Energy Visualizations in Augmented Reality

1752 Words4 Pages

ABSTRACT Due to the issue of climate change, homeowners are becom- ing more aware of the need to reduce energy consumption in day-to-day life. Due to energy’s intangibility, it is not as easy as other consumable resources to measure and track. For many, the only indication of energy usage is through a monthly energy bill with single total aggregate cost. To understand their patterns of energy consumption, people re- quire an effective energy feedback for their domestic energy use. In this paper, we will focus on feedback for monitoring domestic energy consumption in augmented reality through providing visualizations of energy use at the appliance and groups of appliances in situ. 1. INTRODUCTION 1.1 Background There is a general consensus that human activities, such as the combustion of fossil fuels for energy, have influenced the rapid accumulation of greenhouse gases which contribute to climate change. Due to the publicity the climate change de- bate has experienced, people have become more aware of the need to reduce energy consumption in day-to-day life. How- ever, tracking and managing domestic energy consumption is a difficult task. Energy itself is an invisible force. We cannot see the power running through electrical lines, nor the gas that lights our stoves. What is visible are the benefits that allow us to go about our lives. Because there is no tangible manifestation of this invisible force, it is easy to take energy for granted and people are unaware with the amount of energy used in their homes. The only indication is the energy bill received at the end of each month. Although it is feedback, it is analogous to shopping for groceries and receiving a monthly bill with one total cost [3]. The problem is that peopl... ... middle of paper ... ...nd A. K. Dey. Lean and zoom: Proximity-aware user interface and content magnification. CHI 2008, 2008. [5] H. A. He. Chapter 3 of her thesis. [6] H. A. He, E. Huang, and S. Greenberg. One size does not fit all: Applying the transtheoretical model to energy feedback technology design. CHI 2010, 2010. [7] P. Lapides, E. Sharlin, and S. Greenberg. Homewindow: An augmented reality domestic monitor. HRI’09, 2009. [8] S. Petersen, M. Axholt, and S. R. Ellis. Managing visual clutter: A generalized technique for label segregation using stereoscopic disparity. IEEE Virual Reality 2008, 2008. [9] J. Pierce, W. Odom, and E. Blevis. Energy aware dwelling: A critical survey of interaction design for eco-visualizations. OZCHI 2008, 2008. [10] J. Rekimoto and K. Nagao. The world through the computer: Computer augmented interaction with real world environments. UIST’95, 1995.

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