Video Games Case Study

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In the present time, video games make up a large part of many country’s cultures. Since the first video games produced on room-sized computers back in 19471, just what kind of things caused video games to evolve into the enormous industry of the 21st century? The advancement in video games can be largely attributed to improvements in technology, precedents set by certain integral video game companies, but was also set back by a crash in the market in 1983. The origin of video games can be traced back to labs in which the first computers would be, spanning across entire rooms. At the start, games were simple programs containing things like a single bouncing dot representing a ball that simply just bounces away.1 Such games could not be accessed …show more content…

One of those factors was the overabundance of different home gaming consoles.3 It would become confusing to people as there would be all kinds of games being sold for different consoles, each one only being compatible to certain consoles. Atari would release the Atari 5200, which was unable to play Atari 2600 games, and combined with faulty controls and overly complicated start up, it would be discontinued within just two years. Another factor in the decline of the gaming industry was the gradually dropping quality of games being produced.3 Due to the extremely high popularity of video games of the Golden Age, many companies chose quantity over quality when creating games, hoping to make some easy money. One game that many believe to be one of the largest sole causes of the crash of the gaming industry is the game E.T., based on the Spielberg movie that hit theaters around that time. The game ended up being a horrible flop, resulting in Atari burying enormous amounts of the E.T. cartridges in a desert in New Mexico.3 The state of of the video game industry would be to the point of video games threatening to fade away into obscurity until the late 80s with the arrival of one of the largest video game companies to

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