The Complexity of Marjane Satrapi's Persepolis

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If a person were to hastily flip through the pages of Marjane Satrapi’s graphic novel Persepolis, using only eyes to judge, the book could easily be put off as just another piece of literary fluff. Their inner literary critic might utter a perplexed gasp and their mind might reel with the wonder at how they happened upon something that was surely intended for the children’s comic book section. With any further examination of the book’s literary content and the power of its simplified artwork, however, such an easy to assume accusation shows through as fatally incorrect. Persepolis is the memoir of a young woman growing up in the decimating national conflicts of 1970s Iran depicted alongside an unexpectedly, simplified artwork style. At first it may appear that this is done only for the sake of unique marketability or because it is merely Satrapi’s natural drawing style. A deeper examination, however, will reveal that “…a form of amplification through simplification” (McCloud, 30) is achieved and visual support is given to the text in a manner that realistic or more “serious” art could not accomplish. Though simplified in its artistic approach, Persepolis is anything but simplified in content. When a writer chooses to include illustrations in a piece of literature, the first task is to decide the level of abstraction/ realism the art will present. In Persepolis’ case, a simplified art style works best, as it amplifies only the primary features of the text, unlike realism which would be far more focused on social details. Given the book’s heavy subject matter (of both a war beyond massive devastation and the metamorphosis of a girl caught in its trauma), Persepolis has a great deal of information to cover in t... ... middle of paper ... ...captivating and personally significant aspects of her experience. Through generality and a lack of explicit realism, Satrapi invigorates the book’s deeper messages in a manner that extends beyond the written word and into conceptual imagery. “By de-emphasizing the appearance of the physical world…the cartoon places itself in the world of concepts” (McCloud 41), concepts that convey the subjective, but still far too true life of Marjane Satrapi. This simplified and symbolic universe is not Iran or Austria or France; it is Marjane’s Persepolis. Works Cited McCloud, Scott. Understanding Comics: The Invisible Art. New York: HyperCollins Publishers, 1993. Print Strapi, Marjane. Persepolis: The Story of Childhood. Paris, France: L’Association, 2003. Print. Strapi, Marjane. Persepolis 2: The Story of Return. Paris, France: L’Association, 2004.Print

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