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Blaming the Media for the Worldwide Increase in Violence
The mass media are an increasingly accessible way for people to learn
what is important in the world today and what is acceptable behaviour
in this society. Media outlets include film, radio, print, music and
so on; film being the most widely used medium. The media which is
prevalent in every aspect of our lives, is the perfect instrument to
instil ideas in the minds of the people, and the most susceptible of
them all, children. During the past decade, there is an alarming
increase in violence, especially among the youth. A study found that
between 1993 and 2001, incidents of physical violence reported
increased by more than 300 per cent. While there are many other
factors that fingers can be pointed at, in our media saturated
society, the mass media seem to be the most blame-worthy.
Young people, according to a survey carried out in 23 countries, watch
on the average of 3 hours of television, and are exposed to some form
of media about 7 hours everyday. Blockbuster movies that top the
charts tend to be action-packed with fighting galore, such as the
Terminator in 1984 or films about superheroes that save the day by
destroying the villains. Such superheroes include Superman, Batman and
Spiderman. The youth are then influenced by observing these behaviour
and mimicking the actions of these so-called heroes. The relationship
between the media and its audience, is somewhat like that of a role
model and follower. The increasing presence of violence and cruelty in
the big screen actually conditions us to view violence as acceptable,
and a normal way to resolve conflicts. Just as ch...
... middle of paper ...
...erated the acceptance of casual sex. Hence, in the
case of violence, it cannot be hard to see the relevance between
violent media and crime rates.
The prevalence of violence in every society is a sociological problem
that one cannot pinpoint or solve. The cause of violence among people
is not just one, but an interrelation between many factors such as
poverty, dysfunctional families and so on. Violence in the media is
not just a reflection of the society we live in, but also a
contributor to the increase in violent behaviours around. If portrayed
the right way, violence in the media can show us the negative effects
of violence, such as in movies about the horrors of war and
documentaries of war-torn nations. This can actually steer us away
from violent inclinations and emphasize on the importance of
non-violence.
Gina Marchetti, in her essay "Action-Adventure as Ideology," argues that action- adventure films implicitly convey complex cultural messages regarding American values and the "white American status quo." She continues to say that all action-adventure movies have the same basic structure, including plot, theme, characterization, and iconography. As ideology, this film genre tacitly expresses social norms, values, and morals of its time. Marchetti's essay, written in 1989, applies to films such as Raiders of the Lost Ark and Rambo: First Blood II. However, action-adventure films today seem to be straying farther away from her generalizations about structure, reflecting new and different cultural norms in America. This changing ideology is depicted best in Oliver Stone's Natural Born Killers (1994), which defies nearly every concept Marchetti proposes about action-adventure films; and it sets the stage for a whole new viewpoint of action in the '90's.
According to John Davidson's essay Menace to Society, "three-quarters of Americans surveyed [are] convinced that movies, television and music spur young people to violence." While public opinion is strong, the results of research are divided on the effects of media violence on the youth in this country. Davidson wrote that most experts agree that some correlation between media violence and actual violent acts exists, yet the results are contradictory and researchers quibble about how the effects are to be measured (271). Moreover, Davidson is not convinced that the media is the sole problem of violence, or even a primary problem. He points out that other factors, such as "poverty, the easy accessibility of guns, domestic abuse, [and] social instability" may have a greater impact on a child becoming violent than the influence of the media (277). Even though other forces may be stronger, media violence does have some adverse effects on the members of society. If senseless violence on television and in movies had no effect, it would not be such a hotly debated topic. What type of effects and whom they affect are the most argued aspects of the discussion.
Does entertainment influence society's attitude towards violent behavior? In order to fully answer this question we must first understand what violence is. Violence is the use of one's powers to inflict mental or physical injury upon another; examples of this would be rape or murder. Violence in entertainment reaches the public by way of television, movies, plays, music, and novels. Through the course of this essay it will be proven that violence in entertainment is a major factor in the escalation of violence in society, once this is proven we will take all of the evidence that has been shown throughout this paper and come to a conclusion as to whether or not violence in entertainment is justified and whether or not it should be censored.
People have to suffer many difference social pressures so they need a way to relax the pressures. Watching violent films, images and playing violent games is a quick and easy way to relax their pressures; for this reason, there are more and more people like to see violent things from media, and as long as there is a demand for this violent information, the financial incentive for media companies will be there. In general, media violence can affects people in three different ways. The first one is leading people to solve their problem through violent means. People always can see many incidents of violence happening in media, and media always embellish the violent means to be a cool way to solve a problem. As time gone on, when they are put in bind in their social life, they will do the violence way to solve their problem. The second effect is imitation. Sometime people will copy the plots of what they like in media to make it happen. The third effect cause people having wrong perception of the world. Overmuch, media violence cause people believe violence is everywhere and lead them to do violent behaviors. Now, media is needful for people’s society; however, media is full of violence, many empirical studies have demonstrated that media violence indirectly instigates violent and aggressive behavior and aggressive thoughts. Media violence affects negative, and it cause many severe problem to people’s society.
addition the average American child will witness over 200,000 acts of violence on television including 16,000 murders before the age of 18 (DuRant, 445). Polls show that three-quarters of the public find television entertainment too violent. When asked to select measures that would reduce violent crime “a lot”, Americans chose restrictions on television violence more often than gun control. Media shows too much violence that is corrupting the minds children, future leaders of our society. In a study of population data for various countries sh...
