfect form, where justice and revenge would be one, and the coined phrase “eye for an eye” would be taken literally. By taking an eye for and eye, and punishing those who did wrong equally as they did wrong, there is justice. However, this revenge sometimes goes too far and is consequently not justice.
The act of revenge is the most honorable of all types of justice. Killing those who kill people you care about exhibits your loyalty to the man or woman who is deceased. Even though the cost was killing his mother, Orestes did avenge his father's death. Aeschylus and Sophocles show their fellow Athenians that although it may not be the most pleasurable and best looking solution, revenge is the most just. Although problems and criticism did arise from his actions, Orestes did exactly what he was suppose to do in the given situation.
In Sophicle's Oedipus The King, Oedipus plays the lead character in the play. Oedipus plays blindfolded throughout the play. His character that he betrays is typical of those who honestly believe they have no part in the situation that occurs. I agree with Bernard Knox that Oedipus is responsible for the tragic outcome of the play. Oedipus's investigation of the death of King Laius is the reason for the tragic ending.
Norms of Revenge. 4. Blackwell Publisher, 1990. 862. eBook. . Bar-elli, G. and Heyd, D. (1986), Can revenge be just or otherwise justified?.
Throughout history, revenge, or vengeance, has been altered by several cultures and even the American culture. This is shown throughout many ancient greek epics. Throughout these two epics, what is just revenge and what the action of revenge is are much different than what Revenge is seen through today’s society. Revenge is the main theme in The Iliad, with Achilles’ revenge on Agamemnon and Hector, and in The Odyssey, with Poseidon’s revenge on Odysseus and Odysseus’s revenge on the Suitors, and these epics define how revenge was seen in the ancient Greek world.
The realm of revenge often warps the mental state of characters, leading them to enact vengeance regardless of the repercussions which may permeate their world. In Shakespeare’s renowned play “Hamlet,” the main character, Prince Hamlet, is conflicted between his quest to adhere to his private passion, in regards to his eagerness to avenge his father’s death, and his need to avoid neglecting his responsibilities towards his loved ones. Further, the effects of vengeance are illustrated by Medea, the main character in Euripides’ play “Medea,” who allowed her passion for revenge to supersede her duties to her children. Despite the numerous forms of retaliation, this brutalized world is one that ceaselessly dilutes the minds of characters, leaving them ravenous for revenge and oblivious towards any repercussions.
The tragedy "Othello" by William Shakespeare is a story based upon the revenge of two characters, Othello and Iago. These two characters help to prove Murphey's Law which states that if something wrong can happen it will: for Othello it is the wrongful killing of his wife and friend, for Iago it is getting caught for his actions and finally being tortured. Many historians, actors, and readers would like to argue that Othello and Iago are very complex but at a closer look you will notice that their actions are purely based upon revenge for their iniquities.
Sophocles demonstrates in the play Oedipus the King that a human being, not a God, ultimately determines destiny. That is, people get what they deserve. In this play, one poorly-made judgment results in tragic and inescapable density. Oedipus fights and kills Laius without knowing Laius is his father. Then, Oedipus's pitiless murdering causes several subsequent tragedies such as the incestuous marriage of Oedipus gets into the flight with Laius. However, Oedipus's characteristics after Laius's death imply that Oedipus could avoid the fight as well as the murder of his father, but did not. Ultimately, Oedipus gets what he deserves due to his own characteristics that lead him to murder Laius: impatience, delusion, and arrogance.
As said before, revenge has become a common theme in modern society, especially in the younger generations. The problem that has been aroused over the past 400 years since Hamlet was written is that the belief that all problems can be fixed with the action of revenge. It does not matter if the action being taken is right or wrong or the consequences that will follow, it only matters about our own satisfaction and feeling justice. This is evident in the news today with young adults and teenagers, it can be said that the quote “revenge should have no bounds,” from the play Hamlet was taken too seriously.