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effect of violent video games on kids
violent video games influence on youth
effect of violent video games on kids
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“Budda...Budda...Budda!” Bryce and Louis are finishing a game of Grand Theft Auto V. Have you realized how realistic video games have gotten? Or, how it can affect people? Theres ways to prevent violence from video games. Also, research has been done by high talked about researchers. If only parents looked at the video games content rating. Violent video games have desensitized boys and men to violence. Most violence created by 14-16 year olds came from video games.
Violence is rough or injurious force(Kerstetter). Shootings and murders and real life violence and there all caused by something. Whether its revenge or if the person can't desensitize real life from a movie/video game. Violence can become a huge problem. Too much violence can lead to more deaths and killings. If we can stop violence or at least have less violence the world would be a safer,prettier place.
Teens,kids,and adults can be affected by video games. Mostly teens and kids can be affected because adults don't really play video games. “Researchers generally believe that people with psychopathic tendencies can at least be affected by video game violence”(Kerstetter). These are the people we would normally think to not give a gun or knife to. People with these tendencies can be affected the easiest, but that doesn't mean other “normal” kids won't be affected either. Anyone can be affected it just matters how obsessed you are with what you're watching or playing.
Counseling would be the best for dealing with violence. It would help the people that need it deal with there problems. Once they had counseling they should work out a schedule to play video game less and go outside more. So that they can see the real world and get fres...
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...that are close to them or just random people. Boys should be playing violent video games one to two hours a day, not 24/7. The less time you play means a less chance of getting addicted and starting to kill people. In time, video games will get more violent and more graphic. This should be a lesson learned for the kids reading this. If you play too much video games you could ruin your life.
Works Cited
Kerstetter, Jim. "A Connection between Video Games and Real-world Violence?" CNET News. CBS Interactive, 16 Jan. 2013. Web. 03 Feb. 2014.
"Recent Murders Raise Questions on the Impact Violent Video Games Have on Young Minds." Calgary. Bell Media, 24 Jan. 2013. Web. 03 Feb. 2014.
"Video Game 'Sparked Hammer Murder'" CNN. Cable News Network, 29 July 2004. Web. 03 Feb. 2014.
"Violence." Dictionary.com. Dictionary.com, n.d. Web. 31 Jan. 2014.
Video games are widely popular as a form of entertainment for young children and teenagers in the United States, and many of these games contain forms of violence. Because this causes exposure to such graphic images for many children, there has been a concern that these violent forms of entertainment affect these children. Numerous studies conducted by groups of psychologists have been directed on this particular issue, leading to evidence both for and against this claim. This is an issue which parents should acknowledge, as it greatly impacts their children. Therefore, parents must become aware of the issue of violence in video games and monitor their children’s access to such games because history as well as numerous studies and statistics to have shown that they have negative effects on children, causing desensitization due to the exposure to such intense images.
Now a day every video game has something violent going on. Such as in 2010 the top 20 games out in the market were violent related. When a kid sees in a video game that he can beat someone else up and get away with it they think they can do that in real life. This will increase bullying and kids are being taught not to bully. Every kid plays video games even if it’s a racing game or a shooting game. In 2008, 97% of kids from the age of 12-17 played video games. Most M rated games have sexual violence and when a kid sees that in a game and then beats the girl up. The crime rate for rape will increase as it has. A study in 2009 found that it only takes a child four minutes of playing a game to make him have aggressive and violent thoughts going through his head. The critics of violent video game has that bully has increase 32% because of violent video games. Also in the study when a child sees blood when beating up or killing someone in a game he will have more aggressive thoughts than normal.
Just like other media, such as internet, television, movie or even music first appears, video game also has attracted more and more attention. The questions about the negative impact of video games on people, especially adolescent and children have become a very serious concern, especially the violence content of video games.
Carey explains about the violent effect that video games have on kids. The amount of time kids play video games and the resulting behavior problems in school and even in crime. Related problems in the future. Kids become addicted to playing these violent video games, which should be controlled by the parents. Games are rated by the amount of violence. In addition, it is the parent’s responability to monitor these situations. Carey says too much exposure can cause future health problems and violent outburst.
Video games are one of the most addictive things in the world. Researchers said that more than 1.2 billion people are playing games worldwide whatever genre is. Many people buy it to have fun with friends, other people buy it for themselves, and others just buy it because they don’t have nothing to do at home. What many people concern about is whether or not kids should play video games. In my opinion, I believe that video games can make kids more violent for three main factors.
Violence has been around for quite a long time. Fights and wars are the interest of today’s society of entertainment. People are more likely to see a movie, where protagonists kill bad guys, over a romantic movie, where a typical girl finds her “knight in shining armor.” This also applies to how teens feel when playing games. Teens have a sweet tooth for violent games, such as Call of Duty: Black Ops, Kill zone, Infamous, and other violent rated games. These games are like vocabulary words in a teens’ language. A recent discussion has been brought up from the Industry of Coombes Class (ICC). A worker has noticed a few news reports stating that games have influenced shooting sprees or murders in the community. Not only that but also parents are being persuaded to ban their children from playing games. The question is “Are games really influencing teens’ bad behaviors?” Well, violent games have been said to be the cause of teens’ violent acts, but this is not true. Many times this has been proven wrong by scientists and psychologists.
