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The evolution of the horror genre
Analysis of horror movies
The evolution of the horror genre
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Science has been a major component of the horror genre ever since its origins. These two different subjects go hand in hand. Specifically, horror movies are well known to exploit the human anatomy to create repulsive and monstrous creatures such as decomposing zombies or alien offspring. Studies of the human anatomy have inspired producers and authors to use the human body to inspire that feeling of repulsion, fear, and disgust proper to the horror genre. To explain the ambivalent love and the fear for the horror genre that uses the human body, also called "body horror" or "biological horror," many scholars have been analyzing this subject. Rebecca E. May (Carnegie Mellon University, Qatar) and her study "This Shattered Prison': Bodily Dissolution, …show more content…
They both explore the importance of the human anatomy and explain the exploitation of it in the movies. Drawing upon these writers' argument, many major horror movies connect to both arguments such as George A. Romero's Night of the Living Dead (1968), John Carpenter's The Thing (1982) and Rupert Julian's, et al. The Phantom of the Opera (1925)
The innovation in science like the discoveries by the anatomists has initiated the use of the human body in the horror cinema. Even though she does not directly talk about the gothic movie, Rebecca E. May illustrates the great importance of these anatomists and their work on the human dissection. Many connections between her study of this medical field and the horror films can be drawn such as how "the anatomists, in showing us his corpses, shows us ourselves." (May, 424) Like the horror movies, the monster often represents us, either the idea of a certain inventor or even the human body. We fear the disgusting monsters in movies such as in George A. Romero's work Night of the Living Dead where those zombies are only decomposing humans, us when we will die. As gore it can be, those men are able to withdraw pleasurable and exciting joy from dissecting those corpses just like the
Too many horror films provide scares and screams throughout their respective cinemas. Not many viewers follow what kind of model the films follow to appease their viewers. However, after reading film theorist Carol Clover’s novel, watching one of the films she associates in the novel “Halloween”, and also watching the movie “Nightmare on Elm Street” I say almost every “slasher” or horror film follows a model similar to Clover’s. The model is a female is featured as a primary character and that females tend to always overcome a situation at some point throughout the film.
Frankenstein is the story of an eccentric scientist whose masterful creation, a monster composed of sown together appendages of dead bodies, escapes and is now loose in the country. In Frankenstein, Mary Shelly’s diction enhances fear-provoking imagery in order to induce apprehension and suspense on the reader. Throughout this horrifying account, the reader is almost ‘told’ how to feel – generally a feeling of uneasiness or fright. The author’s diction makes the images throughout the story more vivid and dramatic, so dramatic that it can almost make you shudder.
Morgan, J. The biology of horror: gothic literature and film. Carbondale, IL: Southern Illinois University Press, 2002.
The article Why We Crave Horror Movies by Stephen King distinguishes why we truly do crave horror movies. Stephen King goes into depth on the many reasons on why we, as humans, find horror movies intriguing and how we all have some sort of insanity within us. He does this by using different rhetorical techniques and appealing to the audience through ways such as experience, emotion and logic. Apart from that he also relates a numerous amount of aspects on why we crave horror movies to our lives. Throughout this essay I will be evaluating the authors arguments and points on why society finds horror movies so desirable and captivating.
One of America’s famous actress film director and producer Katie Aselton once said,” I don’t love horror movies with something surreal happening. That doesn’t work for me. What’s terrifying is something that could actually happen to me and what I would do. I don’t know how to throw a punch, and I’ve never had to do it.” This quote shows connection to King’s article. I’m starting to consider that everyone has a crazy side. Why We Crave Horror Movies explains the reason people want to go see horror movies. The average person enjoys the horror movies because they are in a safe environment knowing they can not be harmed. By discussing the argumentative strategies such as ethos, logos,
To begin with, some people would say they enjoy a horror movie that gets them scared out of their wits. They go see these movies once a month on average, for fun, each time choosing a newer sequel like “Final Destination” or “The evil Dead”. King says “When we pay our four or five bucks and seat ourselves at tenth-row center in a theater showing a horror movie we are daring the nightmare” (405). As a writer of best-sel...
