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Violent video games effects on youth
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It's a surprising fact that 90 percent of young boys and 40 percent of young girls play video games on a regular basis. The real question is how many of those young people play violent video games, and of those, how many have become more violent as a result? Although some people don't believe that violent video games are harmful to young boys and girls, they are harmful because they cause more aggressive behavior and they desensitize.
Some people believe that violent video games aren't harmful to young boys and girls. In a recent study, "Researchers find that people serving time for violent crimes typically consume less media than the average person in the general population"(Jenkins). That means that they consume less video games as well. However, even though they consume less media right before their crimes, they may have played many violent video games when they were younger. In another study, Christopher Ferguson said "We found that depressed mood and association with delinquent peers were the strongest and most consistent risk factors for youth violence across outcome measures"(Ferguson). This shows that violent video games aren't as bad as depression and delinquent peers at creating violent. Although that may be true directly, some delinquent behavior is caused by violent video games. So even if they didn't play video games, then the delinquent peers probably did, so they were still affected by violent video games. Although some people believe violent video games to be fine for children, those kind of games aren't because they can cause aggressive behavior.
However, one of the worst results of violent video games is increased aggression levels. Professor Mark Griffith did a study, from which he commented "The s...
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... they are wrong because the games can cause violent behavior and desensitization of violence. Violent behavior can lead to more crimes and murders. Desensitization can lead to lack of interest in fights or death. With gaming becoming a more popular pass time, especially in young people, purchases of violent video games should be monitored more carefully to prevent children from getting their hands on potentially dangerous games.
Works Cited
Daily Mail, Reporter. "Violent Video Games 'do Make Teens Aggressive'." Daily Mail 08 Oct. 2012: 4. Newspaper Source Plus. Web. 25 Feb. 2014.
ProCon.org. "Do Violent Video Games Contribute to Youth Violence?" ProCon.org. 29 Mar. 2011. Web. 26 Feb. 2014.
"Watching Violent TV Or Video Games Desensitises Teenagers And May Promote More Aggressive Behaviour."M2presswire (2010): Newspaper Source Plus. Web. 26 Feb. 2014.
Now a day every video game has something violent going on. Such as in 2010 the top 20 games out in the market were violent related. When a kid sees in a video game that he can beat someone else up and get away with it they think they can do that in real life. This will increase bullying and kids are being taught not to bully. Every kid plays video games even if it’s a racing game or a shooting game. In 2008, 97% of kids from the age of 12-17 played video games. Most M rated games have sexual violence and when a kid sees that in a game and then beats the girl up. The crime rate for rape will increase as it has. A study in 2009 found that it only takes a child four minutes of playing a game to make him have aggressive and violent thoughts going through his head. The critics of violent video game has that bully has increase 32% because of violent video games. Also in the study when a child sees blood when beating up or killing someone in a game he will have more aggressive thoughts than normal.
“Study: Violent Video Game Play Makes More Aggressive Kids.” 2011. SIRS Researcher. Web. 23 Mar 2011.
The allegation that videogames cause violent behavior in children has been present as long as videogames themselves. Some researchers said that the Sandy Hook shooter, Adam Lanza, was one intense gamer. “Seung-Hui Cho, the Virginia Tech Shooter was seen by his roomates as odd because he never joined them in video games.”(Beresin) This debate will continue to go on in this country as long as there are horrific crimes that occur. There is much written in the research regarding this issue, and many differing views. The research that is presented in the next few paragraphs supports the theory that it is not the graphic video games that produce aggressive behavior, but other factors in a child’s life that create violent actions.
psychcentral.com. 15 Nov 2013. “Violent video games are not so bad when players cooperate”. youthsciencejournal.com. 10 Dec 2013. “Growing Up With Media: Exposure to violent material”.
Thesis Statement: Violence in video games does not affect levels of aggression in people as long as you follow the MSRB rating scale.
