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Analysis of sound as a technique in films
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The popularization of deep-focus cinematography in the 1940s brought about important changes to the style and framing of films. Coupled with this new technique was the expert use of sound by film director’s to create an artful combination of visual and audible cinematic space. In Howard Hawk’s His Girl Friday and Jean Renoir’s The Rules of the Game, both Hawks and Renoir utilize deep-focus cinematography, camera movement, and the rich layering of sounds to command visual and audible cinematic space, however, while Hawks utilizes these techniques to advance the narrative and character development within the film, Renoir wields them to serve artistic and thematic means. In His Girl Friday, Hawks allows the fast paced dialogue of the screwball …show more content…
comedy to dominate the audible cinematic space as he simultaneously uses physical proximity and camera movement to detail the relationships between the main characters. In The Rules of the Game, Renoir’s artistic and realistic filming style enables him to maximize the space of each frame and allow viewers to become immersed in the film as a character themselves, as he simultaneously weaves in a blistering critique on French society. The skilled use of deep-focus cinematography and the rich audio-vision of His Girl Friday are displayed in the opening scene. As Hildy walks through the gate of the newsroom, a long shot and deep-focus lens reveal the fast paced environment of the room. The camera slowly pans the length of the room, revealing to the audience the chaos of the world of journalism visually through the crowded desks and shuffling papers, and audibly through the constant chatter and telephone conversations in the background. Once Hildy enters Walter’s office, the audience is introduced to the fast paced dialogue between Walter and Hildy. The vococentrism of the film leads the dialogue to structure and dominate the audible cinematic space throughout the film. The quick dialogue between Walter and Hildy forms its own kind of intimacy between the two characters. Not only was this a purposeful technique to uphold standard genre conventions, but this intimate style of dialogue was used to fill the romantic space that could not be conveyed visually due to restrictions of the Hays Code. For instance, at one point Walter makes a reference to a certain dimple only Hildy is aware of, implying it is only visible when he is naked. The intimacy created by dialogue is complemented by the camera movement and position of the characters in the scene. The sequence lacks elaborate camera movement or extensive shot-reverse-shot cutting in favor of mostly shots that feature both characters. Not only does this allow the camera to be non-obtrusive so that the viewer focuses on the dialogue, but it emphasizes the close proximity of Hildy and Walter and allows the audience to focus on the two constantly invading each other’s personal space. Throughout the opening scene, the audience is also made aware of the unconventional gender roles maintained in Hildy and Walter’s relationship. Most notable about their nontraditional relationship is the lack of chivalry exhibited by Walter. During their conversation in his office, Walter sits down and takes out a cigarette without asking Hildy if she wants one. Once she asks him for one, he proceeds to light only his own cigarette, and Hildy is once again forced to ask Walter for a match. At the conclusion of their conversation, Walter decides to go introduce himself to Bruce. He opens his office door and walks straight out without waiting for Hildy. This lack of chivalry is emphasized by a cut to a camera outside of Walter’s office, where the audience watches Walter walk out of the frame on the left and see the door close in Hildy’s face on the right. As the two begin walking down the hallway, Hildy mocks Walter’s lack of manners by chastising him for not walking beside her. After Hildy demonstrates to Walter the correct way to hold the gate open for a woman, the camera once again emphasizes the fact that Walter left Hildy behind by panning along with him as he walks so that Hildy is left out of the frame. The camera then cuts to a shot displaying the gate slamming on Hildy. In the same way that audio-vision is used to highlight the intimacy and bond shared by Walter and Hildy, it is also used to show the incompatibility of Hildy and Bruce. This incompatibility becomes apparent in the scene in which Walter takes Bruce and Hildy to lunch. Stanley Cavell describes Walter and Hildy as being at home with one another and making Bruce into the guest. As they arrive at the table, Bruce goes to sit down in the chair next to Hildy, only to find that Walter has already snuck into the seat. The fast paced dialogue between Walter and Hildy prevents Bruce from getting a word in edge wise, and Bruce is constantly made into a third wheel as Walter leans in to talk directly to Hildy and turns his body to block Bruce from the conversation. Bruce’s third wheel status is emphasized visually throughout the scene. The connection between Hildy and Walter is subtly conveyed through the two of them both smoking a cigarette and taking their coffee with rum. The scene repeatedly cuts to a camera placed behind Bruce’s right shoulder that highlights the fact that Walter and Hildy sit mere inches apart on the opposite end of the table as Bruce awkwardly sits on the far side. As the three stand up as they prepare to leave, Bruce knocks Hildy’s hat out of place as he helps her into her coat, further displaying how out of sync they are in comparison to Hildy and Walter. In The Rules of the Game, Renoir coupled deep-focus techniques with a rich soundscape of dialogue, action, and sound effects to create an artistic viewing experience similar to reality, allowing the audience to become a character in the film.