Mary Shelley’s novel Frankenstein is impressive, entertaining, and fascinating so is it no surprise there have been so many films and artworks influenced by her novel. Many of which have put their own spin to the horror novel, especially the character of the creature that remains one of the most recognized icons in horror fiction. However, there have been critics whom argue modern versions and variations have lost the horror and passion that is an essential to the creature. The start of the Creature is bound to one book. However, public impression of the Creature has changed severely since the publication of the original novel, leading to diverse styles and plot lines in its diverse film adaptations. People’s impression of the Creature have become so twisted and turned by time and decades of false film posters and article titles that most use the name “Frankenstein” to refer to the Creature itself, rather than the scientist who created him! It’s a shame! An understanding of literary history is a necessity to comprehend the truth of the Creature’s tragic history and how decades of film adaptations changed him into the hulking beast most people know him as today.
Frankenstein’s creature, the concept way ahead of its time but a terrifying thought to its first audiences.
To begin with, most people go to horror movies in order to feel better about themselves. There are many ways that horror movies can help people feel better about how they are and act. King explains that even though people may compare themselves to hideous figures “we are still light-years from true ugliness” (1). King uses an example of a horrible disembodied figure in order to show that people could look worse. Horror movies tend to have gruesome characters, like a twisted clown from the movie “It” or even a burnt man that runs through children’s
The novel narrates the story of Victor Frankenstein, a scientist, who obsessed with ‘unfolding to the world the deepest mysteries of creation’, achieves to animate a creature made of dead bodies (p. 38). Nevertheless, terrified by his own work, Frankenstein abandons the monster to his fate. Consequently, the being embarks on a journey in search of human acceptance and affection. Unable to satisfy his yearning, the creature seeks for revenge and turns Frankenstein’s life into one marked by destruction and death.
Horror films are designed to frighten the audience and engage them in their worst fears, while captivating and entertaining at the same time. Horror films often center on the darker side of life, on what is forbidden and strange. These films play with society’s fears, its nightmare’s and vulnerability, the terror of the unknown, the fear of death, the loss of identity, and the fear of sexuality. Horror films are generally set in spooky old mansions, fog-ridden areas, or dark locales with unknown human, supernatural or grotesque creatures lurking about. These creatures can range from vampires, madmen, devils, unfriendly ghosts, monsters, mad scientists, demons, zombies, evil spirits, satanic villains, the possessed, werewolves and freaks to the unseen and even the mere presence of evil.
People flock to horror movies each year. Usually to be scared. Another is to solve the question of Who done it? Unfortunately, a lot of these horror movies fail to scare people or make the killer so obvious the audience gets bored. Occasionally, there are a few horror movies that stick out. Scream, directed by Wes Craven, is one of them. Wes Craven is always toying with the viewer's fears. Always finding ways to scare the audience at every turn. He also plays with the viewer's head, and has them second guessing themselves. How does he do it? Well, as one of the characters in the movie exclaims, "There's a formula to it. A very simple formula. Everybody's a suspect!" This paper will discuss how Craven uses sound, camera shots, and mise en scene
Modern day horror films are very different from the first horror films which date back to the late nineteenth century, but the goal of shocking the audience is still the same. Over the course of its existence, the horror industry has had to innovate new ways to keep its viewers on the edge of their seats. Horror films are frightening films created solely to ignite anxiety and panic within the viewers. Dread and alarm summon deep fears by captivating the audience with a shocking, terrifying, and unpredictable finale that leaves the viewer stunned. (Horror Films)
Jack Morgan, The Biology of Horror: Gothic Literature and Film (Carbondale, IL: Southern Illinois University Press, 2002) null03, Questia, Web, 29 May 2010.
Almost everyone has a favorite genre of film, but how everyone defines their favorite genre can differ greatly. Horror is one of the genres where its definition can be perceived differently by many people. Like all other genres, horror does have rules and traditions that must be included in order for a film to be considered a horror film. These rules and traditions include a protagonist, an antagonist, an escape or escape attempt of some sort, and very influential audio and visual effects.