Planning
The planning for the FIFA 2014 tournament was done by company owner David Miller. He is essentially a one man show when it comes to taking care of all related tasks which are a part of executing his companies various video game tournaments and events. The goals that David set for having a successful FIFA tournament began with the actual event running smoothly and timely. This management of function and time are essential in providing a positive experience for gamers to feel satisfied with the overall quality of the tournament. The next goal is to create brand awareness by promoting other various video game tournaments and events that WeGotGame run. During the tournament, business cards and flyers are handed out which add to word of mouth advertising and provide a reference for interested potential consumers to have on hand. The budget for the event was next to nothing considering that WeGotGame possess their own consoles, screens and lastly a facility which serves as an event space. To prepare for a tournament it typically takes between 2- 3 months to plan which includes promoting the event through Facebook to WeGotGames 160 members. From there, entry fee is collected in advance (on average $25 person), though some ``walk in`s`` are accepted the day of and are subject to paying a slightly higher entry fee. The gaming consoles WeGotGame , use include the XBOX 1, PS4 and XBOX 360 and are chosen based on demand and what games are available for each console. The target demographic is 18-24 year old males. This demographic has been chosen based on the majority of gamers who play FIFA 14. The expected number of participants for the tournament was 32 which is a minimum figure; however that number can go up to 46 depending on h...
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...ntrol setup which would allow his employee’s to exert more self-control giving the confidence and awareness to do these tournaments themselves which will thus free up David to do other things to improve the overall aspect of business like set up more tournaments, hiring more people which would increase the profitability of his company.
In conclusion, this FIFA tournament provided a chance for us to witness how our project manager David Miller of WeGotGame applied planning, organizing, leading and controlling techniques to successfully accomplish the desired goals for himself and the company, we feel that it was a great opportunity to delve into and see how his organization functioned and the tournaments he hosted, as well as seeing the interesting business aspects that are required to have a successfully profitable company dealing with video game competition.
Brazil is the largest country in South America and in Latin America, fifth largest in the world. It is one of the more diverse countries in the world, with different cultures and ethnicities. Brazil’s type of government is a Federal Republic. Brazil is on its way to growing out of its emerging market status and becoming one of the richest and most developed countries on earth. Brazil’s human, mineral, and agricultural resources are on par with those of the United States and Canada, and it has a few great opportunities to take advantage of in order to continue the growth it’s been experiencing over the past 20 years. Brazil, known for its natural resources, find in energy one of the country’s main ways of resources, being either oil and natural gas or biofuels and solar/wind power.
Sporting is one of the universal activities that brings people from different backgrounds together and is viewed as an income generating activity that creates revenue for the participants as well as the location where the activities are held. The NCAA Final Four Basketball Tournament is one of the most anticipated sporting events in the US that attracts a high number of fans in the cities where it is held. Before the Final Four is held in given location, it is imperative for the organizers to have a detailed understanding of the venue so that they can introduce marketing strategies that are in line with the demands of the fans (Snipes & Ingram, 2007). The host committee is charged with the responsibility to come introduce an exhilarating experience for the locals and visitors. Owing to the interest generated
Mihai, Alexandru. “The Strategic Sports Marketing Planning Process.” Manager. Manager Journal, 2013. Web. 6 December 2013.
Building a good team on Ultimate team in Fifa 14 is something that many people don’t know how to do. First of all, what is Fifa 14? Fifa 14 was created by Electronics Arts, and was released in late 2013 for all game consoles. It is a game that revolves around soccer, and allows the player to play as their favorite real life players or teams on a video game. In this game there are many different game modes one can play either online or offline. The most popular game mode is Fifa Ultimate team, which allows players to create their own “ultimate team.” This means that someone creates a team of players that will work well together as a team you want to use. To build a well rounded team is simple, the handler must only follow a few instructions.
The world of Sport Management encompasses many elements. Often the best way to figure out what element is the best fit is to try a little bit of everything. Enter Taylor Kielpinski-Rogers. In Taylor’s time at UConn, she pursued a variety of opportunities. She was a Sport Management major, taking classes such as Sport Law, Sport in Society, Sport Communication, and more. She was an administrative assistant for the men’s basketball program for three years, doing things such as coordinating travel arrangements, preparing necessary documents, giving campus tours to recruits, and more. She also was on the cheerleading team for all four years, cheering for football and basketball. She was named captain senior year, calling that “really exciting” and a “great honor.” And for the games she was not cheerleading, she
and passion to his/her players simply by just dedicating their time and effort in making sure that their
Kaplan, Daniel. "The Soccer Theory of Globalization." Aidwatchers.com. Aid Watchers, 15 July 2009. Web. 04 Dec. 2013.
From 2001 2002 there was a 23% increase in the construction of sports stadiums and arenas with costs of those facilities upwards of $7.8 billion. The growing global sport industry requires that sport facility and event management keep current of new and proven management techniques. Sport Facility Management: Organizing Events and Mitigating Risks by Ammon, Jr., Southall, and Blair, provides readers with a basic introduction to elements of facility management for the full range of sporting and entertainment events. There is a high demand for individuals who are educated and trained in facility management, event organization, and risk management and since the September 11 attacks there has been a great emphasis placed on facility and risk management. Each chapter provides theoretical foundations and practical applications for each critical phase of facility management. The authors provided photographs, case studies, and industry examples to assist the reader in gaining an overall basic, picture of the sporting event and entertainment industry today. The book provides in-depth discussions about positive advances that have made the entire experience easier and more comfortable for fans; and about the negative economic and cultural consequences for sport events after September 11 2001.
The amazing game of soccer is played in every continent, and is the world’s most popular sport. It is proven to be one of the number one sports to be played and watched. Because its fans and players are so devoted, the sport continues to grow. Requiring only a ball and open space, the activity is available to anyone, whether rich or poor, male or female, athletic or not. Over the years, soccer has won the hearts of many because of its unique history, many benefits, and notable achievements.
Video games have completely changed childhoods of many children across the globe. A video game involves visual feedback from a TV or computer monitor. Ever since the 1970s, video games have continuously improved by improving the graphics and sound. During the 1970s, there were many arcade games that were not advanced compared to today’s games. By 2016, video games are produced in three-dimensional imaging and are incredibly realistic. For example, Madden 2016 is a football game based on all the athletes in the National Football League. The graphics from Madden 2000 to Madden 2016, have improved drastically due to technology. Therefore, video game creators make billons of dollars by selling them to individuals across the world. However, there
World Cup soccer is the most important football competition held under the auspices of the International Federation of football. And FIFA World Cup every four years since 1930, except in 1942 and 1946 Championships which were cancelled due to World War II. Participate in the current tournament system 32 national teams since 1998, divided in eight groups vying to win the Championship title for the full month on the host country. These teams qualify to the tournament through to the playoffs lasts for three years. Previous versions of the experienced World Cup win eight different teams to the title. The Brazilian team also records the presence in both tournaments, he has never missed a World Cup tournament to date and is the most crowning Cup
Through the year there have been many problems which included but not limited to communication, team capability, redesign and team structure. This does not cancel out the many successes within our team; this document will be going over these issues and the possible ways we could have overcome these. I will be analyzing the group’s strengths and weaknesses but also comparing our development process with that of a commercial games studio.
WE7 is the most recent version of the popular Winning Eleven series. It is created by Konami, a Japanese company which is known around the world. The international version of the game came out in February 2004. It has many upgrades compared to the previous version, Winning Eleven 6, which was also very popular. FIFA 2004 is developed by Electronic Arts (EA), a California based entertainment software developer. Released in November 2003, it is a refined version of the well-reviewed FIFA 2003. Comparisons of these two games are discussed next.
Five score and nine years ago seven countries brought forth, upon this world, a new association, conceived in unity, and dedicated to the proposition “for the game, for the world” called FIFA. FIFA is the world governing body of soccer and is responsible for the organization of major tournaments, its most popular being the World Cup. The game of football, or more commonly known as soccer in the United States, dates back to thousands of years before. But, according to Wood, 2011 the first official match under FIFA was played in 1908 during the summer Olympics in London.
To illustrate the industry of games as it currently stands, the infographic denotes the different industry players in relation to each other and the channels through which players access media. The graphic shows a cross-section of a sphere that allows us to see inside the “gaming sphere.” A spherical shape was chosen to