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Impact of video games on adolescents
Influence of violent video games on children
Y about the benefits of video games
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Recommended: Impact of video games on adolescents
Since the creation of video games, there has been a debate on wether violent video are useful or damaging to adolescents. Some of the concerns with the violent videos that it will bring more aggression to developing teenagers or will it set back their cognitive development. The trouble with this debate is that most information on video games containing violence gains a harsh reputation. One issue when it comes to judging this debate is that all children react differently to video games. There is research suggesting that particular parents will show concern about other children playing video game but show a more down to earth attitude towards their own (Taking Sides, Clashing Views in Adolescence, 2013, pg. 116). Can video games be used for power of good? Or even helpful? There is plenty of research about why violent video games are harmful, not enough to overcome the research that does support video gaming. Let 's start off with the positive effects on violent video games. Media likes to only focus on the aggression from the …show more content…
Video games were originally created so people could come together and have fun. It is easy to think of the typical nerdy gamer who sits in their room twelve hours a day with no prospects in life. Over 70% of gamers play their games with a friend, either as a team effort or competitively (Granic, I., Lobel, A., & M. E. Engels, R. C,2014, pg. 73). Within the Facebook world, Farmville has skyrocketed as one of the most popular social networking games that has built a virtual community empire of twelve million users (Granic, I., Lobel, A., & M. E. Engels, R. C, 2014, pg.73). Surprisedly, there are leadership skills that are required for the "farm" to succeed. Their are times when trust needs to be gained to form bigger groups for the farm
Parenting.com brought up research on video games to argue about. They mention that a first-person shooter game is more serious than watching violence on T.V. A recent meta-analysis in 2010 of 12 earlier studies found a link between times spent playing video games and violent behavior later in life (Emmons, 2013). They mention the study that was taken place in 2004 from Journal of Adolescence showed that video games are more desensitized than TV. That the children that play violence game are more interactive than watching, their physical activity are different. However, they mention the other studies that failed to link between violent video game exposure and aggression (Emmons, 2013). They brought up a good point that most of the studies had focused on normal kids, the study does not consist of children with e...
Many People have put their attention directly on the influence violent video games have on the bad behavior of children. People believe videogames intensify aggression in children, while others say it can be a safe getaway for a child to express his aggression. Many opinions on this issue are stated still today, and they remain divided amongst the people who claim videogames to be a cause of aggression and those who claim otherwise. A child’s behavior can not be determined by violent video games, but instead is caused by a variety of environmental and domestic factors. It is easy to blame video games on violence, instead of looking at factors such as economic status, familial issues, and exposure to other entities such as television and media. This paper will bring forward the opinions of those who believe in no relationship between violent video games and bad behavior with one counter argument expressing the opinion of those who believe there is a relationship.
Children that play violent video games at such a young age will have a bad effect on them. “Not everybody who plays these games will become murderers, just as not everybody who smoke gets cancer” (Quittner, J). Every day people play with these games will have an effect on the way they look at things, they will begin to have aggressive thoughts, and they will begin to have a change in behavior. On average boys spend thirteen hours per week and girls spend five hours on video games. This amount of time a week will have a major effect of these children minds. “Violent video games effect people. They increase aggressive thoughts, angry feelings, and physical arousal symptoms.”(Rollins 1)
At this day in age we bask in the luxury of having easy access to advanced technology at our disposal. From the World Wide Web, to cell phones, music, movies and video games the human race has thought of any and everything to keep us entertained. Over the years studies have shown reasonable concerns regarding the long-term effects of video games. These games can desensitize gamers to real life violence, which is usually seen in the younger crowd. The studies especially hit on the games containing player-on-player violence. Though these games are extremely entertaining and can get kids to settle down for a while, if not properly supervised, they can produce adverse effects. Other studies have shown that video games can be used as way to yield positive outcomes such as, good problem solving skills, cooperation in a group and the ability to flow. Although there has been psychological research on children learning through the actions of others some believe that children are automatically able to distinguish between what is just a game and what is reality. The longer they are allowed on their game system the more they become convinced that their games are real. Some researchers believe violent video games can channel the aggression of the child but the parents are to blame for what happens to the child after playing an excessive amount over a period of time. Children can become preoccupied with these violent video games which have been proven to be the cause of poor social skills, uncontrollable aggression and a false reality.
