Graphic violence Essays

  • Violence in Video Games

    2484 Words  | 5 Pages

    With the Nintendo Entertainment System (NES) on the market, the home video gaming industry surged and immediately became popular among children. Since then, not only have video games increased in popularity, but there have been vast improvements in graphics, game play, and forms of gaming. Today, video games have become the preferred choice of entertainment among children and teenagers. Research done in 1998 has shown that kids who own video games spend an average of 90 minutes a day playing them. Clearly

  • The Censorship Debate

    781 Words  | 2 Pages

    their everyday vocabulary; to others, they are vulgar and unacceptable.  The issue of censorship is much more than just words.  There have been huge controversies over the negative ideas and graphic nature of literature, music, and television.  What is too violent, too negative, too obscene, or too graphic?  And who decides what these standards are?  These are questions that are still debated by many. Literature has the greatest history of censorship debates.  For years, there have been arguments

  • Palestine By Joe Sacco; A Book Review

    1945 Words  | 4 Pages

    Joe Sacco’s graphic novel, Palestine, deals with the repercussions of the first intifada in Israel/Palestine/the Holy Land. The story follows the author through the many refugee camps and towns around Palestine as he tries to gather information, stories, and pictures to construct his graphic novel. While the book is enjoyable at a face level, there are many underlying themes conveyed throughout its illustrated pages and written text. The most obvious of the themes is that of violence, brutality,

  • Fyodor Dostoevsky’s Crime and Punishment

    1006 Words  | 3 Pages

    conscious of himself, and almost without effort, almost mechanically, brought the blunt side down on her head.” In this violent and graphic scene of murder, Raskolnikov commits murder upon Alyona Ivanova. The result from the blow of the axe was gruesomely detailed Dostoevsky described “The blood gushed as from an overturned glass, the body fell back.”(75) As these graphic violent scenes would contribute to the main theme of the story it also contributed to the theme of poverty. Raskolnikov is living

  • Symbols and Symbolism in Lord of the Flies

    1720 Words  | 4 Pages

    for evil to dominate their existence. One of the most important and most obvious symbols in Lord of the Flies is the object that gives the novel its name, the pig's head. Golding's description of the slaughtered animal's head on a spear is very graphic and even frightening. The pig's head is depicted as "dim-eyed, grinning faintly, blood blackening between the teeth," and the "obscene thing" is covered with a "black blob of flies" that "tickled under his nostrils" (William Golding, Lord of the Flies

  • Handwriting: More than Just Ink [Graphology]

    5347 Words  | 11 Pages

    readers. It became practiced from “castle to castle” by people trying to make money from handwriting interpretations (Roman, 1952, p.3). The surprising thing about graphology that is not all about handwriting analysis. “Graphology is the study of the graphic movement; it is not simply ‘handwriting analysis” (McNichol and Nelson, 1991, p. 23). This is why graphologists can also study doodles, drawings, sculptures, and paintings to infer a person’s character and the physical, mental, and emotional states

  • Psychological Effects of Violent Video Games

    1459 Words  | 3 Pages

    disturbed teenagers who kill their classmates. Repeatedly, when trying to understand why these children kill, graphic violence in video games emerges as one of the elements that shoulders the blame. It would be wonderful if merely eliminating graphic violence in video games would solve the problem, but doing so would not solve the problem. No study has ever established that graphic media violence causes teenagers to commit murder. Although, some studies have established a link between aggressive behavior

  • Analysis of Virtual Reality

    4240 Words  | 9 Pages

    World (WoW). This concept traces its lineage back through the entire history of computer graphics. In 1965, Ivan Sutherland laid out a research program for computer graphics in a paper called "The Ultimate Display" that has driven the field for the past nearly thirty years. "One must look at a display screen," he said, "as a window through which one beholds a virtual world. The challenge to computer graphics is to make the picture in the window look real, sound real and the objects act real."

  • Intranets

    2690 Words  | 6 Pages

    menos en una de ellas, es básicamente diferente. De la misma manera que Internet está teniendo un efecto profundo en la manera en que nos comunicamos, la intranet promete transformar el mundo corporativo. Compañías tan variadas como Ford, Silicon Graphics y Tyson Foods han implementado todas ellas esta tecnología, mejorando la productividad al tiempo que reducen costes. ¿Pero qué es una intranet? Es posible imaginarla como una Internet interna diseñada para ser usada dentro de una compañía, universidad

  • All Quiet On The Western Front: Themes

    1012 Words  | 3 Pages

    Western Front is a graphic depiction of the horrors of war. In the short note before Chapter One, Remarque lets the reader know exactly what themes he intends. War is a savage and gratuitous evil, war is unnatural, and war is responsible for the destruction of an entire generation. Remarque is very clear on the strength of his themes, and uses graphic imagery to convey to the reader the physical and psychological impact that war has on humanity. But Remarque uses more than graphic description to support

