Anthropomorphism Forsyth, Jim 12005791 (f005791c)

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The subject of anthropomorphism by definition is to assign human like characteristics such as behaviours, motivation, thought and feeling to an animal, inanimate object or a natural phenomenon.
The question this essay will be approaching towards this is ‘how to turn an object into an anthropomorphic character?’ what would you have to do to an object to turn it into a character that can be likened to that of a human being?
The world of animation of all varieties features characters that can be recognized to have feelings and emotions, even though they are objects which in the real world would merely be inanimate; The Brave Little Toaster, The Annoying Orange, Luxor Jr – these are all characters we watch and can relate to because they have been given feature that humans have.
Figure 1 (The Brave Little Toaster, 1987)

You can clearly see in figure 1 that this character, The Brave Little Toaster, has been humanized by being given a face, his handles being used as arms and lastly a cape to essentially give him an outfit.

So how could we achieve this effect with an object ourselves? Well first you need an object, with the power of animation literally anything without life can be given it; cars, phones, lights, anything really. Take a pen for example, a regular ball point or Berol now how would an artist or animator give this pen life? This firstly can be achieved by giving it a human like face, eyes, nose and a mouth, this gives the pen the ability to show expression, thought and emotion, but can we leave it there? Really with good story telling we do not even need to add a face to the pen – maybe just narrate its inner thoughts to the audience, Jhonen Vasquez showed his audience that even objects with a face, even if it is inan...

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...t the characters actions were, and we can say that that there are many ways to approach the creation of an anthropomorphic character; by giving it motion, arms, legs, a face and a voice are definitely effective ways to create the character – but it can also whittle down to just giving the object a narrative.

Works Cited

Adventure Time. 2010. [TV] Directed by Patrick Mchale, Cole Sanchez, Adam Muto & Nate Cash. United States of America: Frederator Studies.
Beauty and the Beast. 1991. [Film] Directed by Gary Trousdale & Kirk Wise. United States of America: Walt Disney Pictures.
Cars. 2006. [Film] Directed by John Lasseter.: Disney Pixar.
Su, H., 2011. Alive Character Design. Cypi Press.
The Brave Little Toaster. 1987. [Film] Directed by Jerry Rees. United States of America: Walt Disney Pictures.
Vasquez, J., 1995. Mr Eff and Psycho Doughboy. Slave Labour Graphics.

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