Final Fantasy VII Essays

  • Great RPG

    609 Words  | 2 Pages

    ”Jonez (2013). Many of the best RPG’s have no voice acting when some of the best voice acting are in horrible RPG’s. One example of a great RPG is Final Fantasy VII. The game came out in the late 90’s. It was popular in both Japan and America. Engulfing players across multiple consoles and PC’s in an in-depth world filled with adventure and fun. Final Fantasy VII changed the way RPG’s are made and revolutionized RPG’s as a whole with its intense in depth story line and its multi-leveling. “FF7 is, without

  • Sophomore Year Experience

    1216 Words  | 3 Pages

    It was the most time I ever put into one piece of poetry. I wrote it after a character from the game Final Fantasy XIII. The letter was to the character’s sister explaining her feelings to her sister. The poem was really sad behind the sophisticated words, but I am still satisfied with the poem. Even today, I still have not written a poem that could beat this

  • Types of Gamers

    835 Words  | 2 Pages

    Video games have become one of the largest forms of entertainment within the last decade or two. People of all ages play these games to get out of the boring reality of things and experience the thrill of fantasy, combat, or adventure. But what kind of games gives you the experience you want? Some may want to control one person, a great being on a quest to restore his or her torn land, wielding great powers and becoming enveloped in a great story. Others may want to control a million persons, on

  • Review of Final Fantasy 13

    1408 Words  | 3 Pages

    the roles of the characters and controls their actions in order to further character development. RPGs generally have a strong story and character back story that fully immerses the player in the fictional world. Final Fantasy 13 or FF13 for short is the 13th installment in the Final Fantasy franchise and it that falls under this genre of gaming. A game of this genre and style should strive to have well developed visuals, a complete story, full character backstories that are interesting, a non-linear

  • Square Enix: Success in the Gaming Industry

    1498 Words  | 3 Pages

    develop and release on one of the most well known game series on the market. They released Final Fantasy in 1987 and it soon became the company's first hit. (GameFAQs, n.d.) The designer, Hironobu Sakaguchi, created a game that would revolutionize game play for years to come. The game drew inspiration from Enix's Dragon Quest and Nintendo's smash hit, The Legend of Zelda.(GameFAQs, n.d.) Final Fantasy would go on to produce nearly thirty-games. (GameFAQs, n.d.) The franchise is still growing

  • What Are Yoshitaka Amano's Major Accomplishments

    753 Words  | 2 Pages

    town outside of Shizuoka, Japan, underneath Mount Fuji. Amano was born on March 26th, 1952 and is currently still alive to this day. Amano had many major accomplishments, mainly from working in Character Design. He worked on every one of the Final Fantasy games up until today. Another major accomplishment, in my mind, was that he was technically the creator (co-wrote) the animated movie Angel's Egg. The movie was based off of his style of art, as well as him co-writing it. The movie Angel's Egg

  • Interactive Fiction: Computer Games

    1620 Words  | 4 Pages

    characters I had grown attached to. Not long after this I bought a copy of a computer game called Final Fantasy 7. It changed the way I viewed storytelling completely. In the first few moments of the game I was placed in control of a character where I made the decisions. I chose where to go, what to do, who to talk to, even what to SAY! For the first time, I was able to actually live out a fantasy that all readers indulge in - being IN the story! And what a story it was. The game experience was

  • Elements of The Lord of the Rings in Final Fantasy VIII

    1716 Words  | 4 Pages

    Elements of The Lord of the Rings in Final Fantasy VIII J.R.R. Tolkien's The Lord of the Rings trilogy is arguably the most influential work of fantasy literature in modern times. Its epic tale of good against evil and its surreal world of magical and unusual characters and places have captured and enchanted readers since its publication half a century ago. The story of the struggle to destroy the One Ring still influences numerous tales of adventure in literature, film, and role-playing

  • Final Fantasy 13: Breakthrough Video Game

    872 Words  | 2 Pages

    an excellent mixture of strategy and fast-paced motion? Well if that game is Final Fantasy 13, a single player game developed by Square Enix, you have played a game that Gaming Age calls “one of the most gorgeous games to grace a video game console”. Playing this game was one of the greatest moments of my life. This game has actually influenced me to go full force in wanting to make video games for a living. Final Fantasy 13, in my opinion, has accentuated the great gaming potential of the Xbox 360®

  • Pillars Of Competition Essay

    808 Words  | 2 Pages

    In 2015, Obsidian Entertainment, an independent American video game developer, released a 3D in 2D role-playing game called Pillars of Eternity. The game was the spiritual successor of popular game titles Baldur’s Gate and Icewind Dale, which ran the mechanics of Dungeons and Dragons. Visit its universe and experience a gameplay filled with heavy lore and tactical combat. Kickstarter Crowdfunding Campaign Pillars of Eternity used the game engine Unity that applied both 2D and 3D effects. When the

