Over the years pop culture has expanded like wildfire. It has accepted all aspects such as ideas, perspectives, attitudes and images that load from the mainstream trends such as latest blockbuster movies, celebrity looks and pop music. With the help of mass media, pop culture has influenced the everyday lives of individuals and the community. The topics for conversation have increased by the tenfold due to pop culture, the young gossip about celeb drama whilst the old initiate political debates. At the same time, there isn’t clear research of how exactly is pop culture is affecting the society. Many believe that it is dumbing down the population due to the correlation to mainstream trends, as people now follow that for social acceptance. Malcolm …show more content…
The strongest fact was the recalibration system, which kept the score out of hundred through every year though in actuality the IQ score was surging by 3 points per decade. So, placing the once top ten percent generation in the bottom thirty percent now. Next, the strongest fact was the economic growth and how every class has access to the bare minimum of “mindless pop music”. Gladwell could have utilized the statistics based on IQ scores to analyze the rise in smartness due to tv shows and video games whilst statistics of economic growth in various countries could have compared the success rate of the youth who had access to only collateral knowledge to that of explicit knowledge. This would have provided concrete evidence of how the evolution of the television and the video games industry has benefitted the society’s minds. Had a connection been established, it would have facilitated the readers to circulate back to the …show more content…
Gladwell’s article contained analysis issues. In the fourth paragraph, when he mentioned the creators now have incentive due to the DVD sales to air more viewings. With an appropriate dash of analysis, this fact would have become relevant to the article. Next, few lines down, he talked about how people absorb stories yet they second guess. To merge this statement with the looming fact about reality programming, an analysis would be the catalyst to an easy flow of the paragraph. Nevertheless, when Gladwell discussed the basics of a video game and virtual reality whilst joining the way people’s brain operate when faced with an e-challenge. He gave a thorough “walk-through” of what a player faces when hooked up to this kind of technology. Yet this ultimately became an informative guide as it held zero analysis interlinked with the
Once in a while, it really hits people that they don’t have to experience the world in the way they have been told to. Gladwell believes that cultural legacies are powerful forces. Cultural legacies are the customs of a family or a group of people, that is inherited through the generations. According to Malcolm Gladwell’s book, Outliers, Cultural legacies is something that’s been passed down for generations to generations. It depends on what type of legacies was passed that will affect a person. If a good legacy was passed down, someone can keep that legacy going by trying hard at keeping the legacies going. If a bad legacy was passed down; I believe that cultural legacies can be altered or changed, by good working habits, determination, and a positive mindset to succeed. Culture can affect either positively or negatively, but we have the power to turn our cultural
Malcom Gladwell, is an author of numerous New York Times Best Sellers, who uses several techniques in his writing to clarify and support his argument. Gladwell’s techniques are using stories to appeal to the reader’s emotions. Using scientific facts and research to logically strengthen his argument. Also, writing about controversial issues to establish credibility with the readers. These techniques are found in “Offensive Play”, “Small Change”, and “Harlan, Kentucky”, works by Gladwell.
It is often believed that children are better off spending more time reading books and less time zoning out in front of their video games. People claim that video games sanction and promote aggression and violent responses to conflict; and that most games are an immense waste of time. Steven Johnson, the author of “Why Games Are Good for You,” appreciates the virtues of reading books, but argues that playing video games may not be a complete waste of time. His purpose for writing this essay is to explain the impact of cybertechnology on human perception and communication, in which he defends the value of computer games. In his essay, Johnson fluctuates between the pros and cons of reading versus gaming to appeal to skeptics who believe video
...est high school students in America” (Gladwell 82). It was shocking to learn that all the Nobel Prize in Medicine winners did not all come from the most prestigious schools. Also, in the third chapter I notices some aspects that were highly relatable to me. My life relates to subjects included in chapter three because I am a student. It is interesting and helpful to learn that one does not need the highest IQ to succeed in today’s world. This is how I relate to chapter three. The third chapter in Outlier by Malcolm Gladwell had striking information that stated that IQs do not always determine who will be successful, and I can relate to the information in the chapter because I am student who has thought about my IQ before.
My keen interest in all of these forms of media immediately drew me to the subject; television, film and music are major influences not only in my life but in the lives of teenagers across Western Europe, Australasia, Developed Asia and the United States of America. Despite this easy accessibility of popular culture - film, television, music and radio - to young people, popular culture and adolescence are not mutually exclusive with the effects and the range of mass media affecting one in three adults in America.... ... middle of paper ... ...
The article Hop on Pop (2002) explains how culture is influenced especially by the tactics of mass media and popular culture. This aspect is one that Walt Disney and his company used and did so very well. This article opened me up to think about how the media is trying to influence
Popular Culture has changed drastically over the decades with the biggest question being whether or not popular culture is a positive or negative expression of our ideas and reflections. American Pop Culture has an extremely important role that influences the United States and around the world. There are countless topics that make up pop culture and it is nearly impossible to name all of them. Some of the topics are Television, Music, Religion, Politics, Arts, Economy, Education, Family roles and structures. Three of the cultures that I believe has changed the most and seems to cause the most controversy are television, music and religion.
