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A summary about the most dangerous game
The analysis of the most dangerous game
A summary about the most dangerous game
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Richard Connells “The Most Dangerous Game” is a short story which illustrates that calm analytical thinking can increase your odds of survival and controlling panic. We are introduced to the protagonist and main character, Sanger Rainsford who is a big game hunter and a WW1 veteran. The story starts off with a conversation between Whitney and Rainsford discussing the island, so we can understand the reputation it holds. Whitney is a fellow hunter, a flat character and used mainly as a plot tool. Whitney introduces the secondary theme that being that hunters usually have no empathy for their prey. This is one of the first uses of irony in the story. Metaphors and Similes are often used in this story, so the reader has a better image of the setting, this is something, and I find Connell did incredibly well, for instance when he refers to the darkness of the night like moist black velvet, the sea was as flat as a plate-glass and it was like trying to see through a blanket. Rainsford begins his epic struggle for survival after falling overboard when he recklessly stood on the...
When world renowned hunter, Sanger Rainsford ends up marooned on an island, he finds himself in an unimaginable word. A world full of murder. He must find a way to save himself and the ones around him. Rainsford is the lesser of two evils he may have a passion for hunting but unlike General Zaroff he has limits, Rainsford kills Zaroff to save himself and many future victims.
In this poem called “Creatures” by the author Billy Collins there is a literary device called a metaphor when the reader is reading this poem. A metaphor is a comparison of two unlike things without using the words like or as. In lines one (1) through...
In Richard Connell’s “The Most Dangerous Game”, he uses several literary devices to keep the reader interested. During Rainsfords journey to and through the island of General Zaroff he partakes in an adventurous journey filled with mystery, suspense, and dilemma. These devices are used to keep the reader interested throughout the story.
Foreshadowing is a beneficial literary device that may be most salutary once the reader has completed the passage. In the short story,“The Most Dangerous Game”, author Richard Connell uses foreshadowing to expose General Zaroff as a bloodthirsty cannibal to his readers.
In Richard Connell’s The Most Dangerous Game Rainsford’s motivations changed from wanting to be a great hunter to trying to stay alive. As Whitney and Rainsford are headed to Rio to hunt they are talking about the great sport itself, hunting. Rainsford agrees with Whitney and says that hunting is, “The best sport in the world” (Connell 1). This shows he enjoys hunting by saying that it’s is the best and most enjoyable sport in the world. If you are passionate about something it can motivate you to try new things and in his case, hunting new animals. After Rainsford falls off the yacht and wanders to the island he then finds a home and knocks on the door. Ivan answers and General Zaroff soon approached Rainsford and saluted him. After allowing
William Faulkner overwhelms his audience with the visual perceptions that the characters experience, making the reader feel utterly attached to nature and using imagery how a human out of despair can make accusations. "If I jump off the porch I will be where the fish was, and it all cut up into a not-fish now. I can hear the bed and her face and them and I can...
Some people you meet can have a major impact on your life and change it for better or for worse. Rainsfords (a man who likes to hunt dangerous animals) life was greatly changed in both a good way and a bad way by a man who lives on a tiny island in a big house named General Zaroff. Rainsford ended up on this island after he fell of a yacht he was on to go hunt an animal somewhere else but ended up swimming his way up to the shore of an island. But after about a day of being on the island Rainsford was being hunted down. While Rainsford was trying his hardest to survive on the island he was on he found a way to escape to the mainland where General Zaroff was to try and get a way off the island back to civilization. The points in this story will be somehow related to my thesis statement in ¨The Most Dangerous Game” by Richard Connell, Zaroff teaches Rainsford how it feels to be like the hunted and not the hunter.
Facing hardships, problems, or obstacles shouldn’t discourage one from completing their task or job. Many of authors usually put their characters through tough complications to show the reader that no matter what happens; anyone could pull through. In the short story, “The Most Dangerous Game” by Richard Connel, the main character Mr. Rainsford gets stranded on an eerie island with a bad reputation. He meets General Zaroff and gets thrown into a huge hunting game, where his life is on the line. In the end, he wins the game and will continue to hunt animals, but not people, as the general once did. He will continue to hunt because one, hunting means everything to him. Two, he will not continue the general’s crazy ways, and resort back to the legal and non-dangerous to other humans sport. Third, he feels powerful when he becomes the hunter and not the hunted. Giving up hunting would be like giving up his life, so just because of a minor block he had to overcome, he will not give up hunting.
Rainsford overcomes many obstacles, and in return he receives that special feeling of satisfaction in his body. To start, he overcomes the thought of him being weak. Furthermore, he conquers learning the value of even an animal’s life. Not to mention, he defeats becoming the hunted, when he is the hunter. In the short story Sanger Rainsford outwits General Zaroff in the battle of “The Most Dangerous
Rainsford became the happiest person on the island when he awoke the next morning. He knew he had General Zaroff out of his mind. However he became hungrier and hungrier and Rainsford could not wait for his next meal to come to the shore, so he could hunt the most dangerous game
Imagery is used quite a bit when Goodman is in the forest “darkened by all the gloomiest trees of the forest”, Also selective description is used as well “beheld the figure of a man, in grave and decent attire, seated at the foot of an old tree” this is very important so that the readers understand where he is going, also so we are able to feel his urge to leave the forest to get back to faith. Repetition is used when Goodman Brown states “Too far! Too Far” letting the reader know that he frightened of the of where he is being taken. Reading the story I find that there are plenty of similes such as “Mingled with fine wheat and the fat of a new-born babe” this is important because it shows the evilness of the old man who when talks to Goodman Brown begins to loosen his
Well, there is a lot of different ways that external events affected an internal change in Sanger Rainsford in this story. There are all kinds of conflicts that change the way he thinks about stuff and how he does things. A lot of things changed in this story because of that.
Throughout the whole story there are many word choices and phrases that make the story the way it is. The illuminating word phrases are a big part of this section of the book. The illumination makes all the words stand out from each other and make the island seem
Another scene I particularly enjoyed was the scene in which a large cask of wine had dropped and broken in the street. Because many people had very little to eat or drink, a large crowd gathered around the dirty puddle and began drinking what they could of the spilled wine. This scene was very descriptive, explaining how the people tried to scoop up the wine in their hands, and how they soaked it up with handkerchiefs from women's heads and squeezed the wine into infants' mouths. Other people licked the stones in the street or sucked on the pieces of wood from the cask. This passage showed how unfortunate many of the people were, without actually saying that they were just poor. Specific words and phrases were used to effectively paint a vivid picture of the scene.
Rainsford was 40 and Whitney was only 16. Whitney was a coward and he didn't like the feeling that the island was giving him. He was not at ease as he kept hearing things. 5 minutes later, Rainsford had to go take a bathroom break.