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Sexism in gaming is decreasing
Sexist video games research paper
Gender stereotypes in video games
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Video games have become a very popular medium in the past forty years since the first home game console, the Odyssey, was made in 1972. More people every year are playing video games, including females. With the increase of female gamers, however, there have been a number of issues that have caused problems for females, which extends from something minor such as males being astonished that they are even playing video games, to even some males constantly telling them what to do and even insulting them for their actions. The short story, “Select Character”, gives a precedent on how male gamers can cause problems for females and why they end up doing that. “Select character” tells the story of a woman who plays his husband’s video game, and in …show more content…
He eagerly wants to watch her play this game and practically begs her to play it as if this is an important moment of his life and nothing like this would ever happen anywhere else. This is true in the real world as well as there is this strange notion that a female playing a videogame is a quite significant when it shouldn’t be. Approximately 40% of all gamers are in fact females and there are several games that are aimed more towards a female audience. The husband pressures her to play the game, which in turn, makes her feel guilty that she was playing the video game. This kind of behavior that not only the husband, but male gamers in general, enacts on female gamers, leads to the females to feel very uncomfortable by the insistent pressuring of them to play the game. Male gamers additionally throughout the game also may constantly hover over them intently while they are trying indulge in the video game, which further irritates them and discourages them to venture on with the game. In conjunction with what was previously mentioned, there is a minute but prevalent crowd of male gamers who have this belief that a female’s hobby consists only of what society deems as an established norm. If they were to do anything that does not fit the societal model, it would come across as abnormal. The husband assumes that his wife doesn’t enjoy …show more content…
A modest number of males presume females are simple minded and slow when it comes to playing video games, and need to be continually reminded about what they should be doing and where they should be heading. This idea parallels with the character Gaston from the Disney Movie, The Beauty and the Beast. Gaston believes himself to be what he considers a perfect man and he thinks that the woman he loves should love him back because of this. He treats the main character Belle more like an object than an actual human being and tries to manipulate her into being with him. This kind of behavior makes Belle want nothing to do with him and she rejects him throughout the movie. Similarly, if a male gamer treats a female gamer this way, she’ll want nothing to do with him and will find other people to game with. In the story, the husband constantly instructs the woman on what she should and should not be doing. This makes it seem as though there is only one way to play the game even though in the story, she has a better understanding of what course of action she should be taking than he does. The woman attempts to explain why she is performing each specific action and insists that she understands what she is trying to accomplish, but the husband ignores
... never concretely relates to video games it is only normally assumed. many believe that video games only impact male players through these violent outburst yet a lot of research suggest that the misconceptions regarding video games such as decrease in academics, increased aggression, and a decrease in respect for women is often situation based and rare at that. it has been shown however the video games increase an individual's spatial performance. As is said in the article Gender Disparity in Video Game Usage: A Third-Person Perception-Based Explanation,
In the first section of Odyssey, mortal women are presented to us as controlled by the stereotypes and expectations of the culture of the day, and it is only within that context that we can consider the examples Homer provides of women to be admired or despised. He provides us with clear contrasts, between Penelope and Eurycleia on the one hand, and Helen and Clytemnaestra on the other.
The Odyssey was written near the end of 8th century B.C. by Homer. Homer wrote this epic poem in the Greek coastal region of Anatolia called Ionia. This poem talks tells the famous story of Ulysses journey back home after the Trojan war. In the surface the poem gives an interesting story about Ulysses battle against monsters and Gods, but after analyzing the story in depth one can find important information about Greek society in this time period. The Odyssey has the theme of women as monsters tempting men away from home and also the theme that men actually settle in a different area rather than return home. Historically, we are able to see that women were the reasons that many sailors prefer to settle on an island away from
“A woman cannot be herself in the society of the present day, which is an exclusively masculine society, with laws framed by men and with a judicial system that judges feminine conduct from a masculine point of view” (Ibsen). This saying also applied to the times of the Odyssey, an epic constructed by the blind, eight century B.C.E. poet, Homer. As one of the few representatives of ancient Greek social order, the blind, Homer witnessed women as substandard to men, regardless of their actions; many of them existed as seductresses, prostitutes, or slaves. He engraved into his poem women’s roles; the roles of women, as mothers, wives, seductresses, and goddesses are exemplified in this epic, when shown in comparison to the men of that era.
In the era of Homer, women played a very specific role in society, and even in literature. Women of this time were basically put in a box, and expected to never step out of line. If they did go against the arbitration of men, then they were faced with serious consequences. However, female characters play a huge role in both aiding, and delaying Odysseus’s journey home. I will proceed to analyze, and interpret the actions and intentions of every major female character in The Odyssey.
