Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
Don’t take our word for it - see why 10 million students trust us with their essay needs.
Recommended: Dystopian literature
Percy Bysshe Shelley once stated “Power, like a devastating pestilence, pollutes whatever it touches” (Shelley 1). This suggests that those with the power to create potentially positive change at the same time risk destroying that hopeful promise for change. Humanity has produced many works of literature that explore this delicate balance. Numerous of these novels often present utopian societies being conquered and changed by an authority which ultimately makes the society dystopian. Ender`s Game is a science fiction novel about an eleven year old boy named Ender who is forced by the International Fleet to save the world from destruction by an alien race called the “Buggers”. In the International Fleet’s perspective, these aliens are determined …show more content…
In Ender’s Game, the International Fleet manipulates Ender as well as many other kids into perpetuating the society as it is in order to prevent change. This is first evident in Card’s use of a simile as Ender sums up his life at Battle School when he states, “I’ve spent my life as someone’s pawn” (Card 241). Card demonstrates that the International Fleet treats Ender as a ‘pawn’ in order to fulfill their needs at his expense. In reality, a pawn is an object that is manoeuvred and controlled to serve the needs of the controller not the pawn. In this example, Card alludes to the idea that Ender is being controlled to show how an authority that abuses power can compromise an individual as well as a society. In particular, the International Fleet’s trick on Ender of killing the alien species shows their abuse of power as Ender says, "I didn 't want to kill them all. I didn 't want to kill anybody! I 'm not a killer! You didn 't want me, you bastards, you wanted Peter, but you made me do it, you tricked me into it!"(Card 229). This illustrates how Ender has lost his autonomy as the International Fleet manoeuvred his mind in order to exploit him for their own purposes. Ender is evidently troubled as he lost his ability to make decisions based on his own values and instead perpetuates a …show more content…
In Animal Farm and Ender’s Game, the characters’ lack of empathy is seen through the relationship between the selfish authorities and their society. The authorities in both novels are ignorant and egocentric as they show minimal concern towards their citizens’ feelings or needs. In Ender’s Game, the International Fleet does not respect Ender’s life and relationships as they force Ender away from his home on Earth without hesitation. Ender is taken to an unusual environment which Card describes by saying, “The fear stayed, all through dinner as no one sat by him in the mess hall. The other boys were talking about things-the big scoreboard on one wall, the food, the bigger kids. Ender could only watch in isolation” (Card 32). This use of imagery by Card clearly portrays how Ender is isolated from his family and loved ones. The imagery of isolation and the fear of the bigger kids displays how the fleet puts Ender in a situation where his social life and emotional state of mind is ignored. Since Ender is isolated and given little empathy, the establishment of a strong, collaborative society is compromised. Furthermore, the limited empathy towards a society in Ender’s Game can be seen at the end of the novel, when Ender realizes what he has done to the alien species due to the International Fleet. In a dialogue to his sister Ender claims that, “I
Introduction: Ender is one of the main characters in this book, Ender is intelligent on and off the battlefield he is the youngest in the salamander army but he is more skillful than anyone else in the army. The book Ender’s game is written by Dr son Scott Card, This book was the Hugo and Nebula winner.
The Enders Game written by Orson Scott Card provides understanding of the characters and their relationships with others through indirect characterization and diction. Orson Scott Card uses literacy devices and specific word choice to let the reader draw conclusions about the characters and the relationships between Peter and Ender, the symbolism of the bugger mask/bugger-astronaut game, and the foreshadowing of Peter and Valentines death. The author reveals the relationship between Peter and Ender through Peter’s perception of Ender and the astronaut-bugger game. “Ender did not see Peter as […]
From the first moment that we wake up we know that we are awake, but have you ever had a sensation that you are dreaming but you know you are awake? This is the same way Neo felt in his world in the movie the Matrix. Ender Wiggen was in the same situation in the novel Ender’s Game, written by Orson Scott Card. He was living in a place where no one accepted him because he was a third, which means that he belongs to the government for a special purpose. The comparisons of Neo and Ender through their different conflicts made believe, important decision to make and stimulus that people need and the consequences that brings after making decision.
In Orson Scott Card’s novel, Enders Game, at the age of six, Ender is chosen by Colonel Graff and the International Fleet to help save mankind from the buggers. However, through his journey, he experiences manipulation and deception from significant figures that surround his life. This deceit from Colonel Graff, Valentine, and Mazor Rackham is focused on defeating the buggers in the Third Invasion.
