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Is Electronic Media beneficial in Children’s Education?
Over the last decades, it is generally realized that the educational technology has developed dramatically. Electronic media has benefitted the system of education in an enormous way. Electronic media is the media which uses electronics or electromechanical energy for the audience to access the content. Video recording, audio recording, multimedia presentations, CD-ROM and online content are all forms of electronic media and any equipment used in electronic communication process such as radio, television, desktop computers, laptops, electronic whiteboards, and electronic textbooks is also considered as electronic media. Education has become far more convenient as internet and social media had provided a vast opportunity to access as much knowledge as one can. From generation to generation, education remains as the essential part of a child life. To enhance the learning techniques and cognitive skills of a child electronic media play a vital role. But the valuable side of electronic media also meets some hazardous effects such as social isolation, obesity and eating disorder. Therefore, the essay argues that the advantage of using electronic media in children education outweighs the negative impact. The reasons for consideration are the recent development in multimedia technologies which benefits a child in developing cognitive skills, creative thinking, motivation and enhancing emotional understanding.
Firstly, advancements in interactive media have bought a remarkable change in human life. According to Lau et.al (2013) multimedia have impacted mostly the aspect of human learning. It has provided different types of media that can influence various learning styles. Also, they ...
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... and effective tool in children education. The development of cognitive skills, strategic thinking, enhancing emotional understanding, creativity and collaboration are the major benefits provided by electronic media. With the help of emerging multimedia technologies learning ability of a child is improving day by day and the other tools such as electronic textbooks, interactive electronic whiteboards, educational games, mobile learning and podcasting also plays a vital role in educating a child in more technical and advanced manner. This essay partly discusses the various negative effects of electronic media such as obesity, smoking and high risk of sexual initiaon and also provides effective solutions as proper guidance by parents and teachers in watching educational programs and to take advantage of more positive attributes and minimizing the negative ones.
According to Goessl, “children today are engrossed in technology. Everywhere they turn technology is a prominent part of their lives.” (2009, para.1) The content of this essay will give information on the impact of young children aged between 3 and 9 using television and computer games. It will then discuss the benefits of mental stimulation during young children’s developmental stages of using technology. Thirdly it will discuss the health dangers of a young child’s diet when it comes to using technology, and what this can lead to. The essay will then analyse the dangers of the eyesight of young children using the technologies’. It will then proceed to discuss the mental danger by viewing restricted content on television and computer games by young children. Lastly, it will provide recommendations to create a better understanding of which can be done to create television and computer games are more beneficial for a young child.
The issue of technology being overused by children during the essential years of development and growth is a problem that can be contributed to the influences of the people that surround them. Technology is not the sole reason for childhood growth issues or lasting effects into adulthood, but can be connected to many problems, should parents and caretakers neglect monitoring usage of technology by children. To address the complications that may arise from overuse of technology, usage should not be completely restricted but limited to allow both, full childhood development and
visual media is a far more convenient way of learning for today’s generation. On account of
In today’s society we are overwhelmed with technology. Technology is changing everyday, and will forever be a staple in our lives. The effect that technology has on our children has brought on some concerns and some praises. Children these days have no choice but to some how be influenced by the ever growing technology in our societies. Our common concern has been that although digital technology has boosted children’s talent for multitasking, their ability to process information deeply may be deteriorating (Carpenter, 2010). Many people have a wide range of opinions on if technology is having a positive influence on our children or a negative, there is a vast amount of evidence to support both of these arguments. Technology can refer to so many things, but there are three main parts of technology that are having the greatest effects on our children: video games, television/media, and computers. The modern technologies we have today are so powerful because they attract our genetic biases, that the human brain has a tremendous love for visually presented information. Video games, television, movies and computer programs are all very visually oriented and therefore they attract and keep the attention of children easily.
Two research studies have been conducted from 2003-2004 and their findings report that teen exposure to sexual content on television has a direct correlation to how the teen will act more sexually in a social setting (RAND Corporation 2004). These studies support the idea that technology has allowed for a more widespread distribution of the idea of sexual intercourse and the things that are associated with it such as kissing and other types of sexual intercourse. This idea may seem very negative but the studies also report that shows that talk about and portray the risks of sex can have a positive on teens by educating them. Other researchers such as Ellen Wartella and Nancy Jennings have branched off into the relationship between children and computers. In their article titled, Children and Computers: New Technology-Old Concerns the two researchers conclude, ”Because new media involves much greater potential for interactivity compared with earlier media, it also holds more promise for enriched learning experiences” (Wartella, Jennings 2000). The research done by Jennings and Wartella states that the development of technology for educational purposes is very beneficial to adolescents because it helps with development, this suggests
Electronics are being used by many people in the United States and around the globe. We depend on electronics to pay bills, finish projects and to have fun. However, social media has its benefits and its consequences in the family; children now days are using more electronics than ever before. In this paper I will discuss about three rules that I could set for my teenage child in regards of media use. I will explain the reason why I choose these rules, and how I will present the rules to my teenage child.