Women play an influential role in The Odyssey. Women appear throughout the story, as goddesses, wives, princesses, or servants. The women in “The Odyssey” dictate the direction of the epic. Homer the blind creator may have contrived the story with the aim to depict a story of a male heroism; but the story if looked at from a different angles shows the power women have over men. The Sirens and women that posses the power of seduction when ever they are encountered take the men off their course, and lead many to their death. The power women in the Epic pose can be seen from the goddess all to the wives. From The nymph Calypso who enslaves Odysseus for many years posses all the way back to Penelope who many argue is of equal importance to
Homer wrote the classic epic The Odyssey more than 2,500 years ago. At that time in ancient Greek society, as well as in the whole of the ancient world, the dominant role was played by men. Society was organized, directed, and controlled by men, and it was accepted that women occupied a subservient and inferior position. Women, of course, were valued, but were expected to possess certain traits and perform certain tasks that men demanded of them. Does Homer's writing in The Odyssey support or refute the common belief of his time regarding women? Homer endorsed the dominating belief of his time concerning women by treating the female characters unequally and differently compared to the male characters in The Odyssey.
The Odyssey: Portrayal of Women How does Homer portray women in the epic, The Odyssey? In order to answer this question you must look at woman and goddesses as two separate groups of people who are "people". This is because they are portrayed in two separate ways. You see, a regular woman like Penelope is looked at as beautiful but has.
This journal article is entirely credible and written by two women who know what they’re talking about. This article discusses how video games form stereotypes about both genders and that they impact both gamers and non-gamers. Men are portrayed as aggressive and women are unsurprisingly portrayed as sex objects. A main issue with this is that video games are mostly played by the younger generation meaning these are the ideas being imbedded into the youth of the world. The...
The women in The Odyssey are a fair representation of women in ancient Greek culture. In his work, Homer brings forth women of different prestige. First there are the goddesses, then Penelope, and lastly the servant girls. Each of the three factions forms an important part of The Odyssey and helps us look into what women were like in ancient Greece.
Women play an influential role in The Odyssey. Women appear throughout the story, as goddesses, wives, princesses, or servants. The nymph Calypso enslaves Odysseus for many years. Odysseus desires to reach home and his wife Penelope. It is the goddess Athena who sets the action of The Odyssey rolling; she also guides and orchestrates everything to Odysseus’ good. Women in The Odyssey are divided into two classes: seductresses and helpmeets. By doing so, Homer demonstrates that women have the power to either hinder of help men. Only one woman is able to successfully combine elements of both classes: Penelope. She serves as a role model of virtue and craftiness. All the other women are compared to and contrasted with Penelope.
Women in the Odyssey were a huge component of Odysseus’s journey home. Without these women, Odysseus’s home would have broken down, and he would have never gotten home. His wife, Penelope, is one of these women. She stays loyal to her husband and never gives up hope on his return. She is curious about people and tests them to be able to trust them, just like her husband. Another woman is Odysseus’s old nurse, Eurykleia. She may be old, yet she puts forth the efforts and power to assist Penelope with the control over the household. She never lies about anything to Penelope and especially Odysseus. She also is kind of like a spy for Odysseus when he returns as himself. One more woman is Athena. She has the true super powers to help Odysseus physically
Many video games portray women as objectified beings, purely used for sex appeal and to attract the larger male gamer population. We also see men idealised in a similar way as well – the males in video games are portrayed as muscly, brawny men. However, we rarely see a scantily clad man in a game, but there is a vast abundance of games which feature women wearing ‘sexy armour’, or a noticeable lack of substantial amount of clothing. This isn’t female-friendly as these games are made for men, causing women to feel alienated and uncomfortable.
From this, it concludes that the media and online gaming can create and reinforce gendered behaviors. These video games affect the child's identity and their perception of others. In conclusion, the video games that contain sexual themes become more graphically portrayed. And the video games that use Damsel and Distress plots reduce women to a state of victimhood. The way female characters’ dress in the videogame reinforced gender-role stereotypes.
Gaming has long been considered a male-dominated activity. There have been numerous scientific studies conducted to analyze the impact video games have on an individual and vice versa, however one of the most common discussions concerning the gaming community is sexism. With today’s growing audience and the popularity of smart phone gaming, it is a mystery as to why gaming has managed to keep its male-minded stereotypes. Most games reflect the sexist gender roles imposed upon gamers by society, however today’s response is a heated protest, some more dramatic than others. Most gamers are demanding more female protagonists, and developers are listening, but it’s a slow climb to equality in the world of pixels and fantasy. Let us discuss the surrounding influences of the video game community, some setbacks and remarkable breakthroughs in diversifying, and the ways gamers shape the games they play.