The long take shots and lack of close ups create a fluid visual style and continuous environment that adds to this realistic feel. Andre Bazin argues that the coming of sound film made viewers more passive as they were now getting the director’s vision rather than their own. However, he claims that deep-focus cinematography creates more ambiguity and consequently a more active viewing experience. The elaborate masquerade party thrown in celebration of Jurieux’s success is an excellent example of the active viewing experience Renoir created in the film. Through camera movement and minimal cutting, Renoir takes advantage of the entire space of the estate and fills the frame with action in the fore, middle, and background. An underlying theme throughout The Rules of the Game was its scathing critique of both the aristocracy and society more generally, and this sequence not only critiques the exorbitant lifestyle of the wealthy, but also the working class’s attempts to imitate their superiors. The sequence begins with a play put on by several guests. Renoir allows the audience to entirety of room during the play by first panning to left of the stage and then zooming out as the frame displays a collection of guests seated in chairs, as well as additional guests along the back
wall. The extensive use of depth and layering allows for developments to happen in both the foreground and background of shots. During a second performance, at one point the shot shifts to a camera placed behind the performers on the stage. In the foreground, the viewer is able to clearly see the skeleton continue to dance on stage. While in the background, the viewer not only sees the ghosts run off the stage into the audience, but also the looks of surprise on the audiences faces as the ghosts circle the guests. The camera moves on to glide from room to room as it comes across nearly all the main characters. In the foreground of one shot Schumacher and Robert have a conversation, while in the background Marceau is seen sneaking away through a door. Another shot has the camera positioned in a sitting room behind Octave as he asks Saint-Aubin to help him remove his costume. Through the open door to the room, Schumacher and Lisette are visible in the hallway. Behind them through the next set of doors, the viewer can still see the ghosts from the play dancing. Even as the camera weaves between rooms and characters, the continuity of the sequence is upheld through both the long take shots as well as the sound. In this sequence as well as much of the film, Renoir uses diagetic sound to create a unified atmosphere as the camera constantly moves. The music that accompanies the various acts of the play is continued throughout the sequence and the volume simply fades in an out as the camera pauses on the conversations of the main characters. In addition to the music that plays in the background, there is also a rich layering of sound throughout the sequence through overlapping dialogue, screams and cheers from the audience, and the chaos and gunshots during Schumacher’s pursuit of Marceau. Perhaps the most famous sequence of the film is the hunting scene, which is dripping with social and class commentary. The scenery provides the perfect space for the hunting sequence. The barren property features a large open grass area and leafless trees that create a bleak, uninteresting background that enables the viewer to fully focus on the carnage that follows. The sequence begins with a long shot among the trees, where the house staff slowly walks through the woods toward the camera as they bang on trees and whistle to scare out the animals. Following this scene are six cuts featuring many of the main characters who stand waiting for the animals to come running so that they can shoot them without having to take a single step or move beyond their post. Unlike the majority of the film, this sequence features a disproportionately higher percentage of shots and close ups, fifty one shots in about four minutes, creating a tense environment and making the scene stand out in stark contrast. A large portion of the sequence is strategically dedicated to showcasing the death of the animals within a minute long montage of shots featuring the characters shooting the animals and close ups of the birds falling from the sky or the rabbits stumbling to their deaths. Throughout the stream of shots, the audio space is dominated by the constant firing of guns. One shot provides a close up of a rabbit being shot, and the audience is forced to watch for several seconds as its legs continue to kick as it slowly dies. A long shot at the end of the sequence displays the open field in the foreground and trees in the distance, with the lifeless bodies of a dozen killed animals. The sequence comments on the luxurious life of the wealthy in times of war and the senseless killing during war. Renoir compares the lazy, mindless killing of innocent animals and fighting over who gets to claim them as trophies to the aristocracy, arguing they remain idle and leave the brute of the war effort to be shouldered by the working class. The scene can also be read as foreshadowing the death of one of the guests at the end of the film, Jurieux. Although he is mistaken for someone else, Jurieux’s death was explained away as “an accident,” and the rich went about their self absorbed lives, seemingly more upset by the end of the trip than Jurieux’s death. Both His Girl Friday and The Rules of the Game command the use of audio-vision and space to construct rich works of cinematic art that require multiple viewings to observe all of the action. Hawks uses rapid fire dialogue to dominate the space of the film and the constant stream of jokes ensure the audience cannot possibly catch them all within one viewing. Similarly, the depth of field created by Renoir at times forces the audience be selective of which conversations and characters to follow.
The film Wendy and Lucy, directed by Kelly Reichardt, presents a sparse narrative. The film has been criticised for its lack of background story, and as a short film, much of the story is left to the viewer to infer from what is presented in the plot. However, Wendy and Lucy is able to depict the intimate relationship between Wendy and her dog as well as reflecting more broadly on the everyday, and commenting on the current economic state of the film’s setting in America. This essay will examine how film form contributes to the viewer’s awareness of the story in Wendy and Lucy and allows a deeper understanding of the themes presented. The aspects of mise-en-scene, shot and editing and sound in the film will be explored.
