Medal Of Honor Rhetorical Analysis

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According to a recent study, 155 million Americans regularly play video games. Concerned with the ability of interactive personal-narrative video games to leave these 155 million Americans with selective memories of historical events, Aaron Hess analyzed the narrative rhetoric in the video game Medal Of Honor: Rising Sun. His selection and analysis of the video game led him to formulating the essay question; “What functions do narrative histories as presented in video games perform for players?” Hess’ analysis of the video game through narrative method criticism is appropriate as it properly fulfills the narrative requirements. To be considered a narrative, a rhetorical piece must comprise at least two related events with a unifying subject organized in time order. Immersive and first-person shooter games such as Medal Of Honor: Rising Sun are formatted in a way where the player is guided through different challenges, …show more content…

In books and movies, narrative rhetoric is known to fully immerse readers into the plot and make them feel as if they were a part of the story. As noted, the video game’s first-person perspective provides gamers with the opportunity to directly experience a historical narrative. The game involves a quest for personal and nationalistic revenge, as a result of the the disappearance of the central character’s brother and the destruction of Pearl Harbor. As Hess recounts, the beginning of the game has players navigating the ruins of Pearl Harbor immediately after the bombing. As a result of this, players directly experience an important historical moment through the eyes of technology. The game contains real video clips as well as digital animated scenes. Hess’ is concerned in his critique, that because of the selective nature of the history displayed in the game, players end the game with a selective and altered understanding of the history of the

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