There are so many violent video games it’s hard to find a game without all the violence. If we don’t change the games our young people then they might not have a future. Some people believe video games keep kids of the streets. People don’t know that video games mold are young people monkey see monkey do most. You put your kid in front of a violent video game they will pick up something from that game if it’s good or not they will learn something from that game. Parents if you’re concerned about what kind of game your kid play then you should check the violence...
Violent video games are undoubtedly a legalized drug to children and teens, numbing their thoughts and reprogramming their minds. Like a drug, it desensitizes them, and makes them more prone to violence. This idea of violent video games was not a phenomenon until the later 20th century, and evolved from racing into enemies, to free-for-all drug abuse and sexual/physical violence that most youth know and play today. These games have a detrimental impact on teens, making them eat more, become more aggressive, and wash away their morality. Although some may try to argue with reality, countering that its helps them socially, similar to the idea of teens taking drugs, violent video games reduce their overall health and need to be taken care of.
It's a surprising fact that 90 percent of young boys and 40 percent of young girls play video games on a regular basis. The real question is how many of those young people play violent video games, and of those, how many have become more violent as a result? Although some people don't believe that violent video games are harmful to young boys and girls, they are harmful because they cause more aggressive behavior and they desensitize.
Many people believe violence in video games result in violent outbreaks and unhealthy behavior in real world. Since the first Nineteen Eighties, violence in video games became a part of a political issue leading advocates to create theories that these styles of games are corrupting society. Studies have been created to seek out if there's a link between violent video games and violent behavior. Are these video games shaping today’s generation of youths to be violent? I believe that there's no correlation between violence in video games and violence in our society. I think this first of all, improves a large form of general skills, secondly, there are several alternative factors that contribute into creating society violent and finally, crime rates decrease because the quality of those forms of games increase.
Children that play violent video games at such a young age will have a bad effect on them. “Not everybody who plays these games will become murderers, just as not everybody who smoke gets cancer” (Quittner, J). Every day people play with these games will have an effect on the way they look at things, they will begin to have aggressive thoughts, and they will begin to have a change in behavior. On average boys spend thirteen hours per week and girls spend five hours on video games. This amount of time a week will have a major effect of these children minds. “Violent video games effect people. They increase aggressive thoughts, angry feelings, and physical arousal symptoms.”(Rollins 1)
At this day in age we bask in the luxury of having easy access to advanced technology at our disposal. From the World Wide Web, to cell phones, music, movies and video games the human race has thought of any and everything to keep us entertained. Over the years studies have shown reasonable concerns regarding the long-term effects of video games. These games can desensitize gamers to real life violence, which is usually seen in the younger crowd. The studies especially hit on the games containing player-on-player violence. Though these games are extremely entertaining and can get kids to settle down for a while, if not properly supervised, they can produce adverse effects. Other studies have shown that video games can be used as way to yield positive outcomes such as, good problem solving skills, cooperation in a group and the ability to flow. Although there has been psychological research on children learning through the actions of others some believe that children are automatically able to distinguish between what is just a game and what is reality. The longer they are allowed on their game system the more they become convinced that their games are real. Some researchers believe violent video games can channel the aggression of the child but the parents are to blame for what happens to the child after playing an excessive amount over a period of time. Children can become preoccupied with these violent video games which have been proven to be the cause of poor social skills, uncontrollable aggression and a false reality.
“As video games have become more violent and more sophisticated and the sales of video games has skyrocketed in the last few decades, youth violence has plummeted,” Ferguson says, citing evidence compiled by various federal agencies (Adams 3). Violence in video games is not a new issue. It has been debated and argued since the release of the first violent video game. As time has progressed, so has the evolution of violence and strong language within video games. Ratings have become more relaxed, and the lines between T (Teen) and M (Mature) rated games has gotten closer together. Violent games are becoming the normal and accepted of all games, and are being demanded by the gaming industry more heavily. Parents have always shied away from these games for their children, regardless of age. However, kids are getting these games whether they are the correct age (17+) or not. Young kids, less than ten years of age are playing horribly violent games and parents are fearing the repercussions. But video games are not to be blamed for child violence. Violence in video games does not cause children to become violent people later on in life.
Over the past years, video games have been a way to escape reality for some people. Video games vary from fantasy, romance, and role playing games to violent games. However, vicious video games have been blamed for school shootings, growths in bullying, and violence concerning women. Various people argue that these games numb players to violence, recompense players for imitating violence, and educate children that violence is a suitable way to resolve conflicts.
The question is, “Do violent video games influence children to act aggressively?” and “Can repetitive killing train a person to be violent himself?” Although the violence in these video games is fictional, research has proven the violence to lead to more aggressive behavior in children. Violent acts depicted in these games allow young children to believe that killing and fighting is acceptable and fun.