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Piracy in the music industry
Household media consumption
Household media consumption
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What is ownership? How has it changed in recent years with the increase of digital media? With the outstanding increase in popularity for media in a digital format, it has begun to beg the question as to what it means to actually own something. Currently, ownership in the eyes of the customer making a purchase entails having paid for an object/access to use said media, but, to the companies that produce the media ownership has a completely different meaning. With the unclear understanding of what it means to actually own digital media creates issues when it comes to sharing what most people consider to be their own property. In a society where technology is always advancing, finding solutions to this problem/lack of understanding is crucial before it creates addition problems in the future. In a world so driven by technological advancements sharing has become an …show more content…
As a consequence of piracy, U.S. federal, state and local governments lose a minimum of $422 million in tax revenues annually. Of this amount, $291 million represents lost personal income taxes while $131 million is lost corporate income and production taxes. As policy makers turn their attention to the viability of the U.S. economy in the global marketplace, it seems obvious that the problem of music piracy should be afforded a high place on the policy agenda in coming years. “(Stephen E. Siwek) While I can understand the problem with them losing money to people sharing music and other media, studies have shown as well as many living examples of free form platforms generating profit purely off advertisement or via user donations. While I do think piracy is a pretty big issue for the media industry I believe it to be an issue with how they handle file sharing regulation. The video game industry hasn’t had nearly as many issues when it comes to the problems of piracy and file sharing but have been standing in the digital age for media for a lot more time than that of the music
“It is estimated that such illegal product costs the music industry more than 300 million dollars a year domestically.” This is why the Recording Industry Association of America (RIAA) is taking a strong stance against MP3 piracy. The damage done to the recording industry in lost profits, increased prices, and lost jobs is overwhelming. In an attempt to put a damper on file swapping, and recapture lost revenue the RIAA has been suing people ...
Music piracy is the process of copying, or file sharing copyrighted materials illegally. Music theft hurts the artists that bring music to your ears due to the fact that they’re not receiving a decent amount of income because their songs are obviously getting stolen. A survey has identified that 70 percent of all 18 to 29 year olds have pirated music, TV shows, or movies. “Music has been compact and easy to reproduce since the days of sheet music. It is, moreover, intensely social: People want to share it with each other, whether by sending a YouTube URL in the 21st century, trading Grateful Dead tapes in the 20th, or copying sheet music for other singers in the church choir in the 19th” (Berlatsky). Another poll found that 46 percent of all Americans have engaged in piracy (Anderson). Back in the 1980s, music piracy was slightly spotted, when people created things called mixed tapes, however making these did not cost the industry much money. Cases of music piracy highly increased after the compact disc (CD) was created in 1982. One major case of music piracy was affiliated with the heavy metal band Metallica on April 13, 2000. Metallica filed a lawsuit against Napster due to many copyright infringements, and racketeering. The heavy metal band found $10 million worth of damages which is roughly $100,000 per downloaded song. NetPD evaluated Napster’s illegal program, and produced a list of 335,435 users that were downloading and sharing the band’s albums.
Though many people do think that music piracy is a bad thing, there are some pro arguments, which are very valid. Some say that artists don't feel affected by file sharing and support the fact that piracy creates a bigger fan base for them. Many unsigned artist have produced free records so copyright wasn't an issue. Which could be a new and upcoming thing for artist to d...
The Mass Media is a unique feature of modern society; its development has accompanied an increase in the magnitude and complexity of societal actions and engagements, rapid social change, technological innovation, rising personal income and standard of living and the decline of some traditional forms of control and authority.
This world has become immersed in online media from socializing on networking sites to seeking information on search engines. People of all ages have become reliant on online media, but the most engaged users are the younger, more easily impacted generations. Although there are many positive uses for online media, there are many negative uses as well. Unfortunately, it is all too easy for these negative effects to impede upon the perceptions of adolescents. Some countries have been trying to reduce this effect by expelling the inappropriate content of online media ("Influence on Children Media...”). However, in the United States, children are thrown in the waves, expected to stay afloat in this massive sea, but many are being dragged under the surface by the nefarious temptations media creates. Content that is not appropriate for the young, growing minds of children are easily accessible; a myriad of devices may be used to access this material, all at the click of a button. Without adult content filters on online media, adolescents of various ages are exposed to dangerous conceptions. A world of pornography, violence, and public humiliation lay in the user’s fingertips.
