Instead of remaining bored and uninterested in school for the last few weeks, imagine having the ability to partake in a diverting and intellectually stimulating game which includes the use of strategy, teamwork and ambition. At St. Ann’s high school in New York City, this fantasy becomes a reality. This school’s exceptionally interesting end-of-the-year tradition includes the playing of a game called “killer,” a game of strategy where teams of students use teamwork and their individual skills to compete with other opponents in squirting each other with water guns. The rules are simple, play safe and don’t let another team squirt you, or a team member with the water guns. This game is a positive aspect, and should be allowed to continue. The …show more content…
school-wide phenomenon boosts school pride while giving the seniors good memories, requires students to sharpen their leadership, teamwork and individual skills, and keeps kids off the streets where they could partake in criminal or gang activity. As well as strengthening personal and life skills, this game of strategy heightens the student’s school pride.
With the school organizing this diverting and exciting game, it makes the students take pride in belonging to St. Ann’s instead of dreading the last few weeks of school, only hoping it will end soon. Additionally, this aspect gives the leaving seniors a last memory of joy until they’re propelled into the unknown of the real-world. In the article, they state some benefactors of these seniors participating in the game, “The game’s valedictory message is built into its architecture: school is the safe ground. And, as keen as graduating seniors may be to leave,..the world is not. [always a safe …show more content…
ground]” This concluding passage emphasizes the importance of cherishing your remaining days in high school, because the world is much different. The students playing the game, “killer,” gain enhanced strategic and planning skills. These students divide into groups and produce a plan to win in the competition, enhancing the aspect of leadership and teamwork. In the article, “High-JInks: Shoot Out” by Guy Martin, the text states different stakeouts the winning team participated in in order to collectively achieve their goal, “[the team] had to pull off a stoop-side ambush and avoid being ambushed themselves,...staked out [their opponent’s] house” This excerpt demonstrates the stress on these individuals working as a team and succeeding as a team. This facet of the game, ‘killer,’ aids the students in real-life abilities that are crucial to success as an adult. This game played by St.
Ann’s high school promotes motivations and aids in keeping kids busy instead of on the streets and participating in harmful activity. While these students are interested and involved in school-related activities, there is no time to engage in these harmful behaviors such as gang activity, fights, or drugs. The previously mentioned article, “High-Jinks: Shoot Out” names several occasions where these students are kept busy, making memories and having fun with their classmates. Such as this excerpt, “[the student’s] mom..had earlier driven her son and a teammate to a kill in soho” This quotation demonstrates the students being actively diverted from harmful activities, instead, they’re active and engaged in
something. Would teachers and parents rather have students partake in a fake, strategy-centered assassin game, or have them participate in actual gang activity? Of course, these adults would, at most costs, like to avoid the latter for their children and students. While some might argue that the game, “killer” teaches kids that violence is okay, this opinion does not account for the fact that this game is almost entirely based on strategy and teamwork, and that the squirt guns are not used as weapons, but rather tactical objects that aid these students in reaching their goal of winning the game. In the final analysis, games such as “killer” are beneficial rather than destructive to participating students. These young adults gain enjoyable experiences, aiding in school pride, teamwork and strategic skills, along with a sense of motivation to prevent them from participating in harmful activities. With this diverting game, students not only accumulate positive attributes, but positive memories that will endure a lifetime.
Jumped in by Jorja Leap is an autobiographical book about the experiences of a UCLA professor’s struggle to understand the lifestyle of gangs, and to figure out a way to end gang violence. Jorja Leap is an outsider looking at these communities from an intellectual sociological point of view, but she also has her personal biases shown. She stated in the book she is similar to an anthropologist, committing research specifically on gangs to comprehend their motivations. Her research leads her to interact with individuals that were or are affected by gang violence, whether they were the culprit or the victim. A large amount of the individuals she interviewed also want to end gang violence. These people know the negative effects that it has had on their communities and the suffering that it causes. These
Shmoop Editorial Team. "The Most Dangerous Game Competition Quotes Page 1." Shmoop.com. Shmoop University, Inc., 11 Nov. 2008. Web. 02 Apr. 2014. .
Kippen, David. "The Most Dangerous Game." Short Stories for Students. Ed. Kathleen Wilson. Vol. 1. Detroit: Gale, 1997. 155-169. Short Stories for Students. Gale. Web. 20 Jan. 2010.
All the Way was written by Robert Schenkkan in 2012, and won a Tony Award in 2014. I am not surprised the play won a Tony, there is nothing but good reviews about performances. From what most can tell, the play is about the trials and tribulations of an accidental president. In some ways, that might be true, but in my opinion it is about so much more. All the Way follows the first term of Lyndon B. Johnson after an assassin’s bullet ends the life of, arguably, one of the United States most popular presidents in history (http://www.seattlerep.org/Plays/1415/AW/Synopsis ). Throughout the play, LBJ has to deal with the war in Vietnam, Civil Rights tensions coming to head, and most importantly the presidential election. But beyond the superficial themes, play reveals a fragile system full of flawed individuals deciding the fate of the United States, and depicts a complex, manipulative President Johnson.
In his research Jay Macleod, compares two groups of teenage boys, the Hallway Hangers and the Brothers. Both groups of teenagers live in a low income neighborhood in Clarendon Heights, but they are complete opposites of each other. The Hallway Hangers, composed of eight teenagers spend most of their time in the late afternoon or early evening hanging out in doorway number 13 until very late at night. The Brothers are a group of seven teenagers that have no aspirations to just hang out and cause problems, the Brothers enjoy active pastimes such as playing basketball. The Hallway Hangers all smoke, drink, and use drugs. Stereotyped as “hoodlums,” “punks,” or “burnouts” by outsiders, the Hallway Hangers are actually a varied group, and much can be learned from considering each member (Macleod p. 162). The Brothers attend high school on a regular basis and none of them participate in high-risk behaviors, such as smoke, drink, or do drugs.
Too much watching of the video games normally trains people to kill and the fact that the parents are too busy to care leaves these children with little supervision as well as guidance. There is no understanding as well as respect for another individual’s life coupled with the unrealistic impression of entitlement that makes them solve their problems by use of guns as they see in the movies and video games (McLeigh, 201-202). The gang and drug related issues are the additional causes of the gun violence as the guns seek to protect their turfs from the invasion by another gang. The additional rise in the issues of drug fights among these gangs is additionally a major cause of the violence as the gang keeps on attacking one another followed by the retaliatory attacks with innocent people caught in the crossfire. The additional rise in the cases of the gun violence is as a result of the homicides caused by the use of guns in the common of a
Another scene within the movie comes when Dedmon travels alone all the way to Kansas City to personally get permission from the National Collegiate Athletic Association. After the tragic loss in the plane crash, Marshall University only had underclassmen prepared to play varsity football. Head coach, Jack Lengyel, was in charge of recruiting new players for the team once it was confirmed that the program was going to remain alive. Lengyel had an extremely difficult time convincing athletes to come to this university after losing almost every starter from the year before. Before the year 1971, freshman were not allowed to play varsity college football by rule of the NCAA. So, by Dedmon personally getting permission by the NCAA to play freshman,
This piece was included due to its nature of how important these games are to people from our area. This game would have been huge for Tom Brady and his fellow teammates on the patriots. The season was already stressful with edelman being out for the season making this last game just that much more interesting to watch and write about. When writing i came to the conclusion and learned that you aren't always going to win in the end everything comes to and end and you must learn from your mistakes. This writing means a lot to me and I'm sure it hits home with many other New Englanders since this is one game we all thought we would win. I enjoyed writing about the game because it was a chance to write from a neutral perspective instead of seeing
Connell, Richard Edward. The Most Dangerous Game. Mankato, MN: Creative Education, 1990. Web. 2 Feb. 2014.
Ten minutes is about the shortest play I ever seen my life. But each of these ten minutes plays told a whole story from beginning to end. This production I attended was call the Festival of Ten on February 28, 2017 at the fine Arts Center Mainstage. The production consisted of ten plays, each play was about 10 minutes long and all told a unique story. One play I found interesting was “Player of The Week” written by Pete Mergel, directed by Dalton Pitts, and Gail Argetsinger designed the costumes. This play took place in a penthouse in San Francisco at the Sir Francis Drake Hotel. “ Player of The Week” showed how losing a loved one can cause a huge impact on a person's life.
To say that the “bad kids” spend a majority of their time in school, therefore school causes their unacceptable behavior, is naive logic. Holt offers no hard evidence to prove that school is at fault. In one of Holt’s examples, he makes school the scapegoat for student drug use. He reasons that “school is a long lesson in how to turn yourself off,” and students seeking to have an “awareness to the world,... can only find it in drugs” (74). Though this could very well be true in some cases, once again his logic is flawed. According to Dr. Neil I. Bernstein, boredom, school induced or otherwise, is not even in the top three reasons why teens turn to drugs. Bernstein clearly states that the top three are peer pressure, popular media, and escape or self-medication (4). Obviously Bernstein’s professional research does not coincide with Holt’s claim. Holt is guilty of leading the audience to believe that just because some children are introduced to drugs at school, that school is the driving force behind the kids trying them. Once again, Holt’s misinformation hinders his ability to connect with his audience because he lost the element of truth. With that loss, the audience is less likely to believe his other arguments against
One potentially hazardous thing about the game is that it involves stake outs to get the kill, this means sitting, staying up late in vans and cars parked in parking lots, outside houses, and in random neighborhoods. In the article it describes this event: seniors were waiting for their victim to leave his house or step onto the porch so they could eliminate him, they didn’t know when he would come out so they ended up staying the night. This meant staying up late even if there was school the next day and also risking being towed or fined for their sleepover in the cul-de-sac.
In Henrik Ibsen’s play A Doll’s House, Ibsen conveys the idea of women equality. Women equality, where women would have the freedom that men had and would be able to enjoy and relish in a world where their true potential was not forcibly pushed inside of them. In 1879 most women were still confined to the home solely as of mothers and wives. Ibsen, being raised mostly by his mother, saw the truth of being a women from a man’s eyes and decided to show the rest of the world that same enlightenment. In this enlightenment Henrik Ibsen's use of the "well-made play" illuminates the developing strength of the protagonist Nora Helmer to help the social status of women in a male dominated world.
When I was in high school, I was involved in many different ways, but my biggest commitment by far was playing on the varsity field hockey team. I began playing field hockey in the fifth grade and took a great liking to the sport. As an incoming freshman to my new high school where I did not know many people, I decided to try out for the field hockey team in hopes of meeting new people and making a few friends before the official start of school. After a grueling week of tryouts in the heat of August, I found out that I had made the junior varsity team, and I could not have been more excited. My love for the sport only grew from that point on. My hard work on the JV team my freshman year led to a spot on the varsity squad my sophomore year
A tradition throughout the United States, Homecoming, the cliché in movies and the most spirited time in any high school. It was with no doubt going to result in success, despite whatever the score may be at the closing of the Football game. That night was about coming together as one, enjoying each other’s enthusiasm, and having an extraordinary time.