ScienceDaily, "Could Violent Video Games Reduce Rather Than Increase Violence?" 2009 Web. The Web. The Web. 23 Apr. 2015. The 'Second http://www.sciencedaily.com/releases/2008/05/080514213432.htm
Aimee Morlatt Period 6 March 24, 2014 There has been an ongoing debate for many years about the correlation between real-life violence and violent video games. Studies have shown that there is at least some relationship between the two. Some people claim that violent video games do not cause violence. A recent study concluded that violent video games may be calming. Dr. Ferguson, a child phycologist, also uses the excuse that all children have played video games at least once in their life. Dr. Ferguson and his colleague Dr. Olson, two researchers of this topic, found that there was no increased criminality between high risk teens and playing violent video games. Regardless of doctors' claims, violent video games are known to cause violence because of the amount of screen-time, linked violent fantasies, and the incorporated teaching skills. As children age, video game screen time also increases. A study done in 2000 Dr. Woodard and Natalia Gridina reported that "between ages 2 and 5, children play for twenty eight minutes per day"(Woodard and Gridina, 2000, Media Violence and Children). A more recent study, done in 2002 by noted Phycologists, Dr. Gentile and Dr. Walsh, found that "between ages 2 and 7, children play 43 minutes per day"(Gentile and Walsh, 2002, Media Violence and Children). Whereas, Dr. Buchman and nurse Funk reported that by the time youths reach fourth grade, girls play about four and a half hours per week and boys play about seven hours per week. All of this play time decreases sensitivity to violence. This effect is also referred to as the "bystander effect" because people who are desensitized to violence are usually less sympathetic towards it. Another effect is the 'victim effect'. This effect may also be dan...
Have you ever wondered if violent video games can cause aggression in children? Thousands of children all over the world engage in violent video games for a large amount of time during their day. According to ProCon.org 60% of middle school boys and 40% of middle school girls who played at least one Mature-rated (M-rated) game hit or beat up someone, compared with 39% of boys and 14% of girls who did not play M-rated games. I will be using naturalistic and case study research methods to determine if violent video games cause aggression in children.
Jaslow, Ryan. "Violent Video Games Make Kids Aggressive, Study Suggests." CBSNews.com. N.p., 1 June 2011. Web. 13 Dec. 2013.s."
One article points out that video games have a big impact on children’s lives and that many of the games played are violent. Researchers have found that “nearly all children spend time playing video games” and studies have found that “8th graders spent an average of 17 hours per week playing video games” (Tamborini 336). Moreover, 68% of the most popular video games contain violence (Tamborini 336). So it is clear that many children have access to violent video games and they have a big impact on their lives simply because of the amount of time spent playing them.
Many studies, such as the one in 2004 involving factors correlating with violent video games used by adolescent boys and girls, have been done strengthening the theory that violent video games let people relieve their stress and anger. These games also give youth a way to learn about war and different events occurring throughout the world (Markoff). Since parents are generally the ones buying video games for their kids, it seems that they feel as though the violent games won’t have a long-term effect on their children. Researchers, like Gentile and Anderson, have displayed that violent games may increase aggression for a short time on the people playing them, but the aggression isn’t strong enough to create long-term effect. Markey, associate professor of psychology at Villanova University (2013), also mentioned, "What we find in our laboratory studies are very small effects affecting our thoughts, our cognitions, but not so much a...
“As video games have become more violent and more sophisticated and the sales of video games has skyrocketed in the last few decades, youth violence has plummeted,” Ferguson says, citing evidence compiled by various federal agencies (Adams 3). Violence in video games is not a new issue. It has been debated and argued since the release of the first violent video game. As time has progressed, so has the evolution of violence and strong language within video games. Ratings have become more relaxed, and the lines between T (Teen) and M (Mature) rated games has gotten closer together. Violent games are becoming the normal and accepted of all games, and are being demanded by the gaming industry more heavily. Parents have always shied away from these games for their children, regardless of age. However, kids are getting these games whether they are the correct age (17+) or not. Young kids, less than ten years of age are playing horribly violent games and parents are fearing the repercussions. But video games are not to be blamed for child violence. Violence in video games does not cause children to become violent people later on in life.
middle of paper ... ... The Effects of Violent Video Game Habits on Adolescent Hostility, Aggressive Behaviors, and School Performance. Journal of Adolescence, 27. http://www.sciencedirect.com
Video games are for players to have fun without causing any harm while they are playing. Why do they believe that behavior problems are caused by violent video games? They do not seem to realize that television and movies also have violent scenes. Some examples of popular violent movies include First Blood, Expendables, Dark Knight, Spiderman, and Superman. All action movies have shooting, explosions, and fighting.
“90% of pediatricians and 67% of parents agreed or strongly agreed that violent video games can increase aggressive behavior among children” ("Do Violent Video Games Contribute to Youth Violence?”). Pediatrics and parents are aware that kids that play violent video games see a change in their behavior. Many cases they see the kids with anger problems and causing them to do violent acts. Violent video games have been around for many years where some older titles, such as ‘Mortal Kombat’ and 'Grand Theft Auto’ both are some of the most controversial ones. The video game industry has been growing and with the large amounts of violent video games being produced. “Total US sales of video game hardware and software increased 204% from 1994 to