Numerous people praise the Internet and its ability to educate young people. More and more schools are switching to online learning to help children academically. Studies have shown that educational games can help children’s visual intelligence skills (Subrahmanyam, Kaveri, et al. 128). Similarly, some research has found that computer use helps kids in their alphabet recognition, language, early mathematical knowledge and learning (Bremer 412). Contrastly, homework may contribute to academic and intellectual benefits, but the gains are relatively small compared to the negative effects of the Internet on mental health (Shields, Margie, and Behrman 10). Other research has shown that computers alone are not a sufficient replacement of actual teachers and classrooms. Several studies show the Internet to be a hindrance when it comes to academic achievement and cognitive development. Even computer learning software has been know to smite creativity (Bremer
The “learning is fun” motto which has been declared for centuries is still true today. Although particular subjects are not so interesting, there is always a way for the educator to make the topic appealing. The Internet websites, interactive games, video clips, presentations, and animated cartoons are coupled with facts and taught daily. This is the chief technique in which many teachers educate their students. The standard lecture is somewhat considered outdated, while this “new” manner of teaching has become the modern tendency. During a debate on PBS, Damon Moore stated the following: “The computer is a perfect tutor.
The focus of this debate is whether gaming on hand held devices are beneficial to young children. Watching TV and playing games on a computer or hand-held devices comes under the category of technology and digital media. In the twenty-first century technology has interwoven itself into the structure of developed societies and are now seen as a basic necessity in the negotiating life. According to Gunter and McAleer (1997) technology such as television has integrated itself on to the domestic scenes and is now seen as a piece of furniture practically every house hold owns one. It today’s society It is common place for various forms of technology to be used in daily life even by children.
In this case, media has been a priority for most children, because they have their attention to the screens instead of engaging with others. The type of media that has negative effects on children are television, video games, music videos, and the internet. Excessive television results in deleterious effects in the child’s learning and academic performance. Children watching explicit music videos can result in adverse behavioral effects. In addition, violent video games should not be
Using technology in education for the purpose of better understanding is a positive step taken by most of the schools, colleges and universities all around the world. Technology can play vital role in improving education systems. You can see electronic gadgets and computers being used in schools, colleges and universities. Audio visual tools are developed to teach complex topics to students in fun way. Faiza Abdur Rab, in her articles ‘Recreational Activities vs. Studies’ said that the lifestyle and education had become more competitive as science and technology is progressing (Rab, 2009). This advancement had brought many noticeable changes in methods and approach of learning and education. This progress is making people of the developing countries to meet the challenges of world. This is also helpful in improving the style and standards of living.
In the past decade, technology quality and efficiency has increased by leaps and bounds. Simultaneously, as the grade of technology and its accessibility for the general public rise, its cost decreases, making such options as home computers and computers in the classroom a more viable option for many families and schools, respectively. While there are obvious benefits of technology as a learning tool for our children, there are many downfalls as well. This paper hopes to better explain some of the positives, such as fast word processing, Internet information searches and computer reference databases such as encyclopedias and contrast them with some of the negative effects including online predators, child-inappropriate Internet content and the seeming decline of more traditional forms of indoor/outdoor games and child play. Because when it comes down to the mental and physical health of our nation’s children versus all this technology, how much is too much?
Technology has had a large impact on the field of education. The proliferation of multimedia resources and limitless amounts of information available through the Internet has fundamentally affected the learning process. Students no longer search through cards and stacks for magazine articles; almost everything is at the click of a finger. Multimedia resources are increasingly utilized in the classroom to help instruct students. Some professors are making conscious efforts to use new technology, so as to introduce and familiarize their students with it. The significance of technology in education is now being elevated to a new plateau. Education through the Internet, the great equalizer, may make it more widely distributed through the phenomenon of online courses. It is the thesis of this paper that online courses are not an effective means to educate traditional undergraduate college aged students (people from 18-22 years old).
In conclusion, Television gives to children many types of entertainment with useful education. However, the television could use unnecessary channel for children without their parents controlling. The television could be a remarkable coincidence for the children.
Al-Fahad (2009) states that the advancement in “interactive multimedia technologies which promise to facilitate ‘individualized’ and ‘collaborative’ learning”, is playing an undeniable role in the process of language teaching and learning. Therefore this is not a new phenomenon. Teachers and researchers have always been working on this field to find a better way of using