  • The Allegory of the Cave

    1888 Words  | 4 Pages

    mimicked the fantasy, the most profitable being the Matrix Trilogy. But what makes this story so fascinating? Through it, Plato attempts to map a man's journey through education. The map used is another metaphor: the Line. He explains the rewards for those who reach the top of the Line, and the significance of those who fall short. He also tries to answer the important question, how does a city's ruler view politics and education, once he has reached true understanding? Plato's fantasy begins in

  • Accraft 2 Essay

    949 Words  | 2 Pages

    Top 10 Games with Best Plot The story in a video game is one of the most important parts to make the players engaged into the game. In this article we take a look at the top 10 games with the best stories. 10. StarCraft 2: Legacy of the Void StarCraft 2 was released back in 2010 and has finally come to an end with StarCraft 2: Legacy of the Void. Legacy of the Void is a stand-alone expansion and while StarCraft is one of the most competitive games in the world, there's also a terrific story attached

  • Explore how Mansfield portrays the role of women in "Prelude"?

    736 Words  | 2 Pages

    not introduce characters much through narration, we learn about them from direct observation. Therefore this extract is particularly important as it is an exploration of Beryl’s secret self. Beryl realizes she plays multi-roles in her personalized fantasy world. Her name itself is a perfect metaphoric evidence of this, as gem-stone beryl allows its color to be determined by external stimuli, we can assume that beryl plays different roles in her life according to external environment and atmosphere

  • Ode to a Nightingale

    2329 Words  | 5 Pages

    which the reader can draw a conclusion or abstraction. Does the experience which Keats describes change the dreamer? As reader, you must follow the dreamer's development or his lack of development from his initial response to the nightingale to his final statement about the experience. Stanza I. The poet falls into a reverie while listening to an actual nightingale sing. He feels joy and pain, an ambivalent response. As you read, pick out which words express his pleasure and which ones express his

  • Controlling Adolescents' Exposure to Violence in Media

    2293 Words  | 5 Pages

    The debate about violence in media, such as video games, has been going on for years now, however, there is no definite answer on what to do about it. Should adolescents be able to differentiate between video game fantasy violence and real life? Is it partially the parents’ fault for not controlling their access to these games? Perhaps there is more to it than just the scientific side of things. Adolescents should be able to differentiate violence in video games from real life and be able to recognize

  • The Downfall Of Macbeth In Mac

    1568 Words  | 4 Pages

    Macbeth had never encountered the witches, they would never have revealed the prophecies to him. He would have become the Thane of Cawdor, and he would never have even considered the idea of making himself the King of Scotland. It would have remained a fantasy that would probably never have come true in the way that it did. The witches are the ones who allow Macbeth to discover his future, and by doing this, they give him the opportunity to consider making the prophecy come true. The only way to do this

  • Images of Masculinity and Femininity in Shakespeare's Macbeth

    2706 Words  | 6 Pages

    conventional ideas of how a female should be regarded by a male. In the Renaissance era the division of the sexes were so vast, but Lady Macbeth resists persistently even when Macbeth dismisses her: ‘We will proceed no further in this business:’ (I vii 32) To resist what Macbeth says on whatever grounds, is not to be a woman at all. A woman is supposed to be weak, frail and submissive to male desires and certainly not supposed to debate effectively with her husband. But Lady Macbeth does reject the

  • Heroes and Heroines

    2038 Words  | 5 Pages

    Heroes and Heroines "Who the heck are you?" Victor Frankenstein cried. "What the heck are you?" "I am the wretch created by your beloved Elizabeth," cried the vaguely female wretch. "Elizabeth has passed the limits of the human realm and in her feverish pursuit of the essential knowledge of the world she has spawned the being that you now see before you!" "And what do you want from me, you frightening monstrosity whom my innocent and sheltered eyes should never have been made to look upon

  • Role of Female Characters in Fidelman's Epiphany in Naked Nude

    1297 Words  | 3 Pages

    Outline Thesis:  In his picturesque short story, "The Naked Nude", Bernard Malamud uses the female characters to develop, enact, and resolve Fidelman's epiphany and to bring about the protagonist's final, artistic self-understanding. Bernard Malamud, a leading contemporary Jewish author, skirts between fantasy and reality in his almost allegorical short fiction, teaching the reader a lesson through coinciding elements of beauty and comedy.  Venturing away from his usual, inner-city Jewish element, Malamud

  • Environmentalism in Manga and Anime

    1904 Words  | 4 Pages

    Environmentalism in Manga and Anime In Western news stories, Japan and the environment usually only come up together in one form: Japan is ruining the environment. Japan is hunting endangered whales; Japan is overfishing depleted fishing stocks; Japan has walled up the last of its wild rivers; Japan is building up all its wild areas. All these accusations are, unfortunately, true to some large degree. Even in anime, all too often what we see are images that point to a continuation of the