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industrial revolution affect art
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Over the years artists have generally been influenced by the developments in technologies of their era. Through impressionism, we had Monet who saw realistic paintings as redundant after the invention of photography. Instead, Monet focused on capturing how light and shadows affect our impression on a subject. By 1916, Picasso had taken this further and depicted all sides and shapes of reality at once with Cubism. It was technologies of The Industrial Revolution that handed Picasso and other artists their new found freedom and inspiration. Their art was reflected by the attention and understanding they had to the evolving change in times. Since then, technology has changed drastically and artists are constantly using this to their advantage to try and create new distinctive work. (Elizabeth Reoch, 2013)
For many years, artists had to go through a specific channel if they wanted their work to be exhibited. The process involved art critics, curators, collectors, advisors, consultants, gallery owners and anyone else who had an influence in the art world. However, all this began to change in 1969 when the internet was born and as it grew it transformed the way humans live. By 1994 a new movement was created: the Internet art movement also known as the Net.art movement. This movement refers to a style or method with a common goal or intention, in this case the use of the internet. The internet is used as a tool or subject, the medium and message. It is used as a whole and not just the World Wide Web. However, it should be noted that various types of network art already existed before this, such as fax machines for instant exchange of written messages, the use of the telephone for live audio performances and mail art circles which ...
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Anonymous (n.d) The Digital Legacies of the Avant-Garde. [ONLINE] Available at: http://www.booki.cc/the-digital-legacies-of-the-avant-garde/introduction/ (Last Accessed 14 January 2014)
Lily Lynch (2012) Vuk Cosic: the origins of net.art. [ONLINE] Available at: http://bturn.com/8131/vuk-cosic-the-origins-of-net-art (Last Accessed 14 January 2014)
Reena Jana (2001) Want to See Some Really Sick Art? [ONLINE] Available at: http://epidemic.ws/biennale_press/wired_news_reena-jana.htm (Last Accessed 14 January 2014)
Goran Mijuk (2009) The Internet as Art. [ONLINE] Available at: http://online.wsj.com/news/articles/SB10001424052970204619004574318373312061230 (Last Accessed 14 January 2014)
Carolina A. Miranda (2013) The New World of Net Art. [ONLINE] Available at: http://www.artnews.com/2013/06/12/the-new-world-of-net-art/ (Last Accessed 14 January 2014)
The introduction of the printing press changed society permanently. Along with this invention came the emergence of mass production of texts. Suddenly, information could be efficiently replicated, thus facilitating the dissemination process. Widespread alphabetic literacy, as Havelock states, could finally become a reality. Print media, however, are fundamentally restricted by their physical nature. Enter the Internet, arguably modern society’s greatest technological advancement, with its ability to digitally recontextualize the written word. Again, forever changing the nature of communication. This paper will focus on the web’s functional, social, and cultural remediations of print media. It can be argued that the Internet is a modernized version of the printing press. The web created an explosion in production, self-published content, and new forms of machine art. Through contrasting physical and digital print media, it will be shown that the Internet enhances aspects of the printing press in defining itself.
Leiner, Barry. "Internet." Encyclopaedia Britannica. Encyclopaedia Britannica Online Academic Edition. Encyclopedia Britannica Inc., 2013. Web. 30 Nov. 2013
DeWitte, Debra J. Gateways To Art. (2012). New York: New York. Thames & Hudson . 244. Print.
DeviantART is a famous online art gallery website, while acting as an art market as well; but it was not like this when it was first created in the 2000s. Sortia claimed that dA emerged from "Dimension Music, a music company that was on the verge of collapsing" (Perkel, 2011, p. 38). It originally was a site similar to Flickr; but as it started to develop over the years, it incorporated many different mediums of art such as traditional and digital artworks in attempt to encourage many users to join the site. Today, it "serves as a community where artists and art lovers are able to use new ways of art in order to express themselves" (Perkel, 2010, p. 43), and a way to interact with other users in a variety of ways, such as journals, images or groups. In addition, the...
