The Use of Agency and Interaction in the Video Game Industry

573 Words2 Pages

In the videogame industry there are many terms and processes. The latest term in class discussion was player agency and interaction. Now, from a general perspective the two terms seem similar but have different meanings in the field. In the following paragraphs allow me to explain what these terms mean and how they relate to the videogame industry. To begin with, Interaction is defined as reciprocal action, effect, or influence. When it comes to videogames players get a sense of being interactive with the world they are residing in. Player interaction can involve different forms such as direct conflict, negotiation, trading, and information. Players that are involved in direct conflict are mostly engaged in competing against another player. One way of making direct conflict in games is by process called “attacking the leader” where players combine efforts to weaken a high ranking player. In games where a more reasonable approach is offered players can negotiate with each other to achieve their goals. In a game like “Monopoly” players will often converse with one another to g...

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