Physical piracy-the copying and illegal sale of hard-copy CDs, videotapes, and DVDs-costs the music industry over $4 billion a year worldwide and the movie industry more than $3.5 billion. These numbers do not factor in the growing (and difficult to measure) problem of Internet piracy, in which music and movies are transferred to digital format and copies are made of the resulting computer file. Journalist Charles C. Mann explains why Internet piracy has the potential to be vastly more damaging to copyright industr...
Music piracy is a developing problem that it affects the music industry in many different ways including being responsible for the unemployment of 750,000 workers, as well as a loss of $2,5 billion; therefore, I want to explore ‘To what extent has music piracy affected the music industry market in the United States over the last 10 years?’
Online piracy is a huge problem, one which costs the U.S. economy between $200 and $250 billion per year, and is responsible for the loss of 750,000 American jobs. These numbers seem huge: $250 billion per year loss would be almost $800 for every man, woman, and child in America. And 750,000 jobs – that’s twice the number of those employed in the entire motion picture industry in 2010 (Freakonomics). In 2010, the Government Accountability Office released a report noting that these figures “can be substantiated or traced back to an underlying data source or methodology,” which in English means these figures are legitimate and that piracy really does hurt our economy.
According to the book “Pirate’s Dilemma,” “Are Pirates have to scupper us? Are they a threat to be battled or innovators we should compete with and learn from?” (Matt Mason 4). Piracy has and will always be a threat to the whole media industry and of course the economy. As long as people can download for free or buy never been released movies in a cheaper price, there is no way media industries can compete with that.
print bunch of video heads. This was culture at its lowest brow, with no concept of
Moreover, hackers came up with new ways to remove the digital copyrights so the same as before one downloads music and distributes them around. The industry gets its revenue from selling this content, whether it’s online or in stores, this funds new projects and allows for better products in the future. The public should be aware of this, downloading the content for free, and not buying it will decrease revenue for the companies, stopping them from undertaking future projects. “Production companies should lower the price on their products, I can’t buy music for at least 20$ per album and DVDs for 30$, I only make 200$ per month,” said George Issa, a music fan who spends most of his nights downloading music from the internet, “when there is an album or movie that I really like, I try to buy it legally, I don’t think I am doing anything wrong, they are wrong making money off our backs,” he added.
The first reason why downloading and uploading copyrighted materials from the Internet should be legal is that downloading copyrighted materials positively affects the economy. The European Commission Joint Research Center reported that the profits of music companies would be 2% lower if uploading and downloading copyrighted materials were banned. However, music companies are able to acquire more profits despite illegal downloading because many people tend to purchase CDs or DVDs after watching or listening to copyrighted materials for free. Moreover, the research showed that people who download music illegally spent more money to buy music than people who did not download illegally. In addition, research conducted by the Swiss government informed that one-third of Swiss people downloaded copyrighted materials from the Internet because personal use of copyrighted materials is legal in Switzerland. Even though there is a fact that many people can download copyrighted materials from the Internet legally in Switzerland, the amount of money that people spend to buy copyrighted materials is not f...
When it comes to individuals, the transition to electronic media has had a enormous effect. Individuals used to be passive observers when it came to print unless they were themselves authors. Now with the advent of Facebook and other social media sites, individuals are not the content creators. People can share all types of information with almost anyone via the internet and increased connectivity. Individuals were able to come together via social media, the internet, and smart-phones to mobilize the “Occupy Wall Street” movement and even more recently the “99%” movement as well, as like minded individuals sought each other out in order to stand against economic disparity. With the transition from print to digital media also came the mass collection of personal data. Individuals are sharing more and more information not only with each other but also financial institutions and retail outlets. This information can and will be shared by those entities in order sell people on items and services they may be interested in, or have been interested in in the past. This has brought up concerns with cyber-security and an individuals rights to
Social Scientists say that the average American watches too much television and plays too many video games. I would agree with this, because in high school that is all I did, but not so much for me anymore. Back when I was in high school that is all I did. Watch television, play Nintendo, hang out with my friends. However, now that I am in college, I have had to change my ways. It helps a lot that I don't have either one of those in my dorms.
New technology has developed rapidly since the birth of the internet, and it continues to expand and evolve affecting many domains, especially the print media. This essay will investigate the influence and impact of current technology of the electronic media and World Wide Web on print media, and how future developments in technology will affect the future direction of the traditional newspaper. The way in which “Bloggers” have influenced traditional journalism will also be explored and how this has affected the journalism profession. In addition, the negative impacts of how the electronic media is being used as a political forum will also be investigated. Finally, the author will predict the consequences of future developments in this rapidly growing industry and the implications this may have on the direction of print media.