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Good and evil in the history of literature
Good and evil in literature
Character development introduction
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SUBJECT: Good and evil THEME: The line between good and evil is sometimes unclear, and as a result, people often think that they are doing the right thing when it is actually the wrong action, and vice versa. CHARACTERS: The protagonist, Andrew “Ender” Wiggin, begins as a six-year-old boy who is always terrorized by his brother. Ender never gives up, even when it seems like everyone is trying to make him fail. He is young, however, which leaves him susceptible to bullies who detest his quick mind. Although Ender proves that he has the ability to be a killer like Peter, he hates himself for that. “And then a worse fear, that he was a killer, only better at it than Peter ever was; that it was this very trait that pleased the teachers” (Card, 85). He is a brilliant, phenomenal genius who understands that ruthlessness is necessary if he is to survive. Valentine is the arbitrator between her two brothers. “Two faces of the same coin. And I am the metal in between” (Card, 166). She constantly protects Ender and keeps Peter from hurting him. She favors Ender more than Peter, but in the end, she understands Peter more due to the time she spends with him. Peter Wiggin is the oldest and most vicious of the Wiggin children. “‘I could kill you like this…Just press and press until you’re dead.’” (Card, 9) Underneath the brutality, Peter is intelligent and calculating. While Valentine is too compassionate and Peter is too manipulative, Ender has both qualities. CONFLICT: Ender’s Game involves five types of conflicts. Man vs. Man: According to the children, “The teachers, they’re the enemy. They get us to fight each other, to hate each other…the old bastards are watching us, studying us, discovering our weak points, deciding... ... middle of paper ... ...ming monstrous herself…” (Card, 94) PERSONAL CONNECTION: In Ender’s Game, the children have no control over their lives. I learned that freedom is a privilege because it can be taken from us, so we should appreciate our independence. Even the smallest decisions we make will impact the future. After reading the book, I realized that I often act too impulsively, unlike Ender, who knew how to use his emotions to his advantage. Humans are easily angered by trivial issues, which lead to arguments and fights that could have been avoided. If I had the control and tolerance Ender had, I would not have as much arguments with my parents. In the past, I gave up on many projects and hobbies. From Ender’s unwavering determination, I learned that quitting is not an option. Works Cited Card, Orson Scott. Ender's Game. New York: Tom Doherty Associates, Inc., 1992. Print.
Introduction: Ender is one of the main characters in this book, Ender is intelligent on and off the battlefield he is the youngest in the salamander army but he is more skillful than anyone else in the army. The book Ender’s game is written by Dr son Scott Card, This book was the Hugo and Nebula winner.
In Orson Scott Card’s novel, Enders Game, at the age of six, Ender is chosen by Colonel Graff and the International Fleet to help save mankind from the buggers. However, through his journey, he experiences manipulation and deception from significant figures that surround his life. This deceit from Colonel Graff, Valentine, and Mazor Rackham is focused on defeating the buggers in the Third Invasion.
Ender is selected to go to Battle School in space because of the actions he has displayed against a bully after a device known as a monitor, which allows the leaders of the I.F. to watch and hear everything Ender perceives. Although Ender’s conception was predetermined (in this time period, families are only allowed to have two children unless stated by the government which is why Ender is often called a “Third”), he had to display the correct characteristics to be selected. Ender’s siblings, Peter and Valentine also wore the monitor, but neither wore it as long nor was selected because Peter was too cruel and Valentine was too mild. Once Ender arrives, he makes a couple new friends from the other selected children, including a boy named Alai. When Ender is alone, he plays a mind game and progresses farther than anyone has before so out of the blue, Ender becomes promoted to a group called Salamander Army, where he befriends the only girl, Petra Arkanian, at Battle School. As Ender continues to display his brilliance, he is continuously being promot...
In Orson Scott Cards Ender’s game, the main character Ender does not have a normal childhood compared to other children. He is destined for a hard life ahead of him from the moment he was born. Through Ender and the characters around him Card draws us a picture about the world around us. One’s past does not shape their future or the kind of person they will be. A different choice can be made at any time.
