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Effects of technology on culture
Effects of technology on culture
Effects of technology on culture
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“Design is everything. Everything!”, said once Paul Rand. Design is everything that surrounds us, every visual outcome, every visual experience, every solution created. Design is everything; design is everywhere. Even though is said lightly, the ramification of stating that “Design is everywhere” brings within a bigger picture: design is everywhere because of its relationship with culture, society and the people who is part of it. Without even noticing, design defines and is defined by individuals, their beliefs, their aesthetics and their culture.
The term “culture” conveys the actions, values and ideologies manifested in a society, and therefore, transforms itself into the expression of their political, artistic, literary, economic, technological and musical outcomes. In this sense, design has contributed to culture in the creation of objects that define the norm of behavior by which we live by, establishing a process of interdependent relation where one is affected by the other, and vice versa. In this context, design represents more than just the visual objects created to satisfy an audience; it is also about the construction of systems that meet within the visual, intellectual and material world.
My main thesis is that, within the framework of culture and design being dependent of each other, contemporary culture has influenced and promoted experimentation and the creation of new technologies and techniques in design, and therefore, defined the visual language and style of today’s society. In this sense, the word “experimentation” will be used as the process of innovation and discovery of new methods applied in the design field, to create and develop new solutions to emerging problems. This exploration will be conducted ...
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Contemporary design is context dependent, and when this is ignored, design fails to perform its social purpose, and converts into an independent craft or art form. Many sociological factors within each culture, have had an important role into defining the direction where design is and moving towards. In a way, it can be said that the objects of design may be the last tangible reminder of what a society once was: in a sense, it has the power to perpetuate a significant ideology and a visual expression of the changes and evolution our culture has been gone through. Technology has been a crucial factor as contributor to culture’s evolution, and therefore design’s own experimentations. The history of design is as filled with peculiar attempts to reconcile inherited formal models and new technologies as it is with the spontaneous invention of appropriate styles.
Lawson, Bryan. How Designers Think: The Design Process Demystified. 4th ed. Oxford: Architectural Press, 2006.
South University Online. (2013). HUM 1002: History of Art from the Middle Ages to Modern Times: Week 1: Elements of Design. Retrieved from myeclassonline.com
In the early twentieth century the Modern movement of architecture and industrial design came about. This movement was a reaction to the change within society and the introduction of new technologies. The ever changing world and technology meant artists to evolve alongside the changing world and this kind of ‘industrial revolution’ that was happening. Modernists ideas have seeped into every form of design especially architecture and design. Although most modernists insisted they were not following any style in particular, their work is instantly
There is some debate about the purpose of The Broighter Horde, in which The Broighter Boat was found. Originally thought to be a votive offering uncovered on the English coast, the courts were quick to dismiss this argument in order to take possession of the find and donate them to the Royal Irish Academy. The sculptor of the boat is unknown but it stands out as a prime example of artisans' skill during the La Tène period of Celtic craftsmanship and artistry. The La Tène period defined the Celts as a viable culture. Their civilization was such that it was able to acquire the day-to-day needs of the people giving them time to perfect various forms of metal working and other refined forms of art. The La Tène style spanned approximately 400 years between 500 and 100 BCE. La Tène represents the first pinnacle of achievement or prosperity of Celtic art, illustrating the flourishing and expanding growth of the Celtic empire. Coincidentally, during this period the Celts stopped cremation of the dead and began to bury the bodies of their dead. The resultant increase of burial sites with hoards of personal possessions and household items buried with the dead person in order to facilitate one's enjoyment of the afterlife, has provided a cache of artifacts that contributes to understanding this Celtic civilization.
Graphic designer and typographer Stefan Sagmeister has always had a unique way of viewing the world, therefore has created designs that are both inventive and controversial. He is an Austrian designer, who works in New York but draws his design inspiration while traveling all over the world. While a sense of humor consistently appears in his designs as a frequent motif, Sagmeister is nonetheless very serious about his work. He has created projects in the most diverse and extreme of ways as a form of expression. This report will analyse three of Stefan’s most influential designs, including the motives and messages behind each piece.
