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Physical network design and logical network design
Network logical design development
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Introduction
Logical Network Design and Physical Network Design are different but depend on each other when implementing. The logical network design pertains more to a high-level view as opposed to the physical network design which is more of a low-level view.
Logical Network Design
A logical network design is the way the devices appear connected to the user. The logical network design is the way the data will be accessing the medium which is considered to be the logical topology, helping to provide the network backbone requirements and the overall systems and performance criteria. The logical design of the network is created first and is used to create the physical design. In the logical network design an example of IP addresses and how they are structured in their range is good to use. Machines are on the same network wire, but on separate networks which is what coins the term logical network. If there are IP address ranges such as 231.41.xx.x for approximately 20 machines, and IP address ranges such as 232.42.xx.x for 20 different machines, they are connected to the same network backbone but are on separate logical networks or in other words, have separate IP networks. The workstations on the two separate IP networks will be unable to talk to each other.
When planning, the logical design process will look at the amount of traffic and patterns which will be present on the network. There will be a need to locate potential bottlenecks and alleviate these by providing multiple paths to the various resources which will exist on the network. The organization will find a benefit in looking ahead to plan for any potential future growth so a system is not implemented which will not serve the purpose of the business a few years down the road. This logical network example looks at things in the upper layer and addresses the IP protocols of the network as aforementioned, and shows how things logically get to their intended locations:
(Cited from more.net, 2006)
Physical Network Design
The physical network design is the actual layout of the network and its media also referred to as the physical topology, highlighting the way the network is interconnected with wires and cables. This physical network design showcases exactly how the network will be implemented and how everything is interconnected. Some aspects of the physical network design are such things as the hubs, switches, routers, servers, and workstations which connect everything.
Wireless networks – While the term wireless network may technically be used to refer to any type of network that is wireless, the term is most commonly used to refer to a telecommunications network whose interconnection between nodes is implemented without the use of wires, such as a computer network. Wireless telecommunication networks are generally implemented with some type of remote information transmission system that uses electromagnetic waves, such as radio waves, for the carrier and this implementation usually takes place at the physical level or “layer” network.
“Network topology is the arrangement of the various network elements such as node, link, of computer network. Basically, it is topological structure of a network which ether be physically or logically.”
It just doesn't get much simpler than the physical bus topology when it comes to connecting nodes on a Local Area Network (LAN). The most common implementation of a linear bus topology is IEEE 802.3 Ethernet. All devices in a bus topology are connected to a single cable called the bus, backbone, or ether. The transmission medium has a physical beginning and an end. All connections must be terminated with a resistor to keep data transmissions from being mistaken as network traffic. The terminating resistor must match the impedance of the cable.
To attempt to define a network in a few sentences would be a fool’s errand. A network could be seen as simply a grid of interconnecting connections between multiple bodies. However when this vision is applied to real-world systems, they all start to differ. There is not anything that exists in the universe that is not part of a network. A network is the result of different parts or members which have similarities in parts of their identity. This similarity that they have in common, they will also have with other bodies forming a network between them. Most of these factors of identity are different from those of most others. As a result, each factor will be in common with different other members of different networks. Each factor includes this body in a multitude of networks. This means that no one thing is in one and only one network, but is included in many.
First, in order to decide how to formulate a plan to achieve the objective,
The Physical Layer is the layer that is responsible for the hardwired connection, this is in charge of the cables and device layouts (Tetz, 2011). Without this layer no devices would be able to connect to that network. This includes wireless as Wi-Fi cards belong to the physical and data link layers (Capano, 2014). The physical layer also takes the
...vantage of the overall network design and implement usable subnets with virtual local area networks. Use encryption and encapsulation to secure communications of public segments to enable extranets and cross-Internet company traffic. Use items such as intrusion detection systems and firewalls to keep unauthorized users out and monitor activity. Taken together, these pieces can make a secure network that is efficient, manageable, and effective.
So all in all, Cyber Physical System is a system in which cyber and physical systems are tightly integrated at all scales and levels. The Integration of computer and physical processes is also known as Cyber Physical System. Physical processes are monitored and controlled by the embedded computer and networks. Usually this is done by using feedback loop physical process affect computations.
As you know starting a new position can be challenging. Even those that catch on quickly start out with those butterflies of not knowing what to expect. To help our future new hires I propose we develop a training plan to get them acclimated faster and be more prepared. In our world as Network Design Engineers we are expected to hit the ground running and know our environment backwards and forwards. Having a mental image of our world is important but you also have to have top notch troubleshooting skills to help others.
A network can be based on either a peer-to-peer level or server-based, also referred to as domain-based. To distinguish the difference, a peer-to-peer network, also known as a workgroup, is a network in which a group of computers are connected together to share resources, such as files, applications, or peripherals. The computers in a peer-to-peer network are peers to one another, meaning no single computer has control over one another. There is also no central location for users to access resources, which means that each individual computer must share their files in order for other computers to have access (Muller, 2003, p.411). “In a peer-to-peer environment, access rights are governed by setting sharing permissions on individual machines.” (Cope, 2002) On the other hand, in a domain-based network, the computers connected together are either servers or clients. All of the other computers connected to the network are called client computers. The server is a dedicated machine that acts as a central location for users to share and access resources. The server controls the level of authority each user has to the shared resources. When logging on to the network, users on client machines are authenticated by the server, based on a user name and password (Lowe, 2004, p.13).
Network diagrams and wiring schematics are essential for reference and troubleshooting. A network diagram shows a logical or physical layout and includes switches, firewalls, routers, WAN links, and IP addresses (TestOut, 2014a). A wiring schematic is a drawing that shows all cables including connections to switches, patch panels, and devices and includes locations and cable numbers.
The term Topology refers to the physical or logical shape or layout of a network. Communication between different nodes within a network is determined by its topology. Mesh, Bus, Ring and Star are four of the most common network topologies, each with advantages and disadvantages in relation to each other.
There are many types of routing or data/packet retransmitting hardware and devices that networks can utilize for security purposes. Some use one or a combination for data transfer. However, each poses a level or type of vulnerabilities, additional unwanted threats, and countless types of risk. The quintessential design is to provide a means to controlling the flow of packet transfer. The main function of the switch, router, gateways, or hubs is having the ability to process and forward data packets on the network. The creation and function is to ensure that each having their own unique functions and configurations which makes one a more viable optional choice over the next for ensuring data forwarding. For example, large networks will need routing protocols that will send the data packet to the intended destination and not broadcast it throughout the entire network.
network plan must define the services the network will offer the line operations of the
A network is a set of communication devices that connected by wired or wireless to others