computer architecture

746 Words2 Pages

computer architecture

Computer architecture covers the design of system software,

such as the operating system (the program that controls the computer), as

well as referring to the combination of hardware and basic software that

links the machines on a computer network. Computer architecture refers to

an entire structure and to the details needed to make it functional. Thus,

computer architecture covers computer systems, microprocessors, circuits,

and system programs. Typically the term does not refer to application

programs, such as spreadsheets or word processing, which are required to

perform a task but not to make the system run.

In designing a computer system, architects consider five major

elements that make up the system's hardware: the arithmetic/logic unit,

control unit, memory, input, and output. The arithmetic/logic unit performs

arithmetic and compares numerical values. The control unit directs the

operation of the computer by taking the user instructions and transforming

them into electrical signals that the computer's circuitry can understand.

The combination of the arithmetic/logic unit and the control unit is called

the central processing unit (CPU). The memory stores instructions and

data. The input and output sections allow the computer to receive and

send data, respectively.

Different hardware architectures are required because of the

specialized needs of systems and users. One user may need a system to

display graphics extremely fast, while another system may have to be

optimized for searching a database or conserving battery power in a laptop

computer.

In addition to the hardware design, the architects must consider

what software programs will operate the system. Software, such as

programming languages and operating systems, makes the details of the

hardware architecture invisible to the user. For example, computers that use

the C programming language or a UNIX operating system may appear the

same from the user's viewpoint, although they use different hardware

architectures.

When a computer carries out an instruction, it proceeds

through five steps. First, the control unit retrieves the instruction from

memory—for example, an instruction to add two numbers. Second, the

control unit decodes the instructions into electronic signals that control the

computer. Third, the control unit fetches the data (the two numbers).

Fourth, the arithmetic/logic unit performs the specific operation (the

addition of the two numbers). Fifth, the control unit saves the result (the

sum of the two numbers).

Early computers used only simple instructions because the

cost of electronics capable of carrying out complex instructions was high.

As this cost decreased in the 1960s, more complicated instructions

became possible. Complex instructions can save time because they make

it unnecessary for the computer to retrieve additional instructions. For

example, if seven operations are combined in one instruction, then six of

Open Document