“Ender’s Game”, by Orson Scott Card, is a military science fiction novel that narrates the story of a boy named Andrew “Ender” Wiggin and his predetermined life to save humanity. Set in the future, humans are at war with an alien insect race dubbed the “buggers.” The buggers have already invaded Earth two times previously and did not succeed because of Mazer Rackham, the general that won the second invasion. Expecting a third invasion of the buggers, the International Fleet (I.F.) has trained child geniuses at very young ages through games that gradually increase in difficulty including the zero gravity battle rooms in preparation for them to become commanders of the Third Invasion.
In Orson Scott Card’s novel, “Ender’s Game”, you have a story about a young man who is called out to fulfill the needs of many. Ender has a respective set of skills that make him stand out among the others. One of them is that he has the knowledge and the compassion to understand the enemy. This wonderful skill that Ender has is the motivating force that drives him to complete his journey from the beginning to the end. On the other hand, you have Ender having the ability to be Christ, or otherwise, a Christ Figure. The leading key ideas are that “Ender, like Christ, […] acts as a mediator between mankind and the higher beings”. He is also “playing a sacrificial role to save
In Orson Scott Cards Ender’s game, the main character Ender does not have a normal childhood compared to other children. He is destined for a hard life ahead of him from the moment he was born. Through Ender and the characters around him Card draws us a picture about the world around us. One’s past does not shape their future or the kind of person they will be. A different choice can be made at any time.
After years of being monitored by government officials, Ender Wiggins, the main character of Orson Scott Card's Ender's Game, finds himself completely alone. The loneliness set's in as he finds himself in a new school, away from the watchful eyes of the government and bared to the world. He is a Third. This feeling of being a third makes Ender feel even more isolated, "It was not his fault he was a Third. It was the government's idea, they were the ones who authorized it - how else could a Third like Ender have got into school?" (Card 5). There was no one there to keep the bullies away now. Although he never really liked the monitor, he now found himself alone and missing the advent ages of having it on and knowing that someone, somewhere was always with him and watching him. At battle school, Ender knows that he will be isolated from the other students. Colonel Graff tells the other students of Ender and how superior his talents and intelligence is compared to the rest of the group. The other students don't like Ender and don't trust him. Throughout battle school, Ender is kept from his family and isolated from other children.
“The only way to end things completely was to hurt him enough that his fear was stronger than his hate (Page 211).” – Andrew “Ender” Wiggin. Fear and the power of fear are very delicate things. If someone has too much fear, it turns to anger. Not enough fear, and they have no respect. The book Ender’s Game by Orson Scott Card is about fear, especially of the unknown, and the controlling power it has.
Therefore, Ender shows the reader that he takes responsibility as an adult for just waking up early and on time for his battles. Therefor, Ender taking that responsibility must be hard since he's just a kid and has to be responsible for
The lines that define good and evil are not written in black and white; these lines tend to blur into many shades of grey allowing good and evil to intermingle with each another in a single human being. Man is not inherently good or evil but they are born innocent without any values or sense of morality until people impart their philosophies of life to them. In the words of John Locke:
Sinha-Roy, Piya. "'Ender's Game' Explores Complexity of Youth, Isolation and Warfare." Reuters. Thomson Reuters, 30 Oct. 2013. Web. 21 Mar. 2014. Web.
Ender's Game. Dir. Orson Scott Card and Alan Smithee. Perf. Asa Butterfield. Summit Entertainment, 2013.
Childhood innocence contains curiosity, imagination and a carefree fragile mind that has not experienced the cruelty of the world. Orson Scott Card’s Ender’s Game expresses that general isolation causes the loss of childhood. In the novel, Ender’s isolation is caused by the hostile characters at the Battle School, the mind game and the removal of the monitor. All of these elements prevent him from getting close to others, resulting in isolation, also causing the loss of childhood.
Power is a quality, a tool, and a weapon utilized for a variety of reasons. It is in the form of a quality in which it gives the possessor, a sense of control. In the form of a weapon, power is possessed in order to produce a negative environment of hurt and punishment. But, in the form of a tool, power may be used in order to gain something more, something positive. Thus, power creates a sense of superiority which may result in consequences on both side of the spectrum, the good or the bad.