Ender’s game is a science fiction novel written by Orson Scott card it was published in 1985. This book is in the future when in the story earth has been invaded by an alien race and is almost destroyed by the invasion but wins the battle and to prevent earth from being destroyed if they return they create the International fleet which recruits kids an teaches them to be commanders. The chapter that I am going to analyze is chapter one which is called Third. This chapter shows how Ender is being manipulated since the start and how he has to deal with being different by being a third.
... show that criminality and “evil” are not that different, as we tend to define them, but normal human responses that merely become amplified and find a destructive outlet.
After years of being monitored by government officials, Ender Wiggins, the main character of Orson Scott Card's Ender's Game, finds himself completely alone. The loneliness set's in as he finds himself in a new school, away from the watchful eyes of the government and bared to the world. He is a Third. This feeling of being a third makes Ender feel even more isolated, "It was not his fault he was a Third. It was the government's idea, they were the ones who authorized it - how else could a Third like Ender have got into school?" (Card 5). There was no one there to keep the bullies away now. Although he never really liked the monitor, he now found himself alone and missing the advent ages of having it on and knowing that someone, somewhere was always with him and watching him. At battle school, Ender knows that he will be isolated from the other students. Colonel Graff tells the other students of Ender and how superior his talents and intelligence is compared to the rest of the group. The other students don't like Ender and don't trust him. Throughout battle school, Ender is kept from his family and isolated from other children.
Claudia Card begins by questioning the difference between wrong and evil. How do we know when something crosses the line between being just wrong, to being an evil act? How does hatred and motive play a part in this? How can people psychologically maintain a sense of who they are when they have been the victims of evil? Card attempts to explain these fundamental questions using her theory of evil; the Atrocity Paradigm (Card, pg.3).
“The only way to end things completely was to hurt him enough that his fear was stronger than his hate (Page 211).” – Andrew “Ender” Wiggin. Fear and the power of fear are very delicate things. If someone has too much fear, it turns to anger. Not enough fear, and they have no respect. The book Ender’s Game by Orson Scott Card is about fear, especially of the unknown, and the controlling power it has.
Therefore, Ender shows the reader that he takes responsibility as an adult for just waking up early and on time for his battles. Therefor, Ender taking that responsibility must be hard since he's just a kid and has to be responsible for
Throughout the novel, Ender gradually begins to realize that he is not so different from his brother Peter. Ender grew up being punished and beaten up just for being a third who was smarter than Peter. This explains why Ender wants nothing to do with him when he leaves home. The mind game periodically reminds Ender that he is not completely different from him through certain levels. On the first obstacle that proved difficult, he brutally
Sinha-Roy, Piya. "'Ender's Game' Explores Complexity of Youth, Isolation and Warfare." Reuters. Thomson Reuters, 30 Oct. 2013. Web. 21 Mar. 2014. Web.
In the story “Ender's Game” many interesting actions and events happen. From wars to death, to games, that are not games anymore. This story is about a young boy that lives in a world that is constantly under attack from extraterrestrials called the Buggers. In the beginning, Ender is just a young boy constantly controlled and watched by the government (The IF). In the middle, he is taken to battle school and there the people realize that he is the best person for the job and will lead the human race to victory over the Buggers. Lastly, the IF puts Ender and his group together to beat the buggers in a final war. The book “Ender’s Game” written by Orson Scott Card is a fun and exciting science fiction book that leaves the reader at the edge of its seat. The symbolism and hidden messages in the book make the reader connect to the story. The title, the characters, and the setting all have something more to bring to the table and change
The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he? Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. In this novel Ender’s Game the main theme is life is a game. Three characters that best prove this are Ender, Peter, and Bonzo.
In this story there is an alien race called the buggers, they have attacked earth before and now the I.F. (International Fleet) is training the younger generation to be commanders of the next fleet.