True architects are needed to create architectural beauty and they do so by using “elements which are capable of affecting our senses, and of rewarding the desire of our eyes...the sight of them affects us immediately” (16). Le Corbusier’s says that we must standardize architecture with respect to function so that we can mass produce it until we perfect its aesthetic through competition and innovation. Le Corbusier believed that Architecture schools weren’t teaching students correctly and that engineers would be the ones who save architecture. Architecture is a thing of plastic emotion. “It should use elements capable of striking our senses, of satisfying our visual desires…arranging them in a way that the sight of them clearly affects
Margot Lovejoy “Art, Technology, and Postmodernism: Paradigms, Parallels, and Paradoxes” (Vol. 49, No. 3, Autumn, 1990): Page 257 of 257-265. “Art Journal”
Technology and social change have long been vital in the evolution of graphic design and its importance in the society. In particular was the Industrial Revolution between 1760 and 1840, which brought about the transformation from agrarian to industrialized societies across Europe and America. Mass production was made possible by new technologies; availability and variety of goods increased and cost of manufacturing decreased, accompanied by the higher standard of living for many people. A consequence of mass production on graphic design was that it led to the demise of the unity between design and production. Craftsmen were replaced by modern technologies, sacrificing artistry for speed and cheaper production.
The essence of modern architecture lays in a remarkable strives to reconcile the core principles of architectural design with rapid technological advancement and the modernization of society. However, it took “the form of numerous movements, schools of design, and architectural styles, some in tension with one another, and often equally defying such classification, to establish modernism as a distinctive architectural movement” (Robinson and Foell). Although, the narrower concept of modernism in architecture is broadly characterized by simplification of form and subtraction of ornament from the structure and theme of the building, meaning that the result of design should derive directly from its purpose; the visual expression of the structure, particularly the visual importance of the horizontal and vertical lines typical for the International Style modernism, the use of industrially-produced materials and adaptation of the machine aesthetic, as well as the truth to materials concept, meaning that the true nat...
This essay outlines and defines three specifically chosen design trends that have been most influential in today’s modern designs. First of all the use of art movements in society are extremely under acknowledged and recognised.
Design has established itself as core elements in societies helping countless communities build infrastructure, invent new ways to better living conditions and create design desirable for consumption hence bettering the economy. Though this is a positive, most designers of the 21st century use their skills and their designs alike for those who can afford it; designing for what’s in fact the minority, 10% of the world’s population. The reason why developmental aid and design for development is essential to improving standards of living for those who live in developing countries, but to also bridge the gap between the rich and the poor. Ilse Oosterlaken (2009, p.100) equates most designs for development that use a `participatory' process as having a limited, user-centred approach; and suggests instead a more universal design approach, which she calls ‘capability sensitive design’. This essay will illustrate designs that have contributed to developmental design through capability sensitive design approach, considering sustainable design that are not only better the environment, community health and social welfare but the country’s economic standing. Through evaluating each example’s potential for real, sufficient, diverse and lasting value for the targeted users we can determine each design’s efficiency.
Correspondingly, Katie Llyod Thomas shares similar views on how modernity has increasingly concealed tectonics. She conceptualizes how materiality is secondary to form with hylomorphism in her Architecture and Material Practice. “Hylomorphism, which understands materials as a subset of matter, does not provide a way of positively distinguishing materials, and underscore the architectural tendency to use materials as mere finishes,” says Katie.6 Modernity has instigated materiality and tectonics to become inferior to the architectural form; therefore, concepts and spaces are given more importance and further worked on more attentively, leaving materiality till the end. As Katie mentions, materiality in the design process of a student is in fact consider in the later stages, where it is discussed as a technical issue rather than a conceptual one.6 Materiality and tectonics is a conceptual joint, it is the structure that forms an architectural expression, represents an emotion, and it is what creates a space. Considering all factors, materiality shall not be left to discuss at the end, but worked on as the design is developing, therefore working on form alongside materiality and
in today's society and is important to have in life. Graphic design is used in media, the
By the end of 18th century, with the industrialization of steel and glass, architecture began to take on a different role in the society. Architecture was no longer about building structures for an individual, but was about concerning with beauty, style, and aesthetics within the technology of space (Conway 8). The idea that building plus art equals architecture was no longer valid, as the equation undermined the true meaning of architecture. In Understanding Architecture, Hazel Conway states, “the allocation of living space is economically, socially, and culturally determined” (6), when discussing the purpose of architecture. This means that the surrounding environment of the building, also referred to as built space, is often intertwined with social relationships. Built space can be defined as the philosophical way of referring to architecture. To a certain extent, the architecture becomes about the philosophical investigation into built space, rather than establishing a single building. Through the examples of artists and architectures, such as Rachel Whiteread, Robert Smithson, Meis Van Der Rohe, and Gordon Matta-Clark, this paper will demonstrate how art pushes architecture into critical examination of built space. In doing so, it will be evident that artists and architecture define sculpture, object, prototype, installation, network, building, assemblage, and/or habitat differently.
Hegeman, J. (2008). The Thinking Behind Design. Master Thesis submitted to the school of design, Carngie Mellon University. Retrieved from: http://jamin.org/portfolio/thesis-paper/thinking-behind-design.pdf.