McFarlaine, Peter and Ryan, Tom. “Peter Weir: Towards the Centre”. Cinema Papers 16:4 (1981): 6-22. Web. 2 May 2014.
Stanley, Robert H. The Movie Idiom: Film as a Popular Art Form. Illinois: Waveland Press, Inc. 2011. Print
During the opening six minutes of Nicholas Roeg’s film Don’t Look Now, the viewer experiences a dynamic mixture of film techniques that form the first part of the narrative. Using metaphor and imagery, Roeg constructs a vivid and unique portrayal of his parallel storyline. The opening six minutes help set up a distinct stylistic premise. In contrast to a novel or play, the sequence in Don’t Look Now is only accessible through cinema because it allows the viewer to interact with the medium and follow along with the different camera angles. The cinematography and music also guide the viewer along, and help project the characters’ emotions onto the audience because they change frequently. The film techniques and choppy editing style used in Don’t Look Now convey a sense of control of the director over the audience and put us entirely at his mercy, because we have to experience time and space as he wants us to as opposed to in an entirely serial manner.
BIBLIOGRAPHY An Introduction to Film Studies Jill Nelmes (ed.) Routledge 1996 Anatomy of Film Bernard H. Dick St. Martins Press 1998 Key Concepts in Cinema Studies Susan Hayward Routledge 1996 Teach Yourself Film Studies Warren Buckland Hodder & Stoughton 1998 Interpreting the Moving Image Noel Carroll Cambridge University Press 1998 The Cinema Book Pam Cook (ed.) BFI 1985 FILMOGRAPHY All That Heaven Allows Dir. Douglas Sirk Universal 1955 Being There Dir. Hal Ashby 1979
Charney, Leo. “Historical Excess: Johnny Guitar's Containment” Cinema Journal 29, No. 4 (1990): 28-30. JSTOR. Web. 21 Nov. 2013.
...successful collaboration of sound, colour, camera positioning and lighting are instrumental in portraying these themes. The techniques used heighten the suspense, drama and mood of each scene and enhance the film in order to convey to the spectator the intended messages.
Think about your favorite movie. When watching that movie, was there anything about the style of the movie that makes it your favorite? Have you ever thought about why that movie is just so darn good? The answer is because of the the Auteur. An Auteur is the artists behind the movie. They have and individual style and control over all elements of production, which make their movies exclusively unique. If you could put a finger on who the director of a movie is without even seeing the whole film, then the person that made the movie is most likely an auteur director. They have a unique stamp on each of their movies. This essay will be covering Martin Scorsese, you will soon find out that he is one of the best auteur directors in the film industry. This paper will include, but is not limited to two of his movies, Good Fellas, and The Wolf of Wall Street. We will also cover the details on what makes Martin Scorsese's movies unique, such as the common themes, recurring motifs, and filming practices found in their work. Then on
Then the question is posed to Mr. Lockwood, "How did it all begin?" The answering of this question is what my paper will explain. I will attempt to break down the opening scene and show how it all started. By using tools of film such as sound, editing, mise en scene, and cinematography, this paper will show how the scene was made as well. Mise en scene played an important role in this movie as with any other movie.
As an audience we are manipulated from the moment a film begins. In this essay I wish to explore how The Conversation’s use of sound design has directly controlled our perceptions and emotional responses as well as how it can change the meaning of the image. I would also like to discover how the soundtrack guides the audience’s attention with the use of diegetic and nondiegetic sounds.
Gunning, Tom 2000, “The Cinema of Attraction: Early film, its spectator, and the avant-garde.” Film and theory: An anthology, Robert Stam & Toby Miller, Blackwell, pp 229-235.
Barsam, Richard. Looking at Movies An Introduction to Film, Second Edition (Set with DVD). New York: W. W. Norton, 2006. Print.
With the discovery of techniques such as continuous editing, multiple camera angles, montage editing, and more, silent filmmaking developed from simple minute-long films to some of the most beautiful, awe-inspiring films that have ever been created—in only a few decades. In Visions of Light, someone alluded that if the invention of sound had come along a mere ten years later, visual storytelling would be years ahead of what it is today. This statement rings true. When looking at the immense amount of progress that was made during the silent era of films, one must consider where the art of film has been, where it is, and where it is
Sound is what brings movies to life, but, not many viewers really notice. A film can be shot with mediocre quality, but, can be intriguing if it has the most effective foley, sound effects, underscore, etc. Sound in movies band together and unfold the meaning of the scenes. When actors are speaking, the dialogue can bring emotion to the audience, or, it can be used as the ambient sound. Music is one of the main things to have when filmmaking. The use of Claudia Gorbman’s Seven Principles of Composition, Mixing and Editing in Classical Film gives audiences a perspective of sound, and, how it can have an impact on them.
The use of sound has been greatly developed and is now considered as "one of the richest sources of meaning in film art." (Giannetti, 2002). When sound in film is being examined, two positions must be assumed; digetic sound and non-digetic sound. These positions relate to the basis of the sound in film and television. For example, digetic sound refers to the sound that materialises inside the creation of the film (if a character h...