The world today has a variety of problems and violence is one of the most
The media and entertainment play a very crucial role in our perception of violence in society. Exposure to violence in the media, including television, movies, music, and video games helps us construct our own perspective on violence. According to Joel Best, his theory on random violence states that random violence and violence, in general, is patternless, pointless, and leads to the deterioration of society. Many examples can be given from national and international media coverage on various random violence acts. There are many sides to the debate about whether or not violence in the media affects us and how prevalent it is in our society. The focal discussion is the influence of violence on people through the mass media: movies, television,
While violence is not new to the human race, it is an accumulative epidemic that is taking over today’s society. With firearms, ammunition and explosives becoming more accessible, this is resulting into more violent behavior and less serious consequences. Violence in the media plays an imperative role in the etiology of violent and hostile behavior in the world today. While it is difficult to determine which age group have experienced more televised violence, studies have shown that the consequences of aggressive and violent behavior have brought a great deal of human agonizing, suffering, pain and financial destitution to our society, as well as an atmosphere of apprehension, distress and doubt. Research indicates that violence in the media has not just increased in quantity; it has also become more explicit, sexual and sadistic. Most acts of violence in media and on television are laughed off and there are no consequences for these actions.
Some people, mostly men, enjoy viewing or hearing about acts of violence. Some even find it exciting to participate, on one level or another, in violent acts. Television programs, movies and music capitalize on this fact by showing or describing gratuitous acts of violence. Even news programs see the importance in covering violent interpersonal crimes in their broadcasts to gain high ratings. Western society is interested in conflict, and enjoys being a third party audience to such violence. The problem with this is that by consuming too much violence through th...
Human life has always contained some brutality, murderousness and violence. Recent researches link violence among viewers, young people especially, to the media violent substances. Albert Bandura, as an example, accused media for its direct stimulation of offenders to behave violently. Consider in contrast, George Gerbner argues that media has long term and lasting impacts on viewer’s lives rather than mere immediate direct effect. In this essay, this academic argument about media
“There is increasing evidence that early exposure to media violence is a contributing factor to the development of aggression” (Huesmann, Moise-Titus, Podolski, & Eron, 2003). Huesmann and Kirwil (2007, p. 545), argue that an individual’s aggression and violent behaviour are not only caused by emotional, mental and physical circumstances but also the environment plays an equally vital role. They further on state that hastening violent behaviour in the short-term sense is due to disclosure to violence, which can be either through media, computer games and violence that they observe at home, school and their social environment. This paper intends to comprehend media violence and its effects on humanity by understanding the issues that underlie the argument of whether the exposure of violence through the media does in fact contribute to ones likeliness to engage in violent and/or aggressive behaviour. In this essay, an evaluation will be made to determine the length of the effects of violent media in children and adults. Secondly an analysis will be made in terms of the conditioning that one experienced growing up, formerly a brief explanation of interpretation will be made and finally a conclusion will be made to determine whether exposure to media violence does indeed cause violent and/or aggressive behaviour in individuals.
may errantly be learning from day one that nothing bad will happen to them if
What makes the Roadrunner and Coyote cartoons so funny and memorable? Of course, the explosions, hits and falls the Coyote takes while in pursuit of the Roadrunner. Pediatrics, a pediatrician read magazine, wrote an article on the influence violence, such as that in cartoons and other forms of media, has on children from ages 2-18 titled “Media Violence.” “Although recent school shootings have prompted politicians and the general public to focus their attention on the influence of media violence, the medical community has been concerned with this issue since the 1950s,” says American Academy of Pediatrics, the author of the article in November of 2001. The article calls for a need for all pediatricians to take a stand on violence in the media and help to make sure their patients are not influenced negatively mentally or physically by violence in the media, using multiple statistics from many publications. “Media Violence” fails to be persuasive, however, due to its failure to show any evidence that its statistics are true.
Nowadays, violence frequently occurs not only among adult, but also among children. Violence can be found in several ways such as movies and video games. Many people argued violence in movies and video games does not related with violence in the real life. However, violence in media can affect violence in the real life because children and adult easily remember what they see rather what they hear. Furthermore, based on a research sited in Australian Government shows 59 percents violence are observe by children, otherwise, 41 percents violence are observe by adult (Richards, K 2011). This essay will argue about the important roles of medias especially movies and video games in affecting violence in real life. It will explain the type of violences
To begin with, the media has very negative effect on society as a whole. “The mass media—movies, television, and recordings—need to be regulated, and not only because of appeals to irresponsible lust”(Lowenthal 19). “They have immersed us in violence as well, habituated us to the most extreme brutality, held it up as a model and surrounded us by images of hateful human types so memorable as to cause a psychological insecurity that is dangerous”(Lowenthal 19). “The only answer is governmental regulation, if necessary prior to publication—that is, censorship.” (Lowenthal 19). The media has influenced young children into thinking that violence is acceptable. Children learn acceptable codes of conduct by imitating their mentors and others, such as celebrities that they look up to. Society needs to set a good example for children so that they can build bright futures for themselves.