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Drinking Games
Drug Dealer
Quite a simple game actually, with a low-mid boot factor.
This is a game to play while doing other things at a party. To play the game you need one playing card for each participant. You always need one King and one Ace, and a variety of numbered cards some low, some mid, some high, but just one card per player.
The cards are dealt face down, take a quick peek. The person who gets the King is the cop, the person who gets the ace is the drug dealer, everyone else are bystanders.
It is the drug dealers job to very VERY discreetly wink at another player, this person while enventually say 'the deal has been made.'
At this time the cop identifies him/herself and tries to figure out who the dealer is. The cop chooses a player, if wrong the cop drinks the number shown on the card, and then chooses again, if wrong again, he drinks the number on that card. When the cop chooses correctly, the drug dealer drinks the NUMBER OF CARDS remaining NOT the total of the numbers on the cards.
After that, the cards are redealt and the game goes on.
This is a great game for when people don't feel like playing a game because it's the regular socializing that helps disguise any winks and keep the cop on his/her toes. However, it helps alot if the players do sit in a circle while playing, and not spread around a room.
Obviously if you want to increase the boot factor, play with high numbered cards.
Fuzzy Duck
A good get-to-know-ya kind of game. Simple supplie: people and beer.
Low buzz factor. Not too bad of a game after everybody's had a few.
Begin the game by saying "fuzzy duck" to the person to your left.
That person then says "fuzzy duck" to the person on his/her left. This continues until someone decides to change the direction of play by saying
"does he" (duzzy). "Does he" changes the direction and the phrase that is said. Not only does the direction change but the people must say
"ducky fuzz." Now the game is going to the right with "ducky fuzz." The direction is then changed back by saying "duzzy." The words to say go back to "fuzzy duck."
Any screw-ups ===> drink. After awhile when the mistakes are more frequent, it turns into, "Does he F**ck?" or "F**k he does."
Variation: the same player cannot say the same thing consequtively within the same round. ie: if player 1 starts with
"Fuzzy Duck," and play comes back around to him, he must say "Does He"
The game features three gameplay modes bringing the player hours of entertainment with many in game unlocks, challenges and achievements.
In the fact pattern provided, Mark Quickdraw, a detective is conducting an investigation case whose main mission is to capture a drug dealer named Sally Martin. Detective Quickdraw relies on what he heard about the drug dealer. That leads him to believe that she will be selling cocaine in the street she lives in. In connection to his belief, that shows the reasonable suspicion he had towards the drug dealer. Followed by reasonableness, he sends an informant Sneak Pete to her residence with police money in attempt to buy cocaine. The informant comes back and hands over a small bag of cocaine he obtained from a man in the residence. He also informs the detective that he suspects the drug dealer to be having amounts of drug since he observes a white plastic bags and digital scales. Not satisfie...
Addiction is one of the hardest problems to overcome, yet people often find some reward in abusing drugs. We all ask the question to what makes a person an addict, or why is it so hard for drug addicts to kick a drug problem. However, can we say that getting a hold of drugs is much easier in today’s society, or is it made available to easy. In this day and age, heroine seems to be a major epidemic; furthermore, opiates have been around for centuries. Therefore, people have been battling addiction for as long as opiates have been around. In Drugstore Cowboy, the film takes a look in to the life of four people who rob drugstores in order to support their habit; however, this lifestyle
Within the memoir, The Glass Castle, the self destructing addiction of alcohol becomes an apparent theme throughout the literature. Alcoholism is a disease that can cause destruction to families and even ruin lives. This is a common occurrence that effect’s many Americans today. Alcoholism is one of the most common problems in families, it doesn’t always interfere with just the person drinking the alcohol. It also affects the people around the influenced person. Rex’s struggle with alcohol is logged through his daughter Jeannettes struggles as she is finding the balance between respecting daughter and a strong individual. It is through her accounts that the reader is able to see the truly damaging effects of this disease.
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Many teens face adult problems at a very young age. Underage drinking viewed in the eyes of parents and law enforcement agencies is a major problem among teen. In today society, kids are being pressured into doing things at a very young adolescent age. Problem many parents are facing in their own life are also posing as problems on their kids.
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The undercover narcotics agents are assigned to make speeches about the dangers of the drugs. This time around, an undercover agent Fred is giving the speech. What is unknown to the others present in the room is the fact that Fred is Bob Arctor wearing a “scramble suit” – a suit that hides the real identity of a person, showing one to the others as a blur. Fred is expected to give prepared beforehand speech, but he departs from the subject and tries to justify the actions of the addicts claiming that the best option to fight with drug addiction is to kill the drug dealers. After giving the controversial speech, Bob is ordered to go to the Room 430 of the Orange County Civil Center, but he decides not to go there immediately. He calls Donna to ask her for more supplies of Substance D and she informs him that his cephalochromoscope, a device used by him during his leisure time, had been
The Problem of Drinking in Our Society On a recent learning channel special alcohol was introduced as being
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With most aspects of life it is frequently the failures, as opposed to successes, from which we learn the most indelible lessons. With this approach in mind, The Beer Game to a large extent serves as the very antithesis of a properly functioning supply chain. In other words, the exercise demonstrates how NOT to manage a logistic operation. Hopefully, an examination of the pitfalls and shortcomings of a worst case scenario and avoiding the same types of mistakes will lend insight how to correctly manage a supply chain. What otherwise appears as a simple classroom exercise actually represents a powerful training tool with enduring lessons directly transferable to real world application.
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