To what extent can literature have an affect on the way we judge society? Humans are naturally able to make a first impression on countries, religions, and people based upon their own beliefs. Writers are grown up in different societies and express their own beliefs on countries, religion and people through their own life experiences. Writers have enough power to change the reader’s preconceived ideas by the writers sharing of their own perspective on their beliefs. Through analyzing different forms of literature such as White Tiger by Aravind Adiga, Joseph Brodsky’s “A commencement Address,” and watching Chimamanda Adichie’s “The Danger of a Single Story” I have realized that reading literature has the ability to change our thinking which in return affects the we judge different society. There have been controversies that media is a huge factor in altering the mind of humans. Literature can be also viewed as a type of media because literature helps the readers understand the conditions of certain societies.
Media also influences the thinking of people and society in general through entertainment as well as advertising and marketing campaigns. It is the creative ideas and boost to the imagination that people get once they watch a television show, movie, commercial or listen to a certain song. The impact any of these forms of media can have on an individual’s thinking can change in that most of them view the various stars in the movies, TV or the music industry as role models and as a result, they start imitating them. This type of influence oftentimes will influence the way someone views a political
Popular culture embodies the beliefs, ideas, perspectives, attitudes, and images of various cultures. Popular culture is heavily influenced by mass media, key celebrity figures, movies and related entertainment, as well as sports and news. However, in the past decade, the Internet and social media has come to be a significant influence on pop culture.
Pop culture has immensely impacted society in many ways. The export of pop culture is aimed toward younger people, like teens, Although, some adults pick up some of the trends. In many ways pop culture has impacted the outlook on society and has gained popularity. The way that pop culture has impacted society is in a negative way. In Heather Havrilesky’s documentary review Besieged by “friends” mentions that Middle eastern people are described as angry terrorists who are anxiously waiting to blow something up as how American television and media has portrayed them.
And in a way I believe that’s its job.” According to the Oxford dictionary popular culture is culture transmitted via mass media and aimed particularly at a younger demographic. In this paragraph I will be addressing how pop culture is affecting us more than society affects it and why that is. In an article simply titled, Why We Have Too Much Time On Our Hands, Psychology Today’s Dr. Jim Taylor goes over why we have too much time and the effects of having too much spare time. He writes, “Why [do we give] such devotion to something so [comparatively] unimportant in our lives?”(Jim Taylor, para. 4).
What popular culture and mass culture are, their significance to society and how they are consumed are very multifaceted questions that have been subject to wide debate is the fields of Sociology and Cultural Studies. Many theorists have chimed in on the debate to answer these questions. Two notable theories on this topic are that of Dwight MacDonald in his work “A Theory of Mass Culture” and John Fiske in his work “Popular Culture”. MacDonald argues that mass culture is a phenomenon that is detrimental to society. He believes that although mass culture is something that produced “by and for human beings” that is ultimately is what leads to the loss of individuality and individual thought and expression in favor
On an individual basis, popular culture helps establish and mold the subjective self. It influences the way individuals think, act and respond, and this becomes part of how people develop their personalities, preferences, beliefs, and their overall identity. For example, most people idolize certain fashion statements or fads which determines their preference of clothing. This process of self-formation coincides with both elements of personal choice and the responses and attitudes of others. Furthermore, the identity that an individual asserts is influenced by and helps determine the development of social relationships; it influences the communities and groups to which an individual will identify with and how that identification is processed. In the establishment of communal bonding, mass culture helps with, as Leavis describes, a “leveling down of society” (35). The lines of class distinction have been blurred which, to Leavis is not a good thing, but it unites us nonetheless. Popular culture also promotes unity in that it “blurs age lines” (29). As stated earlier, the products of popular culture are targeted towards a variety of audiences; adults read comic books, children watch adult films, etc. (Macdonald 29). Similarly, teenagers and young adults are brought together through night clubs, fashion, and music; college students come together to enjoy campus events; book fans wait in line hours for new releases, etc. Each of these instances produce feelings of belonging, acceptance and connection with members of society over a common
Pop culture is a reflection of social change, not a cause of social change” (John Podhoretz). It encompasses the advertisements we see on T.V, the clothes we wear, the music we listen too, and it’s the reason Leonardo DiCaprio has not won an Oscar yet. It defines and dictates the desires and fears of the mainstream members of society; and it is so ingrained into our lives that it has become as natural as breathing. Moreover, adults never even bat an eyelash at all the pop culture and advertising that surrounds them since it has become just another part of everyday life. Pop culture is still somewhat seen as entertainment enjoyed by the lower class members of society; but pop culture standards change over time. A notable example of this is the sixteenth century author, William Shakespeare, since his works were considered pop culture, entertainment that could be enjoyed by everyone, but now they are considered literary classics. While pop culture encompasses most aspects of our lives, its influence is most obvious through each generations reaction to media,