  • Comparing Sources of Research Material

    1165 Words  | 3 Pages

    was "Digital Literacy," written by Richard Lanham. This article discussed how plain black and white text has become a thing of the past. The article states that reading material is now available on the web that contains a combination of audio and graphics and is the new method of written communication. The second article was "Teaching and Learning Literacy With Technology," written by Philip Molebash and Douglas Fisher. This article discussed the growing interaction of people with technology and writing

  • Less Could be More in Anna Karenina

    827 Words  | 2 Pages

    great and important, but they were many, and at times, not appropriate for this book. The book was great, but it could have said much more, and been better, if Tolstoy had said a little less. The language in Anna Karenina was wonderful, although graphic and too descriptive in much of the book. Tolstoy was a great writer, and that is why this book is a classic. However, he should have made choices about what to emphasize, and what not to. Tolstoy had a great writing style. He used some wonderful

  • Craft

    632 Words  | 2 Pages

    supplement, alter, or counteract the work of nature.· The conscious production or arrangement of sounds, colors, forms, movements, or other elements in a manner that affects the sense of beauty, specifically the production of the beautiful in a graphic or plastic medium. Craft (kr ft)n. · Skill in doing or making something, as in the arts; proficiency. · To make by hand. · To make or construct (something) in a manner suggesting great care or ingenuity. Craft, the word has been with

  • Website Analysis, Williams Principles

    845 Words  | 2 Pages

    focal graphics on the homepage begins to lead the audience to a comfort level within the site. The general template remains the same, with the navigation being on the left and the top, maintaining its black color and when you click one of the main focal points on the homepage, one of the four pictures, it takes you to another page that still have that same picture/focal point to a degree. Specifically, the repetition of size (170x142pixels), color (greyscale), and angle variance in the graphics create

  • Virtual Reality Technology

    1109 Words  | 3 Pages

    serendipity that needs to be experienced firsthand” (Dyril 1). A closer representation of the Metaverse is what is called a virtual world. Dan Costa sums up a virtual world best by describing virtual worlds as having “smooth chat features and realistic graphic environment, and they offer subscribers the ability to create unique avatars and wander freely” (Costa 1). This is very similar to Stephenson’s Metaverse in the sense that it gives users the opportunity to socially interact with other users without

  • The Internet and Technology

    1324 Words  | 3 Pages

    things that technology has to offer us so that our students do not fall into satin's pitfall. If technology is used in the right ways, it can enhance a student's learning. The internet offers many forms of media that "combine text, audio, visual, graphic and self-motivated elements" (Bates 40). These multiple forms of media present knowledge in several different ways, such as the, "opportunity for deeper levels of understanding, particularly if the presentational qualities are fully and deliberately

  • Entertainment, Media and Desensitization

    1896 Words  | 4 Pages

    People of the 21st century have reached a point where violence such as the shooting of John F. Kennedy is being viewed as nothing more but entertainment. There is not one day in the year where graphical violence is not being viewed in some way or the other. Violence has grown to a point where it has attached itself to people’s everyday lives. It has gotten to the point where it has made a home within everyone’s mind. Murder cases, shootings, and even bar fights no longer affect people’s emotions

  • Free College Admissions Essays: Art is My Life

    615 Words  | 2 Pages

    from my college every Wednesday afternoon.  I have found this to be a welcome break from normal study, allowing me to exercise at the same time as relieving stress. My present interest in art is more graphic/typography based, although I do enjoy all areas of art. I have been designing graphics on my computers from a young age and have work published in national magazines. Not all the graphical work I do is computer based, I enjoy using traditional mediums in a clean graphical way, as I find it

  • Art Analysis: Safely Contained

    741 Words  | 2 Pages

    [IMAGE] The form of the image is very simple, subject and background, both of which are easily distinguishable. The image of scarface has been created upon an existing image of which contained a background, this is not transferred to the artists' graphic interpretation. This is done with all the images in the series, the background being replaced with a shade of red. We see that the subject either appears to be standing or sitting, resting both of his arms on something that is not contained within

  • The Mayor of Casterbridge

    792 Words  | 2 Pages

    Casterbridge. His wife and child seek him out years later. In the end, it is neither his supposed child, Elizebeth-Jane, nor his wife, Susan, who ruins him but his own self-destructive nature. The novel was published serially in the Graphic and in Harper’s Weekly. The Graphic was the English version and Harper’s Weekly was the American version. They ran concurrently over the nineteen-week period from January second to May fifteenth in the year of 1886. There were no major differences between the serial