The Matrix. Larry Wachowski, DVD, Warner Brothers, 1999 Bruskman, Amy. "Finding One's Own in Cyberspace" Composing Cyberspace Edited by Rich Holeton, San Fransisco: McGraw Hill, 1998, 171-180 Rheingold, Howard.
From 1992 to 1995, the concept of the Internet, the technology moved from primarily government and research usage to that of the general public. Terms such as “log on” and surf were born, along with perhaps every conceivable usage of the Internet, from commercial purposes to pornography. With the introduction of Mosaic, the first truly successfully graphic user interface for the Internet, popularity took off, even being proposed as a candidate for Time Magazine’s “Man of the Year”. Starting between 1994 and 1995 though, the perils of internet usage began to emerge, at first in the form of disrupting online business operations. The Internet, quickly dubbed as a new social system in which the newcomers, unaware of the existing rules, redefined what the Internet was all about.
Lanier, Jaron. "The False Ideals of the Web." New York Times. 30 Jan. 2012. Web. 30 Jan. 2012.
Iadonisi, Richard. Graphic history: essays on graphic novels and/as history. Newcastle, UK: Newcastle Upon Tyne, 2012. Print.
Internet as a medium has been a thoroughly discussed topic, especially in recent years with the rise of the World Wide Web. Analysis of relevant literature in the topic shows that the internet is not a new medium. This argument can be shown by looking more in depth into what defines a medium and what defines the internet. From that analysis by looking from a historical point of view the internet can be seen as an old medium which uses re-mediation to deliver content to users. The connection between internet and its users has helped the internet influence the way media is viewed today. Although the internet is not a new medium the content it presents is new. The advances in technology have helped the use of the internet reach new heights in terms of interest and it's capabilities are now being utilised by the masses. This rise in popularity has given the implication that the internet is new. These points can be analysed in more depth which has led me to take the stance that the internet is not a new medium.
Art itself on the other hand, is becoming increasingly accessible in recent years as a result of the radical advance in modern technology and digitalisation. More and more artists are using internet domains and websites to publicise and display their work, without the "inconvenience" or "restrictions" of art museums, galleries etc. Their work, or rather images of their work, are so easily distributed and exposed with many people finding its accessibility more suitable, accommodating and favourable to approach and invest in.
Defining Computer art can be difficult to say, but it’s basically any form of art, graphic or digital imagery, and that is made from computers. Arts made from computers can take various forms, such as an image, sound, animation, and video. Computer-generated art is revolutionary because of its potential to become artistically independent. However, many critics questioned, when it first appeared, that whether it was truly art, and if concepts such as “meaning”, “expression”, or “form” could still be applied to computer art? Furthermore, as technology progresses, so did the creativity of computer artists and their artworks which have slowly become accepted within the art world. Today, many people refer computer art as digital art or new media
Digital revolution provides new, free and accessible ways to share our work, for example, websites such as Pinterest, Instagram, and many many more. As well as sharing your work easily for the whole world to see, these websites are a new source of inspiration for artists worldwide, which many visit daily to find inspiration in the tiniest details of other people’s
...entioned previously in the introduction we know that interactivity in digital art is a relativity new concept and of course like anything new, things will develop. Technology and computers will continue to develop, and as a result of this interactive art will also develop, but the core categories mentioned will be paramount during the creative process for any artist approaching and designing an interactive digital art piece or system. It is without question that space, playfulness and the framework outlined by Cornock and Edmunds will remain an integral part of interactivity in digital art even with the developments that are undeniably going to occur in the potential of technology. Interactive digital art is a rapidly growing form of art. Its ability to communicate and engage an audience is powerful and artist have only just begun to take advantage of its potential.
To begin, digital technologies have been creating new avenues and relationships between the arts and culture, resulting in a level
Boepple, Paul. "Internet." The New Book of Knowledge. 34th ed. 20 vols. Chicago: Grolier Inc., 2000.