Video games have been an activity for people to come together and do something they enjoy. It similar to when people come together to watch football, they bond over the game and their favorite teams, the same goes for when people are playing video games. Video games have now become a social event and people are starting to play in groups and pairs. Henry Jenkins stated that “sixty of frequent gamers plays with friends, thirty five percent play with sibling, and twenty five percent play with spouse and parents “(Jenkins, 451).Video games have become a middle ground for people to come together and enjoy each others company. In our society today video games have brought people together through the internet. Gaming community has developed on chat sites,YouTube, and even Facebook. People are not limited to the place they live, they can meet and connect to people all around the world. One of my friend 's older brother is really into video games and usually plays with people all over the world. By making those connections with people through video games he made a new friend , and went to visit him in London last year. This demonstrates that people use video games to gain friendship and be more social. Video games can help us to to build relationship with people that we might not have developed if not for common interest of games. Video games does a very effective job of bring people together that have the same interest,and giving them a sense of
Nowadays video games get nothing but bad reputations from people. There are people in powerful positions who are saying that video games have nothing but bad effects and they only promote violence which leads to children acting out in violent ways. Who are the ones listening to the people in these powerful positions; Parents. Some Parents have this misunderstanding that video games are bad and that they have a negative effects on their child’s minds and how they develop after playing them. The parents with that understanding are misinformed and need to understand just how beneficial video games can actually be for their children. Although, some parents think that video games offer nothing but
Research does not lie, and the research says that video games do not cause violence. The facts do not
Many kids like Tommy, who spend most of their childhood and adolescences emerged in imaginary lands rather than dealing with the real world at hand, become socially anxious and have low self-esteem later in life. Instead of thriving with a career and family, they relapse back to the same virtual interaction they had as a child. They float through life barely able to support themselves or result to living with their parents. Adulthood seems to them a mere task they must complete in order to continue their gaming. Excessive videogame play for children and adolescents cause social anxiety, depression, and aggression because more time is spent alone engrossed in dynamic storylines and complex situations than outside building face-to-face relationships and other healthy social skills that better prepare them for their future.
Over the past 30 years, playing video games has become one of the most popular hobbies worldwide. Not only has the video game industry become a multi-billion dollar industry, but it has attracted people from all age types. While video games today are played by both kids and adults, there are many issues being raised regarding the effects of video games. More particular, is the effect that violent video games may be having on children. Some critics argue that video games are direct indicators of child aggression while video game supporters argue that there is no direct link between child aggression and violent video games. While many people have their own personal stances, this issue is unique because it is unfolding everyday. Scientists and researchers all over the world are continuously doing research regarding the effects of video games on children. Even though this remains a field of uncertainty for researchers, parents should definitely be involved in being aware of what it is that they’re children are playing when they play video games.
One article points out that video games have a big impact on children’s lives and that many of the games played are violent. Researchers have found that “nearly all children spend time playing video games” and studies have found that “8th graders spent an average of 17 hours per week playing video games” (Tamborini 336). Moreover, 68% of the most popular video games contain violence (Tamborini 336). So it is clear that many children have access to violent video games and they have a big impact on their lives simply because of the amount of time spent playing them.
By far the largest concern of technology today is video games. There have been so many experiments and studies to try and figure out if video games have a negative or positive effect on our children. A growing body of research is linking violent video game play to aggressive cognitive, attitudes and behaviors (D.A. Gentile, 2004). Video games can obviously be dangerous for our children causing aggression, bad performances in school and obesity. Although we cant blame all of these problems on the use of video game...
Do violent video games affect a persons behavior? Why are so many children hooked on violent video games? What do violent video games do to someones mind? Yes, the answer that everybody is looking for is staring us right in the face, yes violent video games makes a person more violent. Do you know video game developers spend millions of dollars developing violent video games and advertising these violent video games. All the money that goes into developing video games have something to do with making the games more addicting. Violent video games desensitizes violence in a childs mind. The answer is simple, violent video games makes a person violent. Exposing children to violent video games will train the child's mind for doing violent actions being done in the game. Mass homicides are linked to violent video games. Many studies show violent video games make a person behavior more aggressive.
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
Are video games a negative or positive influence on children’s behavior and actions? Several studies have been pointing out that exposure to violence on television, movies, video games, cell phones and the Internet increases the risk of violent behavior in the viewer, like to grow in an environment filled with real violence increases the risk of violent behavior. Plentiful of the research on current media have focused on the violence spread by TV for experts in developmental psychology and John Murray of Kansas State University, United States, it is difficult to conclude otherwise than that violence on television has increased levels of violence and aggression in the society, and that video games have an effect even more powerful. Violent video games are more distress, than the films of the same sign and that the images of violence shown on television because they are interactive, because they use a technology environment that allows the user total immersion in the situation, while producing new objects cultural. The reason is that video games are not limited to violence to show a passive spectator, but require the person to connect with the character and act for him, while violence in film and television images whose exposure is limited only to visual perception. The video game violence has long-term real effects. Children exposed to high levels of violent entertainment can become more aggressive and develop a tremendous face the suffering of others, also increases the likelihood they interact and respond to violence in their social environment. In violent video games as success is clearly defined as killing or take, and failure as die or loses the good and evil as the wicked: they, different from us, it is just revenged, I mate,...
People believe that violent video games should be proscribed, but there are no reasons to ban them. First of all you are banning something that can strengthen reading and visual skills. By banning you also go against the constitution. There's also no proof that video games influence violent crimes. Statistically it is proven that while video game sales go up juvenile crime decreases. Violent video games should not be banned because they do not influence violent crimes.