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Effects of online games among teenagers
Effects of online games among teenagers
Effects of online games among teenagers
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The online gaming community has increased drastically throughout the years. The community consists of people at the ages of five to forty years old. Among the group, adolescents that play online games are at greater risk of becoming addicted which is a detrimental problem in their daily lifestyle. Before discussing what online gaming is, an explanation must take place about the reason that the adolescent group is the most at risk.
Adolescents are at the age where they are planning on going to college to follow their career. It is imperative for them to maintain good grades in order to increase the possibility of getting into the college they desire or obtaining a job after graduating. Some adolescents may choose to go straight to work after high school. Adolescents may turn to online gaming for entertainment and/or to relieve stress.
Online gaming takes place on computers and gaming systems such as Xbox, Playstation, Nintendo Wii, etc. These devices enable people to connect and play with other people from places outside their area. There are many genres of online games. One type of online game may be a role playing game where the user creates a character. With this character, the user is able to control it and begin an adventure in the online world. Another type of online game can be an action-shooter game. There are two teams and each team must eliminate the other team in order to win the game. Whatever type of game is played, a development of addiction may occur in some users. We begin to search for signs of addiction.
Kuss and Griffiths in the 2012 article, Adolescent online gaming addiction, suggests that excessive online gaming from adolescents may lead to symptoms experienced by substance addicts, namely salience, mood mo...
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... a positive role in the human development. People learn to insert playtime in their daily schedule without having it to interrupt with each other.
This topic interests me because growing up, I always had my attention to my gaming systems. My parents would buy them to keep me out of trouble. But I come to realize that it is becoming an issue where it is too much. I have limited myself and even remove the attention to something productive. However, research has been conducted in which playing action role playing games can increase the ability to focus, give the ability to multitask, and learn. Another genre of games gives players the ability to strategize, plan, etc. The point I am leading to is playing games may only be a problem if it interrupts our daily lifestyle. However, if it does overlap to important lifestyles such as work, relationships, it can be a problem.
Researchers, however, have found that gaming may not be completely bad for adolescents. A recent study by Paul J.C. Adachi and Teena Willoughby points out that video gaming may satisfy the same criteria for positive youth development as traditional organized activities such as sports, music or clubs. In direct contrast to this analogy, they demonstrate that there may be significant social benefits of gaming, that adolescents are motivated to play video games and that this type of play requires concentration and mental effort (Adachi and
Massoud, Justin. “Video Game Addiction – Five Extreme Cases.” Asylum For All Mankind. Aol Inc. 3 November 2009. Web. 5 May 2014.
The world we live in has changed dramatically over the last thirty years with the invention of the internet, smart phones, and video gaming systems. The world we live in now was unimaginable and the technology advances we have made are remarkable. Video game consoles and how we as a society play them has changed dramatically since the beginning of gaming in the 1970’s. Over the last decade there have been many arguments concerning video games such as too much violence, obesity, addiction, social wellbeing, and many other health related issues. Video games also have some advantages to include hand eye coordination, a strategic mind set, educational and teach life lessons to the players. However, video games do cause more harm than good because the negative outcomes out weight the positive aspects of playing video games.
The average adolescent spends a major part of the normal week watching or interacting with some form of the media’s products. Video games are one of these media based mediums and have become increasingly popular since the 1980’s. According to a report in Archives of Pediatrics & Adolescent Medicine, "Female gamers spent an average of 44 minutes playing on the weekdays and one hour and four minutes playing on the weekends, and male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes playing on the weekends" ("Video Game Play Among Adolescents"). What can we understand from this evidence? The fact is that adolescents, male or female, are spending tremendous amounts of time each day sitting in front of a screen with a controller in hand.
After realizing how addicting games could be, two professors from the University of Utah wanted to know the reason why people get into games. In 2008, these professors examined 152 high school students. When asked for reasons for why they played games, they all differentiated. These reasons consisted of excitement, mastery, having nothing else to do, having friends who play and also just to make them feel better. These reasons to play are relative to all level of
Game addicts cannot go on about that day without playing a game. They will spend at an average of twenty-four hours a week on gaming alone. Many game addicts forget about the everyday basic necessity such as eating, bathing and sleeping and continue on their games. Seungseob lee, a gamer addict who did not take care of himself, “played Starcraft for more than fifty consecutive hours at an internet cafe before suffering a fatal heart attack” (DAnastasio). The game addiction’s danger to health is tremendous mostly among adults and teenagers that are not under adult supervision. A solution to the game addiction problem would be simply prevent the person from accessing the game, but that also causes major problems. Brett, a gamer addict, thought of suicide when he wasn’t allowed to play his video game. He states, “At the time [I] felt anything had to be better than not being allowed to play Counter Strike” (DAnastasio). Brett ended up getting depression and started failing his classes. Brett cut himself away from the world and won’t even come out of the room. Excessive gaming can also “. . . induce pseudo hallucinatory-like experiences” (Clark). It happens when the gamer gets off the game after a long hours of playing. The gamer feels as if he or she is still in the game. One game addict claims to see and hear the zombies out the window of his home. These hallucinations can cause serious psychological and
Many parents suffer from video games, due to the influence of it on their children. It is a really important topic because many parents are suffering from the influences of video games and I personally know a friend who had epilepsy from playing video games for long hours daily. Recommendations Video games have both good and bad effects, but bad effects are greater. Limiting the time spent playing video games and choosing the right type are the solutions to the elimination of bad effects on children. Thus, moderation between playing video games and playing sports or doing extracellular activities will benefit the child.
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
Video game have been claimed as addictive, a waste of time, and a distraction. While this does apply to some people, others have found the benefits to playing video games. These benefits include simulating working environments, helping people escape working environments, and giving great experiences. Although these benefits seems to be beneficial, it still stands that video games are a waste of time in which other things can be more productive.
Tamsyn, Burgmann. "GAMING ADDICTION A GROWING CONCERN." Record, The (Kitchener/Cambridge/Waterloo, ON) n.d.: Canadian Reference Centre. Web. 14 Apr. 2014.
Many people believe that too much time spent watching television or playing computer or video games can be detrimental to children’s development. However, video games can also be beneficial. Gaming, in moderation, helps improve cognitive skills, such as attention, vision, and multitasking.
Over the years gaming has become a widely popular aspect of our culture. Kids and teenagers have replaced riding there bike or playing with dolls for video games that connect people together all over the globe .We have all been there at one point and time, there are games for just about anybody. Video games are for all age’s yes us adults love to play them to. Playing video games are fun but not a lot of people realize the impact video games can have on the body physically and mentally. Excessive playing of video games can cause decreased social skills, deterioration in health and increased aggressive behavior.
Several years ago, technology and child’s play were not such as extremely developed as today. Thousands of teenagers have video game as their primary form of entertainment at home. The disagreement about violent video games is because they focus on several subjects such as violence scenes, pornographic content, racism and other resources. For many years, researchers have been debating if video games can cause dependence or not. However, an expert, Jack Flanagan believes video games have a really negative effect on a person’s life and even for children. Jack states that video game addiction exists, and can have the same effects as drugs and alcohol (Netzley 36-37). This shows that video game addiction can be like other addictions
The advantage of playing online game is that it allows people to communicate to numerous numbers of others from different cultural backgrounds and countries. In the game, a gamer may want to exchange his item with someone. Therefore, he/she has to negotiate with others. Repetition of this negotiation can develop a gamer’s social skills. The disadvantage of online gaming is that spending most of free time in front of a monitor wills remove teenagers from their friends and society. Online games are not for entertainment purpose only.