Gamification Improving Society

800 Words2 Pages

Yu-kai Chou talked about Gamification and how it can improve the world we live in today. The title of this work is, “Gamification to Improve our World”. “Gamification is the craft of taking all the fun exciting elements of gaming and pouring them into boring non-gaming contents,” Yu-kai Chou explained in his speech. Yu-kai Chou talks about the many ways we can apply gamification to our world and the benefits it will bring us. He mentions that gamification will challenge us, allow us to hang out with friends, and make us the people we are today. After explaining this, Chou explains many different ways we can bring gamification into our lives. One way he mentioned was development and accomplishment. This means that a person feels motivated because they feel as though they are leveling up in life. Fitness bands are a real-life example of development and accomplishment that You mentioned proving that gamification does work in our lives. After watching this video I feel as though Gamification is a realistic and positive way to improve our society …show more content…

The fitness bracelets that were mentioned earlier have so many goals designed for each bracelet. After reaching a goal on the fitness bracelet, the bracelet celebrates and encourages you to strive further and further until you reach your full potential. These short-term accomplishments have to be reached in a certain period of time, or you will have failed your goal for that time period/day. These fitness bracelets are the most successful example of development and accomplishment designed so far. For example, this is a great way for children and adults to stay active all throughout the day. I say this because I have experienced the effects of these fitness bracelets in my life for the past couple of years. People both young and old strive to reach their goals, whether it is going on a walk outside or walking around in circles in your own

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