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Recommended: Hip hop culture
The book, Goths, Gamers, and Grrrls, sparked an interest in me as I began reading through the chapters. I already was hooked on the subject, considering how I can relate to the book’s classification of the deviant behaviors. As noted on the back cover page, this book is meant to serve as a “concise, engaging, and affordable supplementary text for introductory sociology courses and any course that covers popular culture, youth, and deviance.” I believe the author, Ross Haenfler, did an excellent job of this. If those quoted words accurately represent the author’s intentions while writing the novel, then the book successfully achieves its goals. The whole book in total consists of ten chapters that include a wide-range of youth subcultures, from British mods - to an interesting phenomena as riot grrls. …show more content…
These groups are listed as skinhead, punk, hip-hop, hardcore/heavy metal, straight edge, goths, hackers, gamers, online communities, virginity pledgers, and riot grrrls. Although the book itself is slender and small, each chapter is about fifteen pages. The chapters hold a brief description of the individual categories and explain the history of how the group became known to have that title. This comes hand-in-hand with identifying the sociological concept and theory. After providing a brief overview at the beginning of each chapter that introduces the sociological novice to some of the core elements of theories in deviance and subcultural studies, Haenfler combines a philosophical depiction of the variations that come with the subculture’s manifestations. These specific concepts help introduce the reader to more analytical/theoretical perspectives, in which these phenomena can be described and
Counterculture (Pg. 48)- a group whose values, beliefs, norms, and related behaviors place its members in opposition to the broader culture
In the article “Why we need violent video games,” Gilsdorf draws attention to the fact that violent video games are not the reason for aggressive behavior amongst youths; rather he suggests that they are an outlet for people’s aggression (Gilsdorf, 2013). Ethan Gilsdorf started out in journalism as a Paris-based travel writer and he is the author of the travel memoir investigation Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms. He is known to be a writer, journalist and a critic (“About Ethan Gilsdorf”, n.d.). The author’s purpose in this article is to inform the readers that violent video games are not always related to the violence in reality. This is a timely argument as the article assesses the relation between violence and video games
In his research Jay Macleod, compares two groups of teenage boys, the Hallway Hangers and the Brothers. Both groups of teenagers live in a low income neighborhood in Clarendon Heights, but they are complete opposites of each other. The Hallway Hangers, composed of eight teenagers spend most of their time in the late afternoon or early evening hanging out in doorway number 13 until very late at night. The Brothers are a group of seven teenagers that have no aspirations to just hang out and cause problems, the Brothers enjoy active pastimes such as playing basketball. The Hallway Hangers all smoke, drink, and use drugs. Stereotyped as “hoodlums,” “punks,” or “burnouts” by outsiders, the Hallway Hangers are actually a varied group, and much can be learned from considering each member (Macleod p. 162). The Brothers attend high school on a regular basis and none of them participate in high-risk behaviors, such as smoke, drink, or do drugs.
There are five different types of street gangs that were categorized by Klein and Maxson (2006); The Traditional Gang, who are territorial, have been around for more than twenty years and whose numbers reach more than a hundred members; The Neotraditional Gang, whom resemble the traditional gang in many ways but have not been in existence for l...
The labels of each of the groups can initially be attributed to the gangs’ names: Saints refer to the group that the society protected and perceived as boys just having fun, and the derogatory slang term Roughnecks implies that the group similar to Rednecks are rural, poor deviant individuals. In addition to the formal labeling, the societal-reaction approach focuses on the actions of authority figures in the boys’ lives, for instance, the cops constantly threatened the Roughnecks with charges of loitering, whereas they gave the Saints the benefit of the doubt. Both the perspectives of police officers and teachers’ (agents of socialization) influenced the identity of the gangs and emphasized the deviance of the Roughnecks developing generalizations of the members of the group. Although the Saints were never arrested in concordance with the prejudices of the labeling theory, they participated in the same illegal activities as the Roughnecks- some of which can be classified as more severe- including the removal of road barricades and driving under the influence, however society considered these acts juvenile or victimless crimes. While the study does not explain the acceptance of the labels or the ability of certain individuals to escape the stigma, Chambliss’ study exhibits the influence that individuals with power or authority encompass that can shape the definitions of deviance and categorical labeling of individuals as disciples and deviants starting at a young
Since the war in Britain the most recurrent types of moral panic has been associated with the emergence of various form of youth (originally almost exclusively working class, but often recently middle class or student based) whose behaviour is deviant or delinquent. To a greater or lesser degree, these cultures have been associated with violence. The Teddy Boys, the Mods and Rockers, the Hells Angels, the skinheads and the hippies have all been phenomena of this kind (Cohen, 2002). Youth appeared as an emergent category in post-war Britain, on one of the most striking and visible manifestations of social changes in the period. Youth...
...as known for back in the rocker days of the late 1900s. Metal artists such as Judas Priest to Marilyn Manson have been accused “…of encouraging Satanism, drug use, suicide, and promiscuous sex” (Haenfler, 2013, p. 61). All these subcultures are seen as normal to the people within them. The idea of audience relativity is what makes society view them as deviant.
So began my two-year ethnography on the American rave subculture. The scene described above was my initiation into the underground subculture where rave kids, typically under twenty-one years old, are given secret invitations to attend private warehouse parties with dancing, drugs, and thousands of their closest friends. Because of my youthful and unorthodox appearance, I was invited to join the then-highly-exclusive underground scene and attended numerous raves in several major cities in North Carolina. Although my chosen subculture was not typically examined by academia, I conducted an academic ethnography of what Maton (1993) describes as a "group whose world views, values and practices diverge from mainstream North American and social science cultures" (747). As a result, I received three graduate credit hours for "supervised research in ethnography" and conducted what may be the only academic ethnography on raves.
Kline, S. (1999). Moral panics and video games. In Research in Childhood, Sociology, Culture and History Conference, University of Southern Denmark, Odense.
The late seventies and early eighties saw the beginning emergence of the Goth subculture: a group of social misfits that appear to always find themselves on the outskirts of mainstream pop culture. It is a complex subculture with great depth and beauty where many of its citizens share a profound connection with the darker aesthetic, are predisposed to depression, and are often willing to explore interpersonal and sexual relationships with little inhibition or regard for societal norms.
Using the backdrop of 1969 London, England, Hamm accounts for the evolution of the skinhead movement, one he claims began as a peaceful rebellion opposing the popular hippie culture. The violent evolution began as members of the group began modeling themselves and imitating Jamaican street gangs called “Rude Boys.” Rude Boys, popularized by famed Jamaican bands, like the Wailers, whose music transcended the Atlantic Ocean, singing songs of the criminal exploits of the Rude Boys. More so, skinheads favored listening to Jamaican styles like ska, reggae, and rock steady music, while their attitudes began to imitate the Jamaican street culture, becoming more vulgar, and aggressive (Hamm 2008,
How would you feel if you were a new student and knew no one in your new school or anything about the school? The idea of this program is to help kids learn about the school and the people here. This program would help the new people learn the routine and the way things are done around the school. I believe we should have this ambassador program to help the new students that come to our school get used to it and make them feel as they belong.
The study relies on CAT in an examination of how individuals who are minorities are making a choice to emphasize their identities in their desire to show belonging the hip-hop community. Social Identity Theory and CAT observe that minorities in society must make a decision to either blend in with everyone else or to maintain their own identity. Cutler (2010) observed that youth had high value for hip-hop, and wanted to project their passion instead of assimilating to the majority. The people in the study are exhibiting divergent communication because they want to show their individuality and passion for hip-hop, which not many other people can claim to have. Results of the research state that there is a type of “accommodation that emphasize[s] the role of attitudinal orientation toward a target group” (Cutler, 2010, p. 267).
In today’s society there are two types of groups that often contribute to various crimes. In- groups are often those who commit the crimes, while the out-group is more of the ones who will go against what people around them are doing. In-groups are often considered to be those that dress and act like major celebrities, musicians and athletes. For example, the younger generation tends to dress more proactively in order to be like many major celebrities’ such as Kim Kardashian or Miley Cyrus. Those who are an apart of this generation also tend to want to imitate the actions of those that inspire them to dress a certain way.
A common phrase that adults can testify to hearing from any given teenager is, “You don’t understand!” This proves a struggle between the youth and the adults that quite possibly is never-ending. Adults make assumptions about kids, based on the way they dress, which pushes kids farther and farther away. In the essay, “Goths in Tomorrowland” by Thomas Hine, he emphasizes the beliefs that adults began the idea of youth alienation from older societies and the teenagers keep it that way. Donna Gaine’s essay, “Teenage Wasteland,” discusses four teenagers who were mocked and misunderstood by adults and reporters alike. Jon Katz lets the kids explain themselves about their seclusion from society and the misconceptions about them in his column, “More from the Hellmouth: Kids Tell About Rage.” The fear that elders show towards young people is merely a fear of the unknown. Adults are worried about the younger generations because of their misunderstandings of the youth culture, their failure to accept youth into the adult society, and the instigation provoked from young people.