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Monster hunters
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In America, video games are incredibly common. They are as common as a cell-phone,or even computers. But even with the large majority knowing who Mario or Zelda is, many games are not brought to the United States or are even restricted from citizens outside of the country it was made in. The Monster Hunter Franchise is an example of a wonderful game that doesn’t get the kind of reputation it deserves in America. Monster Hunter Frontier deserves to come to america, for it’s fanbase and parent company Capcom
Monster Hunter games can be explained just by saying the name, hunting monsters. It’s not like ghosts and goblins, more like gigantic lizards or sabertooth cats. Monster Hunter can be divided (for now) into four generations with new monsters and features added with every generation. Almost all allow a personalized hunter though with various changeable features, skin color, hair color, hair style, scars, and markings (face paint and the like). Hunters also have the choice of fourteen weapons allowing for several different styles of game playing. The choice is split between two divisions, a blademaster, or a gunner. There are more weapons for blademaster, around eleven with gunners only having three. While it is largely meant to be multiplayer game, but most games only allow nearby players, and servers for internet play in several games has been shut down. Weapons used are balanced to have around the same advantages to problems, but there can be a problem using a certain weapon against certain monsters. Of course the weapons have differences for any kind of hunter from the full offensive hammer to the back up hunting horn to the long range heavy bowgun.
Story in the games has never been a big point to MH,there is little to no s...
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...lanet 2. In Metal Gear Solid you have the chance to battle a tigrex and rathalos, monsters that appeared in several MH games. In Lost Planet you can make Rathalos armor to fight with. Monster Hunter Frontier has an even larger amount of collaborations with names such Dead Rising 2 and Devil May Cry, and others such as Hatsune Miku.
Monster Hunter Frontier should make its way over to america. There is a good sized fan-base already and a giant perspective audience. The sheer amount of content in Monster Hunter Frontier makes it a magnificent representative of the monster hunter franchise and could be the turning point that can make monster hunter as large as Call of Duty or Assassins Creed in the United States. The little media for monster hunter games and low connectability of current games is why there is little enthusiasm for current releases outside of the Japan.
You are on trial and your life depends on it. You and your lawyer have argued and proved that you are innocent, but the verdict is still unknown. You are told a verdict is in and your heart is racing. The judge then says you are... In the story Monster by Walter Dean Myers, is a young adult named Steve Harmon—the protagonist—is being accused of felony murder. The story is written both in first person and as a screenplay. Myers uses unique characters and settings to make the reader feel like they are in the same situation as Harmon. The majority of the story takes place in the courtroom where Harmon and his lawyer are fighting for his life. The novel also takes place in a jail and can really show the horrors of what happens there and what is
This paper examines the argument and theory proposed by Richard H. Tyre of the six basic movements of a plot in a hero story. Although Tyre’s theory does seem too narrow focused, fixed and direct to fit with the plot structure of all hero stories, he makes a great point and provides adequate evidence to support his statement.
There are many ways one can feel alone yet still be part of a group. People can feel independent and still be in a group. Ponyboy from the book The Outsiders and the people from a town called Maple Street from the story “The Monsters Are Due on Maple Street” show how this is true.
Ralph Waldo Emerson once said “To be great is to be misunderstood”. That is the quote I was pondering during the opening scene of She Kills Monsters when the narrator introduced the main characters Tilly and Agnes Evans. Agnes was described as average in all aspects of her life while her younger sister Tilly was a world class computer gamer while as being considered weird by most of her peers. But after Agnes wishes for her life not to be normal her family got involved in a car accident. Tilly and her parents died and Agnes was left with a changed life and few memories of her sister that she barely even knew. While Agnes was cleaning her sisters room she found her sister’s journal and her curiosity compelled her to find out more about her and the computer game she always uses to play. This decision leads her play the game that takes on an adventure where she discovers a lot about herself and develops what she feels is an actually relationship with her sister. During this adventure of a play many themes were explored but the main two that had the strongest presence were how your sexual orientation affects people in society, and how strong regret is as an emotion. Overall I was shocked on how beautifully the play was executed from the unexpected comedy, the bold costume designs, and talking about issues that are very relevant in our lives today.
It's three o'clock in the morning. I've been sleeping since eight p.m., and now my alarm clock is telling me that it's time to wake up. Most people are sleeping at this hour of the night, but I'm just now waking up to pack up my gear and head into the forest for the morning. Last night I packed my .30-06, tree stand, a small cooler full of food and a rucksack full of hunting equipment including deer scent, camouflage paint and a flashlight. I've been planning a hunt for two weeks, and the weekend has finally come. I get up from bed, shake off the cold of the morning and get ready to leave by four.
Jack London wrote the novel The Call of the Wild; it was also his first success (Feast). The Call of the Wild is an exciting beast fable which dramatizes the unforgiving harshness of existence but shows that suffering can lead to heroic self-awareness (Buckner). London was big on the philosophical idea of Naturalism. As well as having links with literary naturalism, "The Call of the Wild is also a mythical book informed throughout with such traditional myths as the Myth of the Hero." Although Buck is always a dog throughout the story, his predicament is highly relevant to the human condition in a novel beginning with concise patterns of description and moving toward an increasingly lyrical style (Williams). The protagonist of The Call of the Wild is a dog named Buck. He's part German Sheppard and half Saint Bernard, he's labeled the "hero" of the story. The story takes place primarily in the Klondike region of Alaska except for in the first chapter it takes place in the Santa Clara Valley of California. The story is centrally focused around Buck; if it wasn't for him not having any speaking parts the reader would think he was a human because of the personality traits he possesses. In this paper we will discuss traits such as Buck's ability to adapt, Buck's bravery, his mental and physical strength, his loyalty and love and his instinct of the wild.
The best choices in life are the choices were you and other people know that it is the correct thing to do. The choices we make affect and change our lives for the better or the worst. People should always think about their choices and think about what they will do and how they will affect their self. People make decisions based on what they think and what they care about. In life there are many baffling choices but they can be determined by their conclusion and their opportunity. Steve Harmon was not part of the robbery when it happened.
Real or Not Real, we will never know. All of a sudden aliens play a game with the people on Maple Street. All of the power shuts off. Les Goodman’s car starts by itself. Pete was shot, mistaken to be an alien. I think this story is not realistic because aliens can't control power, can't make a car by itself, or mistaken someone to be an alien then shoot that person.
The line between not guilty and innocent is not always clear. Sometimes the court system can be flawed. The question is: does acquitted mean innocent? This question is brought about in the book Monster by Walter Dean Myers, when Steve Harmon, the main character, is on trial. He is acquitted, however, is he really innocent? Steve Harmon is guilty of being the lookout but is not responsible for Mr.Nesbitt’s death, because he was in the store, he was identified by other participants, but he was out of the store before Nesbitt died.
The importance of a story is to have a purpose and meaning, through this, people are able to engage and learn with what is being told to them, it has to have a connection to the past, bringing it to the present and to involve both the body and mind senses. Through storytelling the audience should gain an understanding and have a sense of emotion touched and come alive, they should also be able to explore the possibilities within their culture and feel a deep connection to country.
Now other than a conflict, a story needs a good antagonist. These two stories have antagonists,
There is also a four-player survival mode, which pushes you and your skills to the absolute limits. Lastly, an eight-player Versus mode pits you against your friends or strangers as you battle it out across the hellish landscape. Here you can play either as the humans or the monstrous undead, and you must create choke points and ambushes to impede their
For instance, between 1994 and 2002 there were no new Metroid games, despite the popularity of that franchise. The benefit of such a strategy is that when Metroid Prime was released in 2002, it received extraordinary reviews and sold over a million units. The downside to this approach is obvious. Nintendo effectively surrendered the revenue (almost certainly more than $100 million) that could have been milked from the franchise throughout the latter half of the 1990s.
Perry explains that the authors who are science fiction, horror and fantasy writers explain the impact of these fields in the current development of video games. They are many times that game producers are influenced by mythology while making their games. Mythology is becoming a big factor in making good video games. The trends suggest that the future success of video games will be determined more by the type of stories and details present in the video games than by the graphics or other factors that were believed to be more important than the myths present in these stories. So if these games use interesting and mythological stories that affect it the game has a chance of selling
Video games have come a long way. They have evolved from the simple game of Pong into a complex, multi-platform, multi